Before submitting a bug or reporting an issue, please refer to the following documentation. More often than not, mod authors cannot replicate user issues either due to differing Load Orders or general 'Skyrim Weirdness'. Having this information handy is very helpful:
Stealing this list of tips from nexus user Enodoc on Tips for an Efficient and Effective Civil War:
From the Battle of Whiterun until after the Battle of Solitude or Windhelm, make sure that you SAVE OFTEN.
Don’t travel directly from one Civil War objective to the next. If you go too fast, you’ll overtake the Civil War script, and things may start breaking - garrisons not changing ownership, quests and missions not starting, etc.If a quest or mission does not start within 60 seconds, and there’s no notification saying it failed, it’s likely the script is hanging. If you’re inside a palace or longhouse, leave the interior; if you’re at a military camp, fast travel to the camp’s map marker. (Forcing the game through a loading screen usually frees up the scripts.)
The MCM option has been provided to 'Get CWO Unstuck'. Utilize it if you think that something is not working.
Always keep a backup save from before the Battle for Whiterun (and don’t delete it until after the Battle for Windhelm or Battle for Solitude).
If a Failed to Start notification appears for a siege, or something doesn’t work as expected or otherwise intended, stop. As they say in Morrowind, “Restore a saved game to restore the weave of fate, or persist in the doomed world you have created.”
FAQ
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Q: I am totally stuck. The Civil War quest (after Message to Whiterun cus CWO doesn't do anything before that) is not progressing? How could you not have fixed Bethesda's busted engine?!?!?
A: This is usually when you should probably follow the steps here and open an issue. But what you can try doing first is ticking the "Help get quests unstuck" and hopefully it might shake everything into working properly.
Q: Music does not stop after the Siege
A: So the music should stop earlier but keep in mind that City Sieges are not over until you completely leave the hold for where the city took place. If it still does not stop, tick the 'Stop Music' option in the CWO MCM.
Q: When I enter a city, everyone attacks me.
A: So that is part of this mod but that functionality does not happen until after the Battle for Whiterun and also should stop after the war or during the truce in Season Unending. If this disguise mechanic happens during those times, tick the 'Stop Enemy Territories from Attacking' in the MCM to calm everyone down.
Q: The Whiterun Bridge is still up after the Battle for Whiterun.
A: This is an annoying vanilla bug. Tick 'Fix Whiterun Bridge' in the MCM to resolve.
Q: After a Siege, my own troops start attacking me.
A: This is another annoying vanilla bug. Tick the 'Pay Faction Crimes' in the MCM.
Q: Can I Install CWO Redux on an Existing Save?
A: YESS!! CWO before now made extensive use and changes to the CW quest. That is the overarching Civil War quest that runs throughout your entire game. I have migrated most that functionality to the cwcampaign quest which Bethesda created but never uses so this should have a lighter footprint on your game.
Q: Can I install CWO after the Battle of Whiterun?
A: Yeesss??? I have not tested but It should be ok. Maybe? You might need to speak with Tullius or Ulfric to help move things along.
Q: Can I install CWO Redux version 1.0 over previous versions?
A: Wellll???? I *cough* wouldn't recommend it. Version 1.0 is a total rework so things might irrevocably break. Version 1.0 onwards though should be safe to overwrite.
Q: So I did actually play Civil War Overhaul and I thought that the battles were totally lame. Seriously, Giants and Khajiit in the Stormcloak army? What gives?
A: Well that is a matter of opinion. Buuuuut, if you don't like it, check the CWO zEdit Patcher. It will allow you to adjust what troopers appear and how often. Check here for more info on how to set up (https://github.com/schofida/CWORR/blob/main/cwoPatcher/README.md).
Q: What about Skyrim VR? XBox One? Sega Master System?
A: BOOM! XBox One. Skyrim VR I have not tested but it should work??
Q: I fell during a siege but I didn't enter bleedout. I just died.
A: Well that is not a question. But there seems to be a slight conflict with a bleedout fix thing in PC Headtracking and Voice Types I am not quite sure how to fix yet but I am working on it.
Q: During defensive missions, the courier gave me a note that I already read?
A: You didn't read it. Skyrim is just flagging that you read it. Don't know why. Best thing to do is, once you read the note and start the defensive skirmish/siege just sell the note.
Q: I am in a minor siege, I got to the quest marker to meet up with my troops but everyone is invisible.
A: This happens sometimes. Not sure why. Reloading an earlier save should resolve.
