From Feral Chaos https://www.youtube.com/watch?v=xRuq8xXZQYE: "First i installed Nemesis, then TK Dodge and followed it up by installing FNIS. Run FNIS ticking the TK Dodge box. Then install CGO and run Nemesis selecting both CGO and TK Dodge. It worked for me"
Hello. I want dodge from CGO, but in 3-rd person camera. I want dodge from Tk, when I will have 1-st person camera. How I can do it or what I should do with animations?
To anyone whose character is stuck in the T-pose at the dodge button use, you might find this useful. I use TK Dodge RE and CGO along with this patch. I simply had to re-run Nemesis for the dodge to work properly. Also I put TK Dodge after CGO in my load order. Tested on 1.6.640.
Hi!!! Is there any way to get a patch for CGO but for only the dodgeroll system?. Because im using "Movement Behavior Overhaul" that offers a better procedural leaning and movements than CGO (in my opinion) and i dont want the other features except for the Dodgeroll system because TUDM doesn't have a first person dodge animation like CGO.
Responsive dodge is the only reason to even consider using CGO(that mod is messy as hell), so this mod is like pointless to me. TUDM/CGO dodges have compatibility issues(it ruins RS children, Violens killmoves, not working in Skygerfall mod etc) anyway so I just use TK dodge despite the script lag.
CGO and TK dodge work perfectly together. They both have a NEMESIS patch. TK Dodge doesn't have script lag because it's an SKSE plugin. The only way to get script lag is if you use the side step animations from FNIS. Also I use both with Violens and Skygerfall and both work perfectly. Have no clue what you're talking about.
Also, CGO's dodge is so comically cartoonish. For people who want realistic combat that feels responsive, TKdodge side step is the only option. I don't like my Skyrim feeling like an over the top action anime.
This mod does exactly what it says. My CGO dodge roll literally doesn't work, so I have to stand perfectly still to crouch. This mod fixes that. 10/10. <3
Edit: By fix I mean it fixes standing still to crouch. My dodge roll still doesn't work.
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How to get CGO working with TKDodge?
From Feral Chaos https://www.youtube.com/watch?v=xRuq8xXZQYE:
"First i installed Nemesis, then TK Dodge and followed it up by installing FNIS. Run FNIS ticking the TK Dodge box. Then install CGO and run Nemesis selecting both CGO and TK Dodge. It worked for me"
I use TK Dodge RE and CGO along with this patch. I simply had to re-run Nemesis for the dodge to work properly. Also I put TK Dodge after CGO in my load order.
Tested on 1.6.640.
Mine works fine.
TUDM/CGO dodges have compatibility issues(it ruins RS children, Violens killmoves, not working in Skygerfall mod etc) anyway so I just use TK dodge despite the script lag.
Edit: By fix I mean it fixes standing still to crouch. My dodge roll still doesn't work.
works.
For some reason dodge dont work (only work at 3rd person)