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Elianora

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:: TIRASHAN 1.0 SSE ::

This mod is my attempt at building a necromancer/summoner themed player house without it being full of dead bodies and gore.
It includes a Dremora merchant, a player house, a plantable garden and a witch hat.

Tirashan is a bubble world space, your very own small pocket realm of Oblivion.

= REQUIREMENTS =

- SSE up to date

:: Accessing the world ::

I set a portal in the Reach so you can get to the worldspace. There is a map marker that is visible, but you have to discover it to use it for fast-travel.

Rhake sells a special teleport spell for the worldspace. It will teleport you inside the house (Mistrest) and when recast,
take you back where you were. The teleport only works on the PC, but you can take your followers through to Tirashan using the portal.
But if you just need to quickly access home, you can use the spell.

:: The House ::

Mistrest is the name of the house, it includes all work stations (smithing is outside by the "central hub") like alchemy and cooking, and a miniature HF cooking oven.
It also includes a ton of unique item display and some empty shelf space where you can place whatever treasures you want to display.
I recommend using Jaxonz Positioner for displaying your lootz.


:: The Merchant ::

Rhake is a Dremora merchant similar to the one you can summon with the Dragonborn DLC special power from a Black Book, except you cannot summon him.
He hangs around his booth all day eerrday so you can easily unload all your junk at him when you are visiting home between your various adventures.
He has a lot of coin on him.

:: The Hat ::

I added a witch hat to the game, you can either craft an unenchanted version at the tanning rack,
or buy a super expensive enchanted one from Rhake. It boosts all schools of magic.

= FAQ =

Q: It's dark!?
A: Yes! It's meant to be.

Q: It's a copy of Pelagius' mind!?
A: I've always wanted to make a house in a worldspace like it! So yeah, it's a pimped up Pelagius' Mind.

Q: I ventured deep into the "forest" and found a floating tree/boulder/else!
A: That's grape. Tell me where and get me a screenshot and I'll maybe fix it later. (haha, who am I kidding. I won't fix it, I'll be too busy playing Fallout 4)

= CREDITS AND PERMISSION =

This file is Nexus exclusive! If you got it elsewhere, it is stolen work.

My mod's bsa is not a resource warehouse that you can unpack and use freely from.
It contains items I have unique and exclusive permissions for, and should not be considered free game.
Some of the meshes were created by me, and I will be releasing those assets in my resource page later.
Meanwhile, if you want to use something from my files, just comment on the file thread, I will most likely say yes,
I just need to make sure none of the items in this mod are used wildly and freely.

If the item you want to use is from a modder's resource that's available for all,
you need to download that from it's original author, and give them the credit for it.

None of my mods or assets can be used on PAYWALLED MODS. Mods that are free or sold are fine.
Check my profile for detailed permission info.

ALL NON-FREE RESOURCES HAVE BEEN ASKED AND GOTTEN AN EXCLUSIVE PERMISSION FOR!

♦ Special mention to Darren for making me the window frame for epic shadows inside the tower (winterhold window) and
the new furniture meshes from the Village kit

♦ Zzjay for the "rogue" armour on the wardrobe (http://www.nexusmods.com/skyrim/mods/53442/)
♦ Nightshade for the Dremora horns (http://www.nexusmods.com/skyrim/mods/57198/?)
♦ Blary - modder's resource clutter
♦ Nahkin for the button script
♦ MrSiika for the crows
♦ Leianne for the alchemy book
♦ hentai for the dress in the wardrobe, ezuka for the short version and GraceDarkling for the epic new textures (http://www.nexusmods.com/skyrim/mods/26713/)
♦ Oaristys and Tony67 - Modders Resource Pack
♦ eldiabs for activators
♦ Brumbek for allowing me to use SMIM meshes <3
♦ GendunDrup for Nexus Modder's Resource and Hissssa for the cats
♦ elinen for the grass
♦ stroti & Tamira for stroti's modder's resources
♦ jet4571 for Building Kits and other resources
♦ BrettM for FPI Experiment Pack 1 statics
♦ zzjay for
♦ Darkfox127 for his resources
♦ Skyrimlazz and especially MrDanSG1 for the display resources
♦ Raiserfx for Detailed Rugs
♦ The_Funktasm for Morrowind clutter resource
♦ InsanitySorrow for his modder's resources
♦ flintone for Orient Set
♦ Aber for Eyes of Aber (base for my demon eyes)
♦ little baron for Crystal Garden
♦ lolikyonuy for Lolicept resources
♦ Jokerine for all kinds of smexy clutter resources
♦ Lilith for ready clutter and other resources
♦ mrpdean for Lakeview Evolution resources
♦ XunAmarox disenchanting font script: http://www.nexusmods.com/skyrim/users/848320
♦ Runspect: resources for modders
♦ Nostromo79 for Dwemer shelves and the shiny new candle holders + easter egg skeleton
♦ Backsteppo for witch hat
♦ stoverjm: New open books
♦ pheo3309 for ingredient jars
♦ TESAlliance for the resource kit
♦ langley for her epic textures
♦ Volek for coloured candle texture: http://www.nexusmods.com/skyrim/mods/2144/?
♦ Vicn for the skeleton models

The Witcher 2 armour meshes and textures are owned and copyrighted by CD Projekt and used with permission.
The Witcher is a trademark of CD Projekt. All rights reserved.
http://www.cdprojekt.com

New furniture and textures: noirfx
Unity Assets, used with license and permission granted by noirfx - https://www.assetstore.unity3d.com/en/#!/content/36555
Conversions from Unity by ddproductions83 (Darren, the most awesome person ever - http://i.imgur.com/ONS6rzi.gif)