File information

Last updated

Original upload

Created by

EulogySC

Uploaded by

mouton18

Virus scan

Safe to use

Tags for this mod

29 comments

  1. mouton18
    mouton18
    • premium
    • 48 kudos
    Locked
    Sticky
    This is a port to SSE from EulogySC NPCs
    I will however troubleshoot SSE issues if any on this page.

    possible NAB
    not load last - not overwritting other replacer, etc. you might need patches to forward record from other mod that affect npcs if you want to keep their visual, pretty easy to overide into in xedit.

    example:



    hope you enjoy this male modification mod



  2. Darnexx
    Darnexx
    • premium
    • 308 kudos
    lol I love that first shot and some others have something Unique to them as well XD
  3. deceptXS
    deceptXS
    • premium
    • 35 kudos
     EDIT: disregard, didn't see the update
  4. moshar18
    moshar18
    • supporter
    • 7 kudos
    Is this one going to be updated too like the one on LE?
    1. mouton18
      mouton18
      • premium
      • 48 kudos
      it is
    2. moshar18
      moshar18
      • supporter
      • 7 kudos
      Thanks for the update. On a side note what did you fix in this port?
    3. mouton18
      mouton18
      • premium
      • 48 kudos
      the freeze with two npcs that were reported in the bug section- didnt have much time to smoke it, im developing a mod that summon npcs in batch to help me test stuff
  5. colleeeenmk
    colleeeenmk
    • premium
    • 21 kudos
    Not sure if there are other NPCs affected by this, but Sondas in Darkwater Crossing causes a reproducable freeze of the screen for me the second he comes in frame. Disabled this mod and it stopped. I had the same issue with the 1.4 version on the mod's original page prior to deletion.
    1. deceptXS
      deceptXS
      • premium
      • 35 kudos
      Same issue was when I converted it to SSE. Next update I'll remake Sondas from scratch on the LE version maybe that will solve the issue in SE once it is converted.
    2. Claudia2409
      Claudia2409
      • supporter
      • 20 kudos
      Same problem, as soon as I'm about to go anywhere to Darkwater Crossing, the game stops responding, I disable the mod and it lets me get there.
      The mod is great.
    3. colleeeenmk
      colleeeenmk
      • premium
      • 21 kudos
      Brilliant. Eagerly await the update! I love your take on the characters.
    4. StoneVythe
      StoneVythe
      • supporter
      • 0 kudos
      I was having a similar issue, but with Verner Rock Chucker (also in Darkwater Crossing). Tested by using the "moveto player" command at a different location and got the same screen freeze as soon as he appeared.

      All that aside, this is an amazing mod. All the fellas looking terrific.
    5. deceptXS
      deceptXS
      • premium
      • 35 kudos
      I'll fix Verner to my next update on LE, thanks for pointing it out.
    6. mouton18
      mouton18
      • premium
      • 48 kudos
      fixed in the port too
  6. mouton18
    mouton18
    • premium
    • 48 kudos
    Hello I am back and will be working on the port from Eulogy most recent work, should be done before thursday 


    Edit. New mod is updated - No more freeze
  7. sattyre
    sattyre
    • premium
    • 257 kudos
    Verner Rock-Chucker and Sondas Drenim both cause skyrim to freeze. After disabling the facegen for both I no longer got the freeze, which tells me the meshes for those two probably didn't port correctly. I have had that happen to me in the past on stuff I ported and sometimes messing with the settings in CAO will fix it, but not always. I don't know much about nif optimizer, but it may fix them. It is, as far as I know, a mesh issue. Usually it causes a ctd, this is the first time i have seen a freeze issue. I hope this helps.

    For those people who run into this, you can simply delete the 00013665 and 0001366B records in the esp under the npc tab in Xedit, as well as the facegen in meshes and textures. This will allow you to keep most of the npcs, but get rid of the freezing problem.
    1. colleeeenmk
      colleeeenmk
      • premium
      • 21 kudos
      The original author did know about this, and I think fixed it in an update for the LE version, but the person who ported it hasnt updated this yet :(
    2. JazzKiwifruit
      JazzKiwifruit
      • premium
      • 69 kudos
      For what it's worth, I just ran the latest Oldrim version of this mod through Cathedral Assets Optimzer and it works fine (including those NPCs mentioned here). Strictly speaking, you can even leave the esp file as Form 43 (it doesn't contain any record types that need updating, although MO2/Vortex will complain at you about it).
  8. Ehol67
    Ehol67
    • member
    • 0 kudos
    EulogySC updated Oldrim's version to 1.5. I think it's time to update also this one, Mouton18 ;)
  9. Kroganisdrunked
    Kroganisdrunked
    • member
    • 0 kudos
    The 34 picture, with Jon... I feel some storytelling, am i right?
    1. deleted83609788
      deleted83609788
      • account closed
      • 0 kudos
      Lol, that's an odd one...
  10. deleted83609788
    deleted83609788
    • account closed
    • 0 kudos
    I wonder why the author deleted the SE page, has anything changed?
    1. mouton18
      mouton18
      • premium
      • 48 kudos
      the author simply changed the description to link to this page for the SE version
  11. Canlocu
    Canlocu
    • premium
    • 31 kudos
    Is that a falmer breast feeding on Jon in the screenshot? :O

    Btw, Thank you for your work!!

    Cheers