
- All games
- Skyrim Special Edition
- Mods
- Visuals and Graphics
- Water for ENB
Water for ENB
-
Endorsements
-
Unique DLs--
-
Total DLs--
-
Total views--
-
Version2.03
- Download:
- Manual
File information
Last updated
Original upload
Created by
mindfluxUploaded by
mindfluxVirus scan
Activity logs
This page was last updated on 22 March 2025, 6:48PM
- Changelogs
-
-
Version 2.04
- The "Blue Rift Water" patch now applies to all around Rift.
-
Version 2.03
- Evergreen Grove water is now calmer (Shades of Skyrim).
- Fixed incorrect color space affecting a number of water effect textures, thanks to ra2phoenix for the heads-up.
-
Version 2.02
- Added Natural Shades of Skyrim support for the Atlas Map Markers patch.
- In Natural Shades of Skyrim, Markarth river color now matches that elsewhere.
- Fixed the bright white glitch that could be seen flashing on one of the waterfall meshes.
-
Version 2.01
- Integrated mineral pool fix into all plugins (fixing a glitched mineral pool near Bonestrewn Crest in Eastmarch).
- Fixed inconsistent water colors in Forebears' Holdout and made water darker (Shades/Natural Shades)
- The water color of stream/river flowing by Whiterun now matches the rest of Whiter River (Natural Shades).
- Water in creeks now matches the other water in color (Natural Shades).
-
Version 2.00
- Improved lod water for ENBSeries v0.503 and newer.
-
Version 1.99
- Added Natural Shades of Skyrim support for the Blue Rift Water customization option.
- Fixed Blue Rift Water patch not affecting water inside Riften city.
- Improved Ragged Flagon water.
-
Version 1.98
- Improved Natural Shades of Skyrim style. Please see the description for my Natural Shades preset.
- Fixed too clear underwater visibility for the Shades of Skyrim style when not using increased underwater visibility option.
- Fixed some minor discrepancies with Shades of Skyrim and Natural Shades of Skyrim style.
- Removed "Darker LOD Water" support for Natural Shades of Skyrim style since it's not needed.
- Fixed fxcreekflatlong01 animation (Waterfalls Add-On without Shades of Skyrim).
-
Version 1.97
- Added "Darker LOD Water" support for Natural Shades of Skyrim style.
- Fixed Shades of Skyrim "Less Transparent" customization option.
- Fixed Mara's Eye Pond seam affecting Wavy Rivers water style.
-
Version 1.96
- Improved water for the small pond near Cradle Crush Rock.
- Clear Pine Pond is now calmer and underwater less satured.
- Added a new water color option: Natural Shades of Skyrim. All features of Shades of Skyrim are supported but most common water color is more natural brownish instead of deep blue. Make sure to adjust water brightness per time of day to match your weather mod, otherwise it could be too bright or dark.
-
Version 1.95
- Fixed a certain type of a splash particle that could appear too bright.
- Fixed (at least most visible) terrain holes in the large creek near Ivarstead.
-
Version 1.94
- Water in Geirmund's Hall and certain other dungeons is no longer transparent (remember to adjust "BrightnessInteriorDay/Night" to your liking).
- Fixed Clear Interior Water patch not installing when legacy iNeed compatibility was selected.
- Fixed Vanilla Whiterun Waterfalls customization option not working with Shades of Skyrim.
- Fixed Blue Rift Water customization option not working when "Less Transparent" customization option was chosen.
- Added the patch for The Forgotten City to the installer.
- The lod water update previously available as a separate download is now used by default.
-
Version 1.93
- Fixed landscape seam at Morthal swamp (Shades of Skyrim).
-
Version 1.92
- Improved the long creek near Ivarstead.
- Fixed Worldspace Transition Tweaks patch not installing.
-
Version 1.91
- Improved the large creeks to reduce glitches (although some still remain) (Shades Of Skyrim).
- Various minor improvements.
- Added and updated patches.
-
Version 1.90
- Fixed water splashes not appearing (Shades of Skyrim).
- Ancestor Glade water is not as bright anymore (Shades of Skyrim).
-
Version 1.89
- Fixed installer issues introduced in 1.88 release.
- Fixed a discrepancy in adveduct water streams.
