The problem with the current name is that the word "cheat" has a bad stigma and might cause people not to bother looking at it. As such I want to rebrand it to something more fitting as it is a debug tool of sorts.
OmniDebug then? Sorry if I sound annoying because of the Omni thing xD. I just think that it fits cause of how many things you can do with this mod, hence it's kinda 'Omni' in a way. Although we should wait and see what other people have to suggest. Anyhow, I think I'm gonna go now, it's starting to get night time at my place. See ya, and good luck on your work!
Thanks for the suggestion and Good luck with sleeping, Also don't worry about being annoying, Trust me you aren't annoying. Have somemore confidence :)
Here's some naming ideas: SSE Game Genie up up down down right left left right A B start MCM Game Changer MCM Skryim Unlocked MCM Skyrim Enhancement Menu
Some of your options allow for decimal/percentage entries, but others don't. I'd like things such as damage multiple and attack speed to have this option.
Additional:
Along with stamina rate modifiers, I'd like an option to change stamina use as a decimal/percentage and also the option of zero or disable stamina use. This is specific to my vampires, which I think shouldn't lose stamina since they don't breathe.
A cheat for adding MGEF [magic effects] directly to a character rather than to objects.
I also like to play "giants" which a mod like Race Menu permits in character creation, and- unlike other scalers, allows a first-person camera view change so that you're actually looking down at NPCs. What would be nice as separate from the character scale setting is a melee and interacting range modifier and an independent range attack modifier. I like the idea that giants with crossbows are considered artillery during the civil war quest line.
Not to contradict you, ArrowFX, but i like "Cheat Menu", or "Debug ..." because the MCM is ordered alphabetically and since i mostly use your mod for debugging purposes i'd like it to be near the top of the list rather than in the M's (I have a lot of mods)
oddly just found this i would say "skyrim SE New start player editor" since that might fit this. and also i mightuse it just for that. lol with a new restart mod
"MCM Gameplay Class Starter". Edit your character's stats in the MCM to your preference and select your arsenal, magic and weapons, and start your journey. Customizable to your load order.
I suggest to add an option to "complete current active quest", it's very useful when some quests are unable to complete due to non compability with mods, for example personally I'm unable to complete the Maven Black Briar main guild quest cause the captain of whiterun is unable to start the cutscene for some unknown issues. This would be the first cheat mod that would have this REALLY useful feature.
I can confirm this mod still works fine right now (and boy is it handy in a pinch, when you can't remember console commands or tab out). I'm using the most recent AE update of the Steam version of the game.
If you are having problems with the mod showing up in your mcm options in game, just make sure you have all the requirements installed, and if you use FISSES, do NOT make it an esl or esm. Doing so will prevent this mod from showing up in your mcm and/or working properly.
FISSES has esl and esm patches available on the Nexus as well. If you use those, they will stop this mod from working or interfere with its functions.
Also, make sure you have the most recently updated version of FISSES (which is not on the main FISSES page). As of right now, this can be found at https://www.nexusmods.com/skyrimspecialedition/mods/107513.
this mod right now has broken so much in my save game, i think when the long game save will broke this mod, now it make all my weapon damage below zero and i must raise the attack cheat very hight to get the weapon do damage, secondly right now it will freeze when setting in mcm.
it doesnt need to be updated for ae, its working fine for me. reinstall it and wait a bit for the mcm process to finish loading. if its still not working for you, you may not have the requirements, if you do have the requirements, you may need to move it to the bottom of your load order. if its still not working, something might be stopping it from working. and if all that fails. try loading the game with only this active (and its reqs obviously) and finally if thats not working, i hate to tell ya, but i dont know lol. that being said its working fine for me on the latest version of skyrim.
I can confirm this mod still works fine right now (and boy is it handy in a pinch, when you can't remember console commands or tab out). I'm using the most recent AE update of the Steam version of the game.
If you are having problems with the mod showing up in your mcm options in game, just make sure you have all the requirements installed, and if you use FISSES, do NOT make it an esl or esm. Doing so will prevent this mod from showing up in your mcm and/or working properly.
FISSES has esl and esm patches available on the Nexus as well. If you use those, they will stop this mod from working or interfere with its functions.
Also, make sure you have the most recently updated version of FISSES (which is not on the main FISSES page). As of right now, this can be found at https://www.nexusmods.com/skyrimspecialedition/mods/107513.
While this mod is great, it doesn't work for VR; when adjusting my character's stats there's nothing for me to select in order to change the desired stats. The sliders to increase health, magicka, stamina, etc. do not work.
Does anyone know how to fix saves that wont load after using this mod. new character will work fine but if i go to menu and press continue or load then im stuck on a loading screen forever otherwise it crashes
573 comments
Reply to this comment with your suggestions, please.
Multi Edit Menu (or Tool)
Stats and Sliders
S.K.Y.R.I.M (Stats n Knacks: Your Realtime Intervention Menu)... I tried way too hard for that one :V
(a bit) more seriously:
Skyrim's Swiss Army Knife
Skyrim on Steroids
- MCM Game Customizer
- MCM Testing Tools
- Ultimate Game Editor
SSE Game Genie
up up down down right left left right A B start
MCM Game Changer
MCM Skryim Unlocked
MCM Skyrim Enhancement Menu
Disregard, I found it.
Additional:
Along with stamina rate modifiers, I'd like an option to change stamina use as a decimal/percentage and also the option of zero or disable stamina use. This is specific to my vampires, which I think shouldn't lose stamina since they don't breathe.
A cheat for adding MGEF [magic effects] directly to a character rather than to objects.
I also like to play "giants" which a mod like Race Menu permits in character creation, and- unlike other scalers, allows a first-person camera view change so that you're actually looking down at NPCs. What would be nice as separate from the character scale setting is a melee and interacting range modifier and an independent range attack modifier. I like the idea that giants with crossbows are considered artillery during the civil war quest line.
Skyrim Trainer
Simple Trainer
MCM Trainer
Just my thought, I came to Skyrim SE from modding GTA and RDR. So when I searched for this I tried Trainer, then Console, and finished with Cheat.
Edit: Forgot to thank you for your work! Thanks!
However I save the changes the menu is empty. (EET4 tools used)
If you are having problems with the mod showing up in your mcm options in game, just make sure you have all the requirements installed, and if you use FISSES, do NOT make it an esl or esm. Doing so will prevent this mod from showing up in your mcm and/or working properly.
FISSES has esl and esm patches available on the Nexus as well. If you use those, they will stop this mod from working or interfere with its functions.
Also, make sure you have the most recently updated version of FISSES (which is not on the main FISSES page). As of right now, this can be found at https://www.nexusmods.com/skyrimspecialedition/mods/107513.
If you are having problems with the mod showing up in your mcm options in game, just make sure you have all the requirements installed, and if you use FISSES, do NOT make it an esl or esm. Doing so will prevent this mod from showing up in your mcm and/or working properly.
FISSES has esl and esm patches available on the Nexus as well. If you use those, they will stop this mod from working or interfere with its functions.
Also, make sure you have the most recently updated version of FISSES (which is not on the main FISSES page). As of right now, this can be found at https://www.nexusmods.com/skyrimspecialedition/mods/107513.
here's the github of it fixed for AE:
https://github.com/WakianTech/AddItemMenu-Fix/blob/main/AddItemMenuSE%20Fixed.zip