If you find any bugs or compatibility issues please report them over at my github with as much detail as possible. Screenshots are appreciated. https://github.com/ErikJohnsson/DungeonsRevisited/issues
If you want to support me you can do so by donating to my patreon. https://www.patreon.com/cooleoj
So I had your Bleak Falls mod for a while, and I was just browsing the nexus and I found this, looked on your profile (Cooleoj) and saw that there were 5 other Revisited mods. I had to download them all; the vanilla dungeons are too short, too linear, and too boring.
Question... would it be wise / simply possible to merge all of those dungeons Revisited all together as they are, via Zmerge... or would be more clever to ask for a mod well crafted, to be sure there will be no problems ? 'Cause i'm getting personally gettin' clunched with the space remaining, and I try my best to merge all that can be. x)
If anyone did this, thx to confirm... finally got rid of the dark face bug, don't want to take to much risks by moving someone, make all collapse, without assurance...
Is this mod compatible with Skyrim Realistic Conquering? Either the AIO version or its separate version: https://www.nexusmods.com/skyrimspecialedition/mods/26396? I assume it is, and will maybe have overlapping objects at worse but thought I'd ask to make sure. Thank you for another revisit!
Did that patch ever get made? I use that mod too. Also is the navmesh issue a big problem as in I can't have it installed? I can live with NPCs getting stuck if thats the only issue it causes.
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https://github.com/ErikJohnsson/DungeonsRevisited/issues
If you want to support me you can do so by donating to my patreon.
https://www.patreon.com/cooleoj
I hope it's still on the way, thanks for your work!
Are you planning on expanding any more dungeons? You are the ULTIMATE GREATEST DUNGEON EXPANDER. Please come back! We need you!
Do you have any other ones planned and if so which ones? Just so I can avoid them so I play your versions of them instead lol
If anyone did this, thx to confirm... finally got rid of the dark face bug, don't want to take to much risks by moving someone, make all collapse, without assurance...
Thank you for another revisit!