-
Version 1.88
- Added a customization option to increase underwater visibility (all water colors).
- Improved lake water to reduce the seam between high detailed water and LOD water (+ added a customization option to revert back to previous lake water).
- Fixed Soltsheim LOD water bug causing a seam with Mineral Teal option.
- Added a minor patch for ELFX Shadows.
-
Version 1.87
- Removed a wild landscape edit and ITMs in Mineral Teal and Tropical Green plugins.
- A black square in water no longer appears when entering and exiting Castle Volkihar.
-
Version 1.86
- Fixed bug in the Ragged Flagon Cistern (SOS).
-
Version 1.85
- Added vanilla water color option.
- Added darker lod option for Mineral Teal.
- Forwarded missing Worldspace records from Dawnguard.esm.
- Added a patch for JK's Ragged Flagon (SOS).
- Added the Vanilla Whiterun Waterfalls patch to the installer.
- Added the patch for The Isle of Valefrost SE to the installer.
-
Version 1.84
- Fixed an installer bug causing parallax meshes not being copied over (SOS).
- Added a customization option for blue water around Riften, fixing the lod water seam (SOS).
-
Version 1.83
- Fixed missing fxwaterfallbodytallint.nif when not installing Waterfalls Add-On (SOS).
- Fixed some inconsistensies with lod water properties (SOS, Nordic Blue).
- Slightly improved lod water.
-
Version 1.82
- Fixed a seam outside Markarth where the sewer (?) comes out (SOS).
- Improved water beside the stairs at Whiterun Marketplace so that it's not as transparent.
- Restored more transparent waterfalls from previous versions (not sure at which point these got broken).
-
Version 1.81.3
- Improved river water in Forgotten Vale so that it matches Water for ENB style.
- Fixed missing piece of creek water in Forgotten Vale near Sharpslope Cave.
- Fixed DynDOLOD warning regarding textures not matching.
-
Version 1.81.2
- TexGen no longer fails to missing fxwatertile06_n.dds when any other color option that Shades of Skyrim is selected.
-
Version 1.81.1
- Added parallax support for creek beds and rocks as a new option for Waterfalls Add-On.
- Updated Generic Landscape Patch.
-
Version 1.81.0
- The default waterfalls of Waterfalls Add-On look more natural, with the foam not glowing as much as previously.
- Added a customization option that restores the muddy creek water from versions 2.79 and earlier.
-
Version 1.80
- Muddy water is no longer as bright during foggy weather and hopefully looks more realistic in general (SOS).
- Fixed incorrect water type causing a seam in a cell near Riverwood (SOS).
- Fixed odd glowing water in Forebears' Holdout (SOS).
- Added missing USSEP records to Wavy Rivers plugins.
- Added the generic landscape patch to the installer.
-
Version 1.79
- Improved vanilla long creek rocks so that they are not as blocky and fixed UV stretching.
- Added a patch for Cabbage ENB and NAT Weathers, resolving inconsistent water colors in Whiterun.
- Water outside Dragonsreach is not as transparent anymore (Nordic Blue).
-
Version 1.78
- TexGen no longer fails due to missing fxwatertile06_n.dds when Waterfalls Add-On is not installed.
- Fixed overwritten large references in Shades of Skyrim plugins.
-
Version 1.77
- Added a customization option to use old, darker waterfalls.
- Fixed incorrect color space of some textures.
- Fixed reflection of small creeks (SOS).
- Fixed missing creek water at Falmer Playground.
- Raised one batch of creek water near Ivarstead.
- Fixed installation error that popped up when choosing Legacy iNeed and Less Transparent options.
-
Version 1.76
- Added one previously missed cubemap to black cubemaps patch.
- Removed bogus zip file from the installation archive.
- Removed water flow from the pond near Gallows Rock.
- Fixed incorrect tiling of certain types of water.
-
Version 1.75
- Improved water textures to reduce noise and artifacts and to improve ENB water effects.
- Added a patch for No Interior Fog to the installer.
-
Version 1.74
- Improved blending of different water types (as seen near Solitude) for ENBSeries TES Skyrim SE 0.488.
- Lake Ilinalta water is now darker and should better match lod water.
- Removed effects/fluiddrops02.dds.
