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FairlyLogical

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8 comments

  1. J4ckH4mm3r
    J4ckH4mm3r
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    • 5 kudos
    Is possible to modify mana cost through console? My spells already cost 0 mana without instalind any mod, somekind of weird bug, and is a gamebreakin issue to me.
    1. Str4yF0x
      Str4yF0x
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      Sometimes games (Skyrim in particular ofc, like always...) can goes into negatives value. Depending on the game it can bring sorts of problem or boon.

      I won't go too deep into this since I'm not qualified enough to say much. But for Skyrim in particular, basically if for example you have, say 0 or low enough Magicka cost due to powers, gears and whatnot and you can actually goes further into negatives! Usually by power enchanting &/ leveling you can reach this point. And iirc it'll permanent and taking off the gears and powers will still have lingering effect.

      I'm sure there's console command somewhere that fixes this, but again, I'm not expert at Skyrim. It just because I have encounter such thing with classic Fortify Potions back at PS3, so at least I know some basic reasoning why it happened.
  2. mythcraft
    mythcraft
    • member
    • 1 kudos
    when I disable this mod, I crash in loading screen, how do I fix that?
  3. Darkfalcon59
    Darkfalcon59
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    • 0 kudos
    is this only for vanilla magic or work on mods?
    1. TheahkPrime
      TheahkPrime
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      Hey Darky!, I'm not the author, and he won't answer you because he lost his account or something like taht maybe. but if you want an answer I'd say that, it only works for Vanilla Magic sadly :(
  4. Shadowstalker304
    Shadowstalker304
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    • 0 kudos
    Awesome mod, is there anyway to apply this to vampire lords?
  5. alekfy
    alekfy
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    • 0 kudos
    awesome mod i always hated the wizard for fixed mana 0 thanks really i was sick of using tgm console for this gap
  6. LoydKun
    LoydKun
    • supporter
    • 2 kudos
    Sometimes its fun abusing spells without worrying about mana.

    Just a few things, how about the NPCs? it only applies to the player?
    what about the new spells added from other mods?
    It also stops the consumption of enchanted weapons?

    Thank you.