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Mod articles

  • How the Skyrim Quest Log Killed Roleplay

    In which I explain that “Flinch your mod is too hard,add floaty markers and log entries” is fundamentally incompatible with the
    whole point of the mod.
     
     
    0.0 Foreword:
    The Skyrim quest log is a poorly designed abomination.It is responsible, either directly or through one order of separation knock-on
    effects, for probably 80% of the removal of the R in RPG in the elder scrolls.
    This is due to a multitude of problems it introduces under 3 primary categories:
    the Active Quests system, the Radiant Quest system and the Psychology of “The
    Arrow”. In each case, the solution to the problem involved whittling away at
    the roleplaying elements, which is why there are almost none left.
     
    The whole point of this mod is...