- Half Moon Creek patch is now flagged as ESL.
-
Version 1.73
- Fixed UV seam in effects/fxsplashlargechurn.nif.
- Fixed a seam near Morthal (SOS).
- Restored splashes when jumping and/or falling into water.
-
Version 1.72
- The installer options for black cubemaps and vanilla cubemaps now work correctly (SOS).
- Forwarded miscellaneous (mostly Acoustic Space) USSEP cell record fixes (SOS).
- LOD water is now smoother by default (installer has an option for less smooth).
- Added a dedicated patch for Fantasy Paper Maps (Flat World Map Framework).
- Updated all Flat World Map Framework patches (installer should now choose it automatically).
- Added a patch for The Republic of Maslea Chapter One.
- Cleaned the patch for Beyond Reach to remove ITMs.
- Cleaned the patch for Bruma to remove ITMs.
- Fixed floating mist effect as seen in some waterfalls.
- Reduced the intensity of specular reflections from light sources other than sun.
-
Version 1.71
- The water edges of blue creek water are no longer as abrupt.
- Fixed missing texture when Waterfalls Add-On was chosen with Mineral Teal water color option.
- Fixed crash for some users around Markarth by removing custom waterfalls at the area.
- Updated Folkvangr patch to resolve clipping at a small creek near Whiterun Stables.
-
Version 1.70
- Fixed Morthal water mill rapids direction so that it matches the mill wheel.
- Fixed a chunk of incorrect water type near Riverwood (SOS).
- Fixed FWM Marked Old patch now installing when "Darker LOD" option was chosen.
- Fixed issues with Landscape Fixes for Grass Mods patch.
- Fixed water flow seam at Solitude Docks (Nordic Blue, Mineral Teal, Tropical Green).
-
Version 1.69
- Fixed an odd blocky rock at the small tundra creek.
- Fixed one waterfall mesh that could have appeared too bright.
- Made custom cubemaps darker since they turned out to be too bright for most.
-
Version 1.68
- Added environment specific custom cubemaps to many cells (work-in-progress) (SOS).
- Forwarded region entries for 000092BC, 0000929A from USSEP.
- Fixed incorrect creek bank texture at Lost Knife Hideout (SOS).
- Added an option for reverting to vanilla cubemaps (SOS).
- Added a patch for Simple Inn Bath, both 10 Gold and Free variants.
- Added a customization option for less transparent water (SOS).
- The water at Markarth stream is now clear.
- Some types of interior water are now more transparent.
- Fixed terrain clipping at a creek near Whiterun Stables (SOS).
- Updated Missing Encounter Zones patch.
- Removed ITM record (SOS).
-
Version 1.67
- Forwarded fixed region records for 000243F8 and 0002440C from USSEP.
- Fixed a chunk of missing water near the wreck of Icerunner.
- Added a minor patch for JK's Bannered Mare.
- Fixed Soltsheim water lod when using FWMF for Paper Map by Mirhayasu.
- Fixed water clipping at Whiterun Plains District.
- Fixed clipping particle effect near Whiterun Stables.
-
Version 1.66
- Shades of Skyrim: Custom cubemaps should no longer interfere with water.
- Shades of Skyrim: Waterfalls at Fallowstone Cave are no longer missing.
- Nordic Blue: Crash at Markarth might be fixed (no repro so can't verify).
-
Version 1.65
- Added patches for various mods adding new worldspaces.
- Smoothed the small waterfall mesh.
- Fixed Falmer Valley creek glitch.
-
Version 1.64
- Missing Encounter Zones FIXED patch: fixed incorrect lod water type and height data for Tamriel worldspace.
- Landscape Fixes for Grass Mods patch: fixed landscape bugs a Whiterun, fixed Riverwood water type.
- Added Master(s) to various patches.
-
Version 1.63
- Improved specular highlights of waterfalls.
- Small waterfalls no longer lose their specularity close up.
- Bash Tags are now defined in each plugin description.
- Ragged Flagon Cistern water is more transparent (SOS).
-
Version 1.62
- Integrated horse trough water improvements from Shades of Skyrim to other options.
- Added the patch for Rudy ENB for Cathedral Weathers to the installer.
