I was literally just about to start trying to build a pool area in my basement using Jaxonz + LVX Magicks - Campfire Unleashed.
May I ask which cellar wing this pool can be created in? I'm using Hearthfire Extended and already created a fair amount of the extended cellar, but there are several rooms I would totally trash if I could install this instead.
Its already there you dont have to build it. It should be compatible with Hearthfire Extended as the entrance is placed next to the altar which i moved.
Don't know if i should ask here, but could someone direct me on adjusting this mod Hearthfire Shrines Expanded (https://www.nexusmods.com/skyrimspecialedition/mods/8270) to the new position of the dlc Shrine that was adjusted by this mod, it's looking like this
I wish this would add another room on the wall between the 2 rooms you add with hearthfire expanded, instead of next to the shrines. after all it already look as it should be door and room added there.
Can I just check with other users; in the CK this mod moves the shrinebase clear of the new entranceway to the pool. But for me, in game the shrinebase is not moved, sticking out into the entranceway and partially invisible from within the pool room.
Same for me - had to disable a small end table blocking the entrance as well. I did install after completely building cellar. Going try again with an earlier save (pre -cellar build) to see if that makes a diff.
PS - thanks for auto undress patch diziet !! regardless of the house mod if it has a bath i can usually bet you've already added it to your mod. You rock!
edit - installing this before building the cellar made no difference for me. Did find some conflicts with hearthfire cellars fully upgraded in xEdit (mostly statics that should be disabled and a navmesh i'm afraid to touch). Uninstalled cellars upgraded to test and the shrine still sticks out into the opening. There's only 1 image for this mod so hard to tell if this is how its supposed to be.
Yes I had the table thing as well! The reason I asked here about the shrinebase, was because of the report I had that the navmesh I add to the pool room in the patch wasn't working for NPCs and I was trying to troubleshoot that:) If you also have issues with followers pathing please report on my mod page.
19 comments
I was literally just about to start trying to build a pool area in my basement using Jaxonz + LVX Magicks - Campfire Unleashed.
May I ask which cellar wing this pool can be created in? I'm using Hearthfire Extended and already created a fair amount of the extended cellar, but there are several rooms I would totally trash if I could install this instead.
Thanks for making this. :)
Thank you.
Don't know if i should ask here, but could someone direct me on adjusting this mod Hearthfire Shrines Expanded (https://www.nexusmods.com/skyrimspecialedition/mods/8270) to the new position of the dlc Shrine that was adjusted by this mod, it's looking like this
Is this just peculiar to me?
diziet
PS - thanks for auto undress patch diziet !! regardless of the house mod if it has a bath i can usually bet you've already added it to your mod. You rock!
edit - installing this before building the cellar made no difference for me. Did find some conflicts with hearthfire cellars fully upgraded in xEdit (mostly statics that should be disabled and a navmesh i'm afraid to touch). Uninstalled cellars upgraded to test and the shrine still sticks out into the opening. There's only 1 image for this mod so hard to tell if this is how its supposed to be.
https://imgur.com/pmtZ3wH
diziet