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Arthmoor

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Arthmoor

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332 comments

  1. M300
    M300
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    why does your mod suddenly needs masters, like survival mod can you please fix it?

    i also can't find previous version so now i have no choice but to disable it
    1. Arthmoor
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      You need to update your game. Those are all masters from the base game that have been in place since the November 2021 update.
    2. Ghostseyru160
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      @Arthmoor, it sounds like you did it for no reason at all except to stick it to 1.5.97 players. Welp, time to pull out the Way Back Machine 🤷‍♂️

      Good mod though.
    3. Arthmoor
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      No, it just so happened that this mod hadn't been updated in ages and when it was, this was the current setup for the game. It wasn't to "stick it" to anyone. I'd argue those people who are refusing to update are the ones attempting to "stick it" to the mod authors.
    4. Tyrthemis
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      Hi Arthmoor, can't remember if I already asked, but I don't see a comment from me on this page, so I'll assume I didn't.  This mod looks great, but I'm using a fully updated version of Skyrim VR, which essentially means the version with CC plugins as masters would not work for us, but the version that was compatible for 1.5.97 would work for all of us, could you repost it?  It would help out the players who still like playing on 1.5.97 too, everybody wins.

      Edit: I made the file for personal use, all I did was open the plugin in xedit and select clean masters on the plugin (after making dummy CCplugins to force vortex to let me deploy the file and then open xedit).  The only master the file uses is Skyrim.esm, so its totally okay to just update the file to not need CC content.  I could post it as a patch if you'd let me
    5. AlanBlackSnow
      AlanBlackSnow
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      I don't understand why people are so afraid to update their game. lol

      At this point almost every mod has been updated to AE, unless you're using a very obscure mod...

      The free content will not hurt your game, and you can use mods to make that content even better like Skyrim Extended Cut, Simple Fishing Overhaul and Voiced Narrative.
    6. ThorNexxx
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      I hope people don't forget that there's also the Skyrim VR version.
    7. AlanBlackSnow
      AlanBlackSnow
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      VR is its own thing, neither 1.5.97 or AE, and honesty I think Bethesda just abandoned it.
    8. SouLG97
      SouLG97
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      @AlanBlackSnow: we aren't afraid, we often just have huge modlists built up over the years and it's an unnecessary amount of work to update just for some unimmersive or badly implemented CC mods. The game updates themselves don't add anything of value to the game, it's just the same buggy mess at its core while breaking loads of mods. So there is a legitimate reason why many people want to stay at unofficially established game versions like 1.5.97. If Bethesda ever actually made a definitive FINAL game version that actually fixes and improves everything that people have been fixing for them over the years I might consider updating but that will most probably never happen.

      Also, I got myself the fishing and curios cc because I actually like those. But, for instance, the base fishing cc is just bad and needs several mods to make it enjoyable. Official survival mode is boring and shallow, and Saints & Seducers is intrusive and annoying. I don't even want to start on the paid AE update...
    9. Arthmoor
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      That logic doesn't hold though. The 1.6.x branch of the game did more than just add some free DLCs - that's a disingenuous argument.

      It also introduced a number of good optimizations behind the scenes that make the game more stable and perform better. Never underestimate compiler optimizations. Plus Bethesda HAS fixed some stuff even though it may not be the exact things you want fixed.

      All in all there's no real reason not to update your game. The anit-update hate train should have crashed and burned on reddit where it began.
    10. brianj64
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      Agreed Arthmoor. And people who REALLY want to stick with old updates know their own way around issues without pestering others.
    11. LadyDarkmoon071
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      I really don't get it either. THe only thing that makes sense is something I heard in my intro to psych class, that being that some people not only dislike change, they are actively scared of it. It's almost like a form of OCD.
  2. furankuchan
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    Arthmoor for President...after 4 years I mean :)

    Thanks for all that you do to make my Skyrim experience ever better and ever changing :)
  3. makihaze
    makihaze
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    can this falgged as esl?
    1. SpookyDovah
      SpookyDovah
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      I don't think so, I tried it and the tree disappeared, it was fine at the start a smallish tree but when the next growth happened it disappeared. 
    2. brianj64
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      You can't flag a plugin as an ESL in a current save anyway, as that compacts forms. If you want to test ESL, you always have to start a new save.
  4. haplessAccreditation
    haplessAccreditation
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    Hi Arthmoor! Thank you.

    Hap
  5. Shadowtwili
    Shadowtwili
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    Hey Arthmoor, a dumb question, maybe.

    Does this work with Open Cities?
    1. Arthmoor
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      Yes, it does.
    2. Shadowtwili
      Shadowtwili
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      Thank you!
  6. themaddestmax
    themaddestmax
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    Thank you for the mod, and for keeping your mods up to date so we can continue to enjoy them!

    A quick question; if installed mid-playthrough, does the six month timer begin on installation?

    Thanks!
    1. Arthmoor
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      Once the quest is completed with the sapling option, the timer starts the next time you change locations and that location isn't Whiterun. So it shouldn't matter when you install the mod.
    2. themaddestmax
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      Thanks, I meant with the quest having already been completed many in-game months ago. But the mod presumably starts the timer when it is installed, not references when you completed the quest. 

      (Sorry if this is a dumb question, I don't really know much about how mods function on the back end. But thanks for getting back to me so fast!)
  7. Chrysalis83
    Chrysalis83
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    why not just simply add another version for linux/sd users beside the older version (which we all use) 
    1. Arthmoor
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      Because for Windows users it makes no difference either way. So it would be senseless to have more than one copy.
  8. hmteach
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    Wait, so in vanilla Skyrim the tree never grows into an adult tree if you bring back a sapling?  This wasn’t fixed in the USSEP?
    1. Arthmoor
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      The only thing USSEP does is make sure the dead tree doesn't remain behind to interfere with whichever outcome you go for.

      In vanilla, the sapling remains a sapling for the rest of the game. That's not a bug. That's just how Bethesda wanted it. I wanted the tree back to full size eventually so I wrote this little mod to do that.
    2. hmteach
      hmteach
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      Thanks for the quick reply.
  9. Antilia
    Antilia
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    Thanks for this mod, it's become essential!
  10. livipup
    livipup
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    Locked
    Is the update needed if we're not on Linux?
    1. Arthmoor
      Arthmoor
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      No. Nothing else was done for this mod other than the filenames changing case.
    2. Glanzer
      Glanzer
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      And new masters were added to the plugin so that it can't be used by 1.5.97 users anymore...
    3. livipup
      livipup
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      You could always remove masters in xEdit if you feel it is safe to do so, but at this point is there still any reason not to update at least to a version after 1.6?
    4. Arthmoor
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      Time to update your game then.