-
Version 1.61
- Some additional polishing of the Drajkmyr Marsh area.
- Removed water flows from around Drajkmyr Marsh.
- Removed water flows from the coast next to Solitude.
- Added a patch for Folkvangr - Grass and Landscape Overhaul.
- Added a patch for Landscape Fixes for Grass Mods.
- Added a patch for Half Moon Creek.
-
Version 1.60
- Improved horse trough water.
- Fixed a buggy splash effect.
-
Version 1.59
- Restored clear water for Whiterun streams.
- Adjusted a number of too bright waterfalls and related effects.
- Added back missing EDID record for 000095FD.
-
Version 1.58
- Added unique water for Sleeping Tree.
- Fixed previously missed bright Markarth objects.
-
Version 1.57
- * Prospective CTD fixes.
- * Added a patch for clear muddy water.
- * Updated the ETAC patch for v0.7.
- * Fixed an issue in which duplicate large creek would show up.
- * Improved large creek base model.
- * Made water in the creek lod models darker.
- * Added lod model for the large creek.
- * Improved waterfall lod models.
- * Improved Soltsheim waterfalls.
-
Version 1.56
- Removed bogus "Causes Damage" flags from non-iNeed plugins.
- Added simple fake water and foam to the creek lod models.
-
Version 1.55
- Shades of Skyrim is comprised of an ESM and an ESP to handle large references.
- Clean-up, reduced z-fighting.
- Creeks Add-On is integrated to the Shades of Skyrim.
-
Version 1.54
- SOS: Fixed animation speed of certain types of interior water.
- SOS: Water in the pool outside Dragonsreach is not as transparent.
- Added the Atlas Map Markers patch to the installer.
- Added an iNeed patch for Lakeview Manor Avant Garden EX.
-
Version 1.53
- Adjusted volcanic water.
- Reduced wet rock specularity.
- Dungeon water is not as transparent.
- The Wavy Rivers option no longer requires worldspace modifications.
- Fixed installer not installing the FWNF patch. * Improved some water drip effects.
- Added a patch for Expanded Towns and Cities (thanks SA547!)
-
Version 1.52
- SOS: Restored distant river water blending that was accidentally reverted.
-
Version 1.51
- Added a "Darker LOD Water" option for SOS, Nordic Blue and Wavy Rivers.
- SOS: Water edges around Whiterun should no longer glow at night.
- SOS: Water at The Ragged Flagon Cistern should match the location better.
-
Version 1.50
- Improved water edge (to the shore) blending so the edge should be less prominent now.
- SOS: Added a patch for MEZF - Missing Encounter Zones FIXED kindly provided by CosmicSloth0.
-
Version 1.49
- SOS: Fixed pond and streams around Sarethi Farm.
- Added patches to the installer.
- Updated Bash tags.
- Improved installer.
-
Version 1.48
- Fixed normal map space, completely eliminating black artifacts. Thanks to Fuzzlesz for the heads-up, you rock!
- Added Volcanic Water patch to the installer.
- SOS: Cleaned ITM records from the plugins.
-
Version 1.46
- SOS: Fixed Soltsheim water reflectivity.
- SOS: Removed bogus navmesh records.
-
Version 1.45
- HOTFIX: FWMF patch is now plugin agnostic.
- SOS: Removed duplicate creek references, tweaks.
- SOS: Added a custom one-way creek foam effect.
- Reduced default underwater blur.
- Added a patch for Flat World Map Framework SE.
- Added a patch for Lakeview Manor Avant Garden EX.
-
Version 1.44
- Improved distant water, less tiling and reduced seam (just maybe).
- Added custom Solstheim LOD water for color options.
- Added underwater blur eliminator patch to the installer.
- Integrated Nethenes Markarth tweak to plugins.
-
Version 1.43
- The name of the iNeed variant of each plugin now matches the main plugin, eliminating need for separate patches.
- SOS: Improved distant river water blending.
- SOS: Less transparent dungeon water.
- SOS: A possible workaround for mod conflict crashes around Markarth.
- SOS: Added matching collision for the new creek.
- Installer, plugin cleanup.
-
Version 1.41
- Improved Solitude LOD water seam.
- More prominent rain drops.