Fan Made Enhancements
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If I am informed of any enhancements I will list here:
Civil War Overhaul - Immersive Units (this is by one of the CWO testers. He definitely has his ear to the ground better than I do as to what mods are out there and he incorporates a lot of Armor Mods and CC Content into the CWO troops and he also removes a lot of the troops CWO adds that a lot of people probably find annoying lol. Give this look if this sounds interesting)
Compatibility (This is a list of Mods that I or someone else has looked at or test. I hope to update this regularly so please check every so often)
Spoiler:
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Compatible out of the box. No patch needed. Load Order does not matter
Great Cities of JKs North (this includes any of the cities this patch touches e.g. Great Cities - Villages and Towns, JK Skyrim, Cities of the North, Great City of Winterhold V4)
Capital Whiterun Expansion (do note that it was a reported that a rare CTD can occur during the Battle for Whiterun. Make sure to save before entering Whiterun proper)
Diverse Skyrim (alternatively, you can run my Civil War Troop Patcher and ensure that soldiers added from both mods will be in the patrolling/camping soldiers)
Civil War Aftermath (Patch provided by user Glanzer) - Check optional files on this mod page. NOTE: Please wait until after Civil War Questline to start destroying the camps. Destroying camps will cause issues with the new CWMission05 and CWMission06. Also note that CWO added CWMission05 also allows for killing enemy Field CO's which may cause issues with CWA.
Jarl Balgruuf's Dilemmma - check optional files on this mod page. Only use this patch if not using the Serious Civil War Consequences for Jarl Balgruuf Patch
Serious Civil War Consequences for Jarl Balgruuf - check optional files on this mod page. Do not use this along with the Jarl Balgruuf Dilemma patch. Note that this patch is considered EXPERIMENTAL. I did my best but this mod had a LOT of conflicts with CWO. Please ensure that Civil War Overhaul - Redux is winning File conflicts in your mod manager. See the left side of the following screenshot: https://imgur.com/a/RnT1qBt
Second Great War - check optional files on this mod page. These are very minor and probably not a problem but it can't hurt : )
Skyrim at War Reborn - check optional files on this mod page. In order to have SAW troops show up, place ahead of CWO so that it overwrites. (alternatively, you can run my Civil War Troop Patcher and ensure that soldiers added from both mods will be in the patrolling/camping soldiers) Load Order:CWOSAWCWO - SAWCursory look. Not compatible with Serious Civil War Consequences for Jarl Balgruuf
City Entrance Overhaul - Windhelm - The exterior siege of Windhelm will need to be completely redone (which I am willing to do because I love this mod)
I've played through almost the entire Civil War questline and really enjoyed it. However, despite the mod author's claims that these issues were fixed in the latest versions, I encountered two frustrating bugs that nearly broke the experience for me.
Bug 1: Battle for Winterhold - No Enemies Spawn During the "Battle for Winterhold" quest, the quest marker appeared, but no enemies ever spawned. Waiting, reloading, and restarting the game didn’t help. This is a common issue reported by many CWO users.
I used the console command: setstage cwfortsiegecapital 1000This forced the quest to advance to completion, allowing me to bypass the broken stage and continue the campaign.
Bug 2: Imperial Soldiers Attacking Me Despite Being an Imperial While siding with the Imperials, I noticed that soldiers in Imperial camps would become hostile for no apparent reason. I had no visible bounty and hadn’t attacked anyone.
Turns out there can be a hidden faction-related bounty. I used this command to clear it: player.paycrimegold 0 0 28848 This resolved the issue immediately, and the soldiers stopped attacking me.These two bugs seem to be among the most common problems players face with Civil War Overhaul, even in the most recent versions. Mod conflicts or script issues can still cause them to appear. If you're experiencing similar issues, the above commands can save you hours of frustration. I’m sharing this in hopes that it helps others struggling with the same problems.
Well friend, you need to pay attention, the mod that has a patch is "Boethiah's Bidding" and if you download this mod, the patch is dutifully provided in the FOMOD installer.
People being unable to read and comprehend extremely simple sentences, then coming onto the comments to insult the creators intelligent is a huge reason why I never bothered to post and share my mods. Some humans are just far too low IQ to be able to handle simple tasks like understanding a description (like you, genius lmao).
I can't find the patch between Civil War Overhaul - Redux and Civil War Aftermath SE that the author mentioned in the sticky under the compatibility section, can someone link it please?
Thank you for this mod, one of best experience i ever had when play, especially the final battle at Solitude was extremely fun with variety of enemies :D. Very stable without much issue on my end (beside some Redguard Merc using bare handed to fight and sometimes some Stormcloaks).
This is awesome! I was having issues with bug after bug on this quest line. Saw someone mention it on reddit, downloaded it and now I cannot look back. I have had 0 issues with this damned quest line since installing this. Good work my friend, you're doing our lord and savior TodTheGod's work.
I have an issue during the siege of Markarth on the Stormcloaks side. When I go to the Markarth Stormcloak camp everyone attacks me. I did the battle for fort Sungard right before and went to the reach Stormcloak camp and everything is fine. When I go to Markarth siege camp all the Stormcloaks attack me, including Ulfric and Galmar.
In my playthrough experience that means you've accidentally killed too may of your own side during a siege battle. *Sometimes* if you go to a hold city you can clear it out if it has a bounty attached. Mine don't always have a bounty - so in that case I always have to go back to a previous save. It doesn't naturally sort itself out (based on my experience only).
playing as Stormcloak.witeran escort cow quest is not working. i get my cow to the marker on the map an nothing happens. playing Gate To Sovngarde collection.
