1170 comments
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LockedStickyHeljarchen Farm, converted for SSE! Let me know if you encounter any issues.
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This wont have any affect to Heljarchen Hall and its surrounding walls and pool? If not then I MUST DOWNLOAD your mod
Cheers -
I've installed it and rebuilt the mill and the farmhouse that appears to be the guard house, but
- the office is not built - even if I did build it by paying for it, not with materials
- the guard tower is not built, but again, I did build it paying for it
- the plots to place seeds for plants are not active
- the market stall looks derelict, not like it would be rebuilt
- there is no bed anywhere I can see, indoors, even if I paid for all the furniture I could buy/build
- I have no more options to build at the carpenter table, there is nothing else to build anymore, yet the farm is not ready to use as it should be
aside from the mill making flour from wheat nothing works, no guards, no office I can use, I can't hire any workers
what can I do..??.. I'm on PC, on Second Edition so with Hearthfire installed... I could use some help, as I like the idea of this farm, but I can't use it as it is now... looks like half of the buildings are still derelict yet I have no more options to build/repair the existing buildings or furnish inside...
the brewery is just a small empty room covered in webs nothing else-
I tried everything, but i can't build nothing. Only buy the item to purchase to the guy in the whiterun inn, but nothing more.
I can cut some firewood and temper my armors and my weapons, but i can't create nothing. The mod is broken.
And i'm on 1.5.97 SE -
Same issue ^^.
Too bad, as the buildings are well placed and the mechanics of developing the property are well thought out. A high potential mod for sure. -
Did you try the old version? You won't get all the features of V2 but it might work for you.
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So uhh...strange bug
When I loaded in, the two goats who are held in the pen became marked as enemies, forcing the npcs on the farm to attack them.
Thing is, these goats were not taking any damage, and eerily enough did not respond to either the "Kill" or "Disable" console commands.
I tried teleporting them away from the farm with the "Moveto Player" console command, but they eventually respawned in the pen and started causing problems.
I have no idea what caused this bug or how to fix it. -
This is my third attempt to load this mode and the farmland is floating above the land, and the surrounding edge seams are gapping were you will fall into them. Very unfortunate because this is a great mode, played it on 1.5.97. hopefully someone can help me resolve this issue.
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After playing around with the loot sequence several times, it's now running smoothly. No gaphic errors and all NPCs do what they are supposed to do. Apparently the mod reacts very strongly with the loot order. I play with AE.
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i like the mod, but gets ctd in game about an hour in. I believe it has a memory leak.
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I no longer have any hope.
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The upload of this mod is over 4 years old and did not work 100% even then. So it is purely a matter of luck how much still works. As long as no other modder takes pity and gives the many fans a revision, we will probably have to live with this mod or do without it completely. The patch for Hearthfire GF doesn't work and makes the whole thing even worse. I think that's a shame, but it's just the way it is that at some point the authors don't feel like it anymore and then usually say goodbye without comment.
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hey just wondering if this is a me issue or something with the mod the planters arent appearing? like in the fenced in bit i thought it was for animals but by the screenshots maybe not..anyone know why?
edit: hire farmrs first, gods im a dunce haha.
EDIT: SOMEONE. PLEASE. TELL. ME. HOW TO MAKE THIS A LIVABLE HOME, I WANT TO SEND MY FOLOWERS AND KIDS THERE....dude i beg ive spent 20000 gold on this farm. IM BEGGING somone make a mod, give me a mod or tell me how to do it im legit heartbroiken -
I was able to get v2.01 to work. Put it low in the load order and prayed!