- SOS: New creeks with real water
- SOS: Less orange muddy water
-
Version 1.40
- New Shades of Skyrim with varying water types.
- Added LOD models for Waterfalls Add-On.
- Improved distant water blending.
- Other improvements and fixes.
-
Version 1.39
- * Improved distant water blending for all color options.
-
Version 1.38
- Improved distant water blending for all color options.
-
Version 1.37
- Sea of Ghosts now features unique, larges waves.
- Lake waves now exhibit less artifacts and more appropriate details.
- The waves in ponds are now calm (like when there's a gentle breeze in the air).
-
Version 1.36
- Improved distant water blending with Tropical Green and Mineral Teal options. Make sure to use the ENB 0.460 binary from 05/08/2021 or newer.
-
Version 1.35
- Fixed water seam behind the Falkreath Mill.
- Fixed water seam near Halfmoon Mill.
-
Version 1.34
- Improved distant water for Tropical Green option. Not perfect, but probably close to best we can do. Use FresnelMultiplier=0.27.
- Possibly fixed flashing in the horizon when raining.
-
Version 1.32
- Improved distant water (LOD) seam.
- Added Wrye Bash tags.
-
Version 1.31
- Improved volcanic water.
-
Version 1.29
- Brought back green volcanic water (wasn't the cause of green water bug).
- Reduced glow of various water streams at night/interiors.
- Made waterfall foam more visible.
- Prospective fixes to the green water reflection bug.
-
Version 1.27
- Distant LOD water now better matches the high quality water color when using Tropical Green or Mineral Teal water color option.
-
Version 1.26
- Eastmarch now always has phosporus green water regardless of which plugin is used.
- Improved Whiterun water when using Mineral Teal option.
- Reduced glow at night for more objects.
- Added a simple rain ripple texture replacer.
-
Version 1.25
- Added a new Mineral Teal water color option.
- Implemented reworked waterfalls for Tropical Green option.
- Fixed overly bright whitewater foam in Whiterun.
-
Version 1.24
- Added reworked waterfalls for Nordic Blue option.
- Reduced object glow at night/during stormy weather.
-
Version 1.23
- Improved LOD water for a less visible seam and reduced tiling, improving world map water as well.
- Fixed a seam near Nilfheim.
-
Version 1.22
- Hotfix for 1.21
-
Version 1.21
- Fixed a number of reported bugs.
- Fixed inconsistent lighting of one waterfall object.
- Improved waterfall foam lighting and placements.
- Fixed performance issues in a specific few locations.
- Modified waves to make them slightly less of an eyesore.
-
Version 1.19
- Updated all plugins to the latest version.
- Fixed floating waterfall mist near Riverwood.
-
Version 1.18
- Fixed floating waterfall mist.
- Fixed Markarth water stream water properties.
- Improved Markarth waterfalls (somewhat).
- Improved Whiterun water streams.
- Improved Whiterun waterfall.
-
Version 1.17
- Added matching waterfalls for the Tropical Green option.
- Added one missing waterfall type.
-
Version 1.16.6
- Improved number of interior water types.
- Improved Clear Water Pond water.
- Fixed inconsistent lighting of one of the waterfalls (thanks mozee, almost forgot).
-
Version 1.16.5
- Puddle water is not as still and transparent.
- Added an iNeed compatibility patch for Tropical Green Water.
- Fixed a bug in the Tropical Green Water installer.
-
Version 1.16.4
- Added an alternative green tropical water option.
- Fixed a minor water flow issue at Lake Ilinalta.
-
Version 1.3
- Fixed Waterfalls Add-On when using Wavy Waters option.
- Improved various waterfalls.
- Improved small creeks.
-
Version 1.2
- Added basic compatibility with Dragonborn.
- Fixed glitchy Whiterun water stream when using Tropical Green customization option.
