File information

Last updated

Original upload

Created by

powerofthree

Uploaded by

powerofthree

Virus scan

Safe to use

2893 comments

  1. powerofthree
    powerofthree
    • premium
    • 5,473 kudos
    Locked
    Sticky
    Common Errors and how to fix them

    A giant messagebox saying something about Papyrus Extender - Install or update Papyrus Extender.

    Error Code 126 - Install Microsoft Visual C++ Redistributable for Visual Studio 2019.

    Error Code 114 - Either you're using an ancient version of Skyrim (1.5.39 or lower) or you haven't installed Address Library For SKSE Plugins. or your SKSE tool in Vortex is set to run in the data folder instead of the root folder.

    Game crashes - post a crash log (install NetScriptFramework). Reports without an accompanying crash log will be ignored and deleted.
  2. powerofthree
    powerofthree
    • premium
    • 5,473 kudos
    Locked
    Sticky
    FEC 5.0 is not compatible with 4.9.6 and older versions of FEC, use this version on a brand new save if you already had FEC installed

    It has been rewritten extensively, with new ESP and scripts. Highly recommended to use this mod on a new save. Attempt to use this on an ongoing save at your own risk.
  3. Shenawy
    Shenawy
    • premium
    • 17 kudos
    FEC logs an out of date Papyrus Extender in the console since PE 6.0.0.
    1. Owrings
      Owrings
      • member
      • 0 kudos
      +1
    2. Coldfuryx
      Coldfuryx
      • member
      • 2 kudos
      Same here as well
    3. Lacrimusa
      Lacrimusa
      • member
      • 1 kudos
      any problems in-game?
    4. epsadin
      epsadin
      • premium
      • 102 kudos
      Same.
  4. dlguswls8787
    dlguswls8787
    • member
    • 5 kudos
    It works fine for NPCs and enemies, but it doesn't work for my character. I'm using a BHUNP body, so is it possible that it doesn't work depending on the body type?
  5. Avicilyn
    Avicilyn
    • member
    • 0 kudos
    So frozen enemies aren't solid, cannot shatter them, can only clip through them. Is that normal btw? I've used this mod before and I remember able to shater frozen enemies just fine.
  6. CegoPorts
    CegoPorts
    • member
    • 15 kudos
    My fault, got the wrong version xD
  7. ISuckAtGamesXP
    ISuckAtGamesXP
    • supporter
    • 0 kudos
    Are there intentions to add effects for Water and Earth from the Elemental Destruction Mod since you have Air?
    Not sure what could be done for Earth but I could easily see the Water magic given them a drowned appearance as if you hit them with so much water it flooded into their lungs without giving them the chance to breath.
  8. Stroichik
    Stroichik
    • member
    • 0 kudos
    Well, i haven't encountered serious bugs, but recently enemies i burn get a sort of grey texture overlay that is seen in darkness. Weapons, shields and armor that those NPC held when got burned also get that overlay grey texture.

    I found issue, its soot shader. Its seen in the dark as grey texture, when it should be invisible without light source.

    Is there a way to make light in game to properly affect the shader and have it dark, if its dark in game? Like how in nif files u can set up Lightning influence
    1. flowermarket
      flowermarket
      • member
      • 0 kudos
      Hello,do you find the way to fix it?I got the same issue after change enb preset from Rudy to Cabbage.
  9. Fear2288
    Fear2288
    • member
    • 4 kudos
    I feel like this is likely related to my ENB, but am looking for potential suggestions.

    Using Cabbage ENB with the Ragnarok Reshade preset.

    When enemies are charred or turned into skeletons via fire the entire NPC model takes on what i can only describe as a "light, foggy greyish colored overlay".

    I'm assuming it has to be something with Cabbage ENB as i dont recall this ever occurring when i was still using Rudy ENB.

    Anyone have any ideas on how to resolve this?
    1. Fear2288
      Fear2288
      • member
      • 4 kudos
      Really? No one uses Cabbage ENB and FEC and sees this same result? 

      It’s making me want to uninstall FEC because it’s so noticeable, and that would be a shame because FEC is pretty awesome mod. 
    2. cynisterffa
      cynisterffa
      • member
      • 0 kudos
      Just try maximum destruction
    3. nikt9
      nikt9
      • member
      • 10 kudos
      Might be a different problem, but I was suffering from ugly fire overlay effects with FEC because of the old version of Heat shimmer fix for ENB.
    4. flowermarket
      flowermarket
      • member
      • 0 kudos
      I use Cabbage ENB and FEC then I get the same issue.still don't know how to fix it.change the value of some enb setting perhaps?
  10. PlusUltra817
    PlusUltra817
    • member
    • 0 kudos
    if i wanted to make a spell mod that guarantees one of the effects how would i do that? example would be fire spell that will definitely vaporize someone.
  11. StanMadness
    StanMadness
    • member
    • 0 kudos
    i got a small problem.

    the FEC MCM menu wont save my settings in the game, resetting to 66% for each effect with every game shutdown.

    MCM helper is installed, the papyrus mods should all be correct too for the version im on (16.640).

    FISSES is also installed for some other mods that still make use of it.
  12. sanjayraj85
    sanjayraj85
    • supporter
    • 3 kudos
    hi mate,sometimes npc dead bodies have bluish purple color.any idea which spell or effect causes this. photo attached below
    https://imgur.com/a/azsibCZ
    1. evoljellyfish
      evoljellyfish
      • member
      • 0 kudos
      It's ther poison shader I think, you can elect color in MCM.