1525 comments
https://github.com/schofida/CWORR/tree/main/logger
Stealing this list of tips from nexus user Enodoc on Tips for an Efficient and Effective Civil War:
FAQ
Q: I am totally stuck. The Civil War quest (after Message to Whiterun cus CWO doesn't do anything before that) is not progressing? How could you not have fixed Bethesda's busted engine?!?!?
A: This is usually when you should probably follow the steps here and open an issue. But what you can try doing first is ticking the "Help get quests unstuck" and hopefully it might shake everything into working properly.
Q: Music does not stop after the Siege
A: So the music should stop earlier but keep in mind that City Sieges are not over until you completely leave the hold for where the city took place. If it still does not stop, tick the 'Stop Music' option in the CWO MCM.
Q: When I enter a city, everyone attacks me.
A: So that is part of this mod but that functionality does not happen until after the Battle for Whiterun and also should stop after the war or during the truce in Season Unending. If this disguise mechanic happens during those times, tick the 'Stop Enemy Territories from Attacking' in the MCM to calm everyone down.
Q: The Whiterun Bridge is still up after the Battle for Whiterun.
A: This is an annoying vanilla bug. Tick 'Fix Whiterun Bridge' in the MCM to resolve.
Q: After a Siege, my own troops start attacking me.
A: This is another annoying vanilla bug. Tick the 'Pay Faction Crimes' in the MCM.
Q: Can I Install CWO Redux on an Existing Save?
A: YESS!! CWO before now made extensive use and changes to the CW quest. That is the overarching Civil War quest that runs throughout your entire game. I have migrated most that functionality to the cwcampaign quest which Bethesda created but never uses so this should have a lighter footprint on your game.
Q: Can I install CWO after the Battle of Whiterun?
A: Yeesss??? I have not tested but It should be ok. Maybe? You might need to speak with Tullius or Ulfric to help move things along.
Q: Can I install CWO Redux version 1.0 over previous versions?
A: Wellll???? I *cough* wouldn't recommend it. Version 1.0 is a total rework so things might irrevocably break. Version 1.0 onwards though should be safe to overwrite.
Q: So I did actually play Civil War Overhaul and I thought that the battles were totally lame. Seriously, Giants and Khajiit in the Stormcloak army? What gives?
A: Well that is a matter of opinion. Buuuuut, if you don't like it, check the CWO zEdit Patcher. It will allow you to adjust what troopers appear and how often. Check here for more info on how to set up (https://github.com/schofida/CWORR/blob/main/cwoPatcher/README.md).
Q: What about Skyrim VR? XBox One? Sega Master System?
A: BOOM! XBox One. Skyrim VR I have not tested but it should work??
Q: I fell during a siege but I didn't enter bleedout. I just died.
A: Well that is not a question. But there seems to be a slight conflict with a bleedout fix thing in PC Headtracking and Voice Types I am not quite sure how to fix yet but I am working on it.
Q: During defensive missions, the courier gave me a note that I already read?
A: You didn't read it. Skyrim is just flagging that you read it. Don't know why. Best thing to do is, once you read the note and start the defensive skirmish/siege just sell the note.
Q: I am in a minor siege, I got to the quest marker to meet up with my troops but everyone is invisible.
A: This happens sometimes. Not sure why. Reloading an earlier save should resolve.
Fan Made Enhancements
If I am informed of any enhancements I will list here:
Compatibility (This is a list of Mods that I or someone else has looked at or test. I hope to update this regularly so please check every so often)
Compatible out of the box. No patch needed. Load Order does not matter
Slight incompatibilities. Load after CWO to make sure the below mods overwrite
Incompatible. Patch Provided
Load Order:CWOSAWCWO - SAWCursory look. Not compatible with Serious Civil War Consequences for Jarl Balgruuf
Incompatible. Working on patch
Incompatible
Bug 1: Battle for Winterhold - No Enemies Spawn
During the "Battle for Winterhold" quest, the quest marker appeared, but no enemies ever spawned. Waiting, reloading, and restarting the game didn’t help. This is a common issue reported by many CWO users.
I used the console command:
setstage cwfortsiegecapital 1000
This forced the quest to advance to completion, allowing me to bypass the broken stage and continue the campaign.Bug 2: Imperial Soldiers Attacking Me Despite Being an Imperial
While siding with the Imperials, I noticed that soldiers in Imperial camps would become hostile for no apparent reason. I had no visible bounty and hadn’t attacked anyone.
Turns out there can be a hidden faction-related bounty. I used this command to clear it:
player.paycrimegold 0 0 28848
This resolved the issue immediately, and the soldiers stopped attacking me.These two bugs seem to be among the most common problems players face with Civil War Overhaul, even in the most recent versions. Mod conflicts or script issues can still cause them to appear. If you're experiencing similar issues, the above commands can save you hours of frustration.
I’m sharing this in hopes that it helps others struggling with the same problems.