-
- Author's activity
-
March 2025
-
22 Mar 2025, 6:48PM | Action by: mindflux
File added
'Patch for FWMF for Satellite Maps (Natural Shades) [version 1.0]'
-
22 Mar 2025, 6:47PM | Action by: mindflux
File added
'Patch for FWMF for Satellite Maps (Shades) [version 1.0]'
-
21 Mar 2025, 4:53PM | Action by: mindflux
File added
'Water for ENB [version 2.04]'
-
21 Mar 2025, 4:51PM | Action by: mindflux
Changelog added
'Change log added for version 2.04'
-
01 Mar 2025, 5:25PM | Action by: mindflux
File added
'Water for ENB [version 2.03]'
-
01 Mar 2025, 5:23PM | Action by: mindflux
Changelog added
'Change log added for version 2.03'
February 2025
-
26 Feb 2025, 4:46PM | Action by: mindflux
Attribute change
'File \'Water for ENB\' version changed to 2.02.'
-
26 Feb 2025, 4:44PM | Action by: mindflux
Attribute change
'Mod version changed to 2.02.'
-
04 Feb 2025, 6:41AM | Action by: mindflux
Mod image added
-
04 Feb 2025, 6:41AM | Action by: mindflux
Changelog added
'Change log added for version 2.03'
-
04 Feb 2025, 6:40AM | Action by: mindflux
Changelog added
'Change log added for version 2.0.3'
-
01 Feb 2025, 6:50PM | Action by: mindflux
Mod image added
January 2025
-
24 Jan 2025, 6:34AM | Action by: mindflux
File added
'Water for ENB [version 2.0.2]'
-
23 Jan 2025, 4:54PM | Action by: mindflux
File added
'Water for ENB [version 2.02]'
-
23 Jan 2025, 4:47PM | Action by: mindflux
Changelog added
'Change log added for version 2.02'
-
19 Jan 2025, 3:58PM | Action by: mindflux
Changelog added
'Change log added for version 2.02'
-
19 Jan 2025, 1:27PM | Action by: mindflux
Changelog added
'Change log added for version 2.02'
-
11 Jan 2025, 7:15PM | Action by: mindflux
File added
'Water for ENB for Enderal [version 0.2]'
-
04 Jan 2025, 4:21PM | Action by: mindflux
Attribute change
'Description changed.'
-
04 Jan 2025, 4:18PM | Action by: mindflux
Attribute change
'Description changed.'
-
- Mod page activity
-
April 2025
-
24 Apr 2025, 2:28AM | Action by: aestroel
Tracked
'Water for ENB'
-
23 Apr 2025, 11:43PM | Action by: Rikitikitavi8282
Untracked
'Water for ENB'
-
23 Apr 2025, 11:20PM | Action by: itsclowded
Untracked
'Water for ENB'
-
23 Apr 2025, 9:23PM | Action by: Mehican0
Tracked
'Water for ENB'
-
23 Apr 2025, 8:40PM | Action by: masterjastt
Endorsed
'Water for ENB'
-
23 Apr 2025, 8:15PM | Action by: uzzaro
Untracked
'Water for ENB'
-
23 Apr 2025, 7:58PM | Action by: TingleAIDs
Endorsed
'Water for ENB'
-
23 Apr 2025, 7:38PM | Action by: itsclowded
Tracked
'Water for ENB'
-
23 Apr 2025, 6:48PM | Action by: Luckyboy85
Endorsed
'Water for ENB'
-
23 Apr 2025, 5:50PM | Action by: NobleOwl2002
Tracked
'Water for ENB'
-
23 Apr 2025, 5:41PM | Action by: deveros
Tracked
'Water for ENB'
-
23 Apr 2025, 5:30PM | Action by: ThomasB84
Endorsed
'Water for ENB'
-
23 Apr 2025, 5:24PM | Action by: Rikitikitavi8282
Tracked
'Water for ENB'
-
23 Apr 2025, 4:54PM | Action by: teddyrulez
Untracked
'Water for ENB'
-
23 Apr 2025, 3:54PM | Action by: CuckoldBen
Endorsed
'Water for ENB'
-
23 Apr 2025, 3:35PM | Action by: Fadog
Endorsed
'Water for ENB'
-
23 Apr 2025, 3:14PM | Action by: ProfMole
Endorsed
'Water for ENB'
-
23 Apr 2025, 6:51AM | Action by: scottybcourt
Endorsed
'Water for ENB'
-
23 Apr 2025, 1:33AM | Action by: ashley5627
Untracked
'Water for ENB'
-
23 Apr 2025, 1:33AM | Action by: ericleever
Untracked
'Water for ENB'
-