I didn't want to make a bug report as it is most likely something I've done wrong, but I just cannot get the scopes to align with the crosshair no matter what I disable or tweak they are literally a few inches off from being accurate and I'm just lost and I'm hoping someone has had the same issue and knows of a fix!
Link: https://imgur.com/undefined
I'm running Improved Camera but disabled all options during a debug session I had and Improved dialogue camera as well as smooth cam if that's any indications to what it could be.
As far as I know im using AGO's animations so by rights everything should be aligned and working but i just cannot find what the issue is.
Hey there, have you tried disabling Improved Camera entirely from your modlist? Smoothcam doesn't affects 1st-person camera and Improved dialogue camera shouldn't overrides camera behaviors when your character isn't in an active conversation, so the 2 are likely unrelated to your issue. The link to your screenshot is invalid, if I have to make a wild guess it might be worth checking out racemenu weapons bone- search amongst bow sliders to see if there's any value strayed from default, since just about every skyrim modlist has custom skeleton mod, high chance yours has that too.
Hi, was wondering if anyone here knows of a fix to stop AGO from force changing the sneak eye into the crosshair position from Scoped Bows. I can't figure it out myself
edit: fixed it, smooth transition along with the first two options in the enable/disable mcm menu for AGO was the issue
Oh hey, thank you very much. I wasn't sure what these options do, even after reading descriptions, so you really helped me out with the same problem as yours.
Those bow's meshes aren't replaced with mine, your modlist hasn't been set up correctly, animation files has nothing to do with this. Make sure this replacer is deployed/activated by whatever mod manager you use, and check if those scoped bows provided by certain mod uses original assets folder path (example, if a mod includes an identical scoped bow and bundles its assets in a separate folder, then my mod won't be able to replace them).
Known supported mods: Outlaw666's original mod "scoped bows" and "legendary skyrim crossbows and bows".
?I've been looking for a patch for this particular mod but I've feel bad about asking for help and was considering doing it myself. Thing is I have no idea how to do so lol. Anyways any pointers would be greatly appreciated
Everything was done with Nifskope. I manually adjusted each parts - start with the sight's "reticle", try to estimate its proper size n' position, then (re)start the game to check for changes, repeat until they're correctly aligned with crosshair. Once that's done all I have to do next is fiddle with the rest of miscellaneous objects to form an "arm/mount" which holds those pair of sights.
After re-read the description I see that it seems like the mod deliberately remove the lens for "fibers" reticle scopes. It doesn't make sense to me since my Elven bow cost 2 glasses to forge but end up having no lens.
Please make that optional or just keep the original meshes.
I can't find if the problem is from another mod, so I come to ask here.Does anyone know if it's normal or not for the crosshair to misalign the scope on the y axis when I look a little too much up or down? (arrows follow the crosshair and not the scope)
63 comments
https://www.nexusmods.com/skyrim/mods/106263
I didn't want to make a bug report as it is most likely something I've done wrong, but I just cannot get the scopes to align with the crosshair no matter what I disable or tweak they are literally a few inches off from being accurate and I'm just lost and I'm hoping someone has had the same issue and knows of a fix!
Link: https://imgur.com/undefined
I'm running Improved Camera but disabled all options during a debug session I had and Improved dialogue camera as well as smooth cam if that's any indications to what it could be.
As far as I know im using AGO's animations so by rights everything should be aligned and working but i just cannot find what the issue is.
Smoothcam doesn't affects 1st-person camera and Improved dialogue camera shouldn't overrides camera behaviors when your character isn't in an active conversation, so the 2 are likely unrelated to your issue.
The link to your screenshot is invalid, if I have to make a wild guess it might be worth checking out racemenu weapons bone- search amongst bow sliders to see if there's any value strayed from default, since just about every skyrim modlist has custom skeleton mod, high chance yours has that too.
edit: fixed it, smooth transition along with the first two options in the enable/disable mcm menu for AGO was the issue
If I remove AGO from my mod list, it works perfectly.
https://imgur.com/CzuKiSZ
https://imgur.com/84ymGTG
EDIT : it's work now, i just delete the bow_idledrawn.hkx and sneakbow_idledrawn.hkx animations for 1st person
Known supported mods: Outlaw666's original mod "scoped bows" and "legendary skyrim crossbows and bows".
?I've been looking for a patch for this particular mod but I've feel bad about asking for help and was considering doing it myself. Thing is I have no idea how to do so lol. Anyways any pointers would be greatly appreciated
https://www.nexusmods.com/skyrimspecialedition/mods/34730?tab=posts&BH=0
Please make that optional or just keep the original meshes.
I can't find if the problem is from another mod, so I come to ask here.Does anyone know if it's normal or not for the crosshair to misalign the scope on the y axis when I look a little too much up or down? (arrows follow the crosshair and not the scope)
Love and endorse.
(Sorry Google traduction)
It annoys me quite a bit.