This page was last updated on 21 March 2025, 9:41PM
Changelogs
Version 2.0.1
Various adjustments to mod. npc's, combat style, spells, magic effects, scripts, new spells, new effects etc.
Added two elemental protection spells, one for the player and one for allies.
Added one more spell to turn off Berserker Mode.
You will find the new spells in the chest left next to the Daedric Princess's Throne.
Update in the middle of Save Game? Ok. Just once open the console on Boss and Follower and type: RecycleActor & ResetInventory.
Version 1.2
Reduced Boss Health/Stamina points to focus on a 1x1 combat with the player. Boss Berserker Mode will still restore Health/Stamina completely, but the fortification will be 50%.
Added a protection keyword for Boss/Skeletons in relation to area damage, stagger may still occur on skeletons.
Minor adjustments to magic effects.
Boss transformation damage reduced, because the buff is instantaneous, the damage ends up being very high.
Reduced Boss destruction fortification, because as the damage in the area can be variable, a close damage was being fatal.
Reduced movement speed from 50% to 30% to avoid slipping and focusing on immersion and better combat balance.
Reduced attack speed from 20% to 15% due to Dual Flurry and also focusing on immersion and better combat balance.
Reduced other bonus attributes of the transformation of the Boss aiming at a fair fight against the player, however the Boss is stronger than the player.
Boss skeleton bash cast reduced from 100% to 75%.
Version 1.1
Optimized Scripts.
Now the transformation has no delay in activating the buffs.
Removed the drain effect only for follower, because she is protected and in some rare cases she could die.
Boss Berserker Mode activation drops from 40% to 20%, but now buffs are faster. The follower remains at 30%.