Skyrim Special Edition

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Anathemastudio or Criminalboy

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anathemastudio

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21 comments

  1. anathemastudio
    anathemastudio
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    Locked
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    The "did Anniversary Edition break it" message:

    No Anniversary Edition did not break this one.
  2. OhPendragon
    OhPendragon
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    Two questions:
    1. What are the damn key bindings to this? Because I have basically 3 of the same wing mods, that are all the same work with only few changes (potions, rings, amulets), and NONE of them work, none of them move the wings, nor fly. Am I missing something?
    2. Does it really work with other mods? Because, as an answer to question 1 indirectly, it might be a problem with using a custom race mod. So is this thing going to work exclusively with the ingame races?
    1. anathemastudio
      anathemastudio
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      Please see the mod description. You are missing: there are amulets enchanted with the wings. You can disenchant them to move the enchantment to something else if you want. I didn't add keybindings to them so if you're seeing those then they are from another mod. They are animated wings but do not fly, only have slow fall because this was also built for xbox. I have used them with custom races without issue and have no bug reports of a problem with them.
  3. Timens
    Timens
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    Hello. Your wings are very pretty, this is an impressive work.
    However I have an issue: if I remove my wings I keep the slowfall effect. The only way to remove it seems to quit the game. Is that normal? Can I fix that?
    1. anathemastudio
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      Thanks Timens
      That was reported one other time but I have been unable to replicate it. Are you on pc or xbox (xbox users also post here since Beth net shut down the comments).
    2. Timens
      Timens
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      Thank you for you response, I am playing on PC.
      I am able to replicate with very few mods (this one, "live another life" and the unofficial patch) and with/without the survival mode
    3. anathemastudio
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      Thanks, are those the only mods you are using? I have been unable to replicate the issue here to fix it so would need the full load order when you have a chance unless those are the only mods. Just confirming, are you playing AE or SE?
    4. Timens
      Timens
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      I've got first this issue with 450+ mods, but a new game with only those 3 gave me the same result. I have a lot of disabled (not uninstal) mods in vortex, is this a problem ?
      I am playing with the AE version (1.6.353) but without paid content
    5. anathemastudio
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      Great, thanks for the info. I'll see if I can find what's causing it.
  4. WunderNeedsWater
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    How safe is it to remove the mod mid-playthrough? There are some other mods I planned to add, but this one and a few others take up the space needed for the new mods.
    1. anathemastudio
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      It's safe but should make sure the amulets aren't on you, your follower, or in inventory at the time. Throw 'em back in trunk and you'll be good.
  5. Natorni
    Natorni
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    Thank you for this mod! I'm using a Crimes Against Nature race, so the original Animated Wings Ultimate mod won't work for me, so while I can't have the really cool purple wings, I can at least have Alduin's wings, lol. I know it's probably a big ask, but I would love to see this expanded with more of the color options in the Ultimate mod, even if you don't expand past dragon wings.
    1. anathemastudio
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      Thanks Natorni, I'll see what I can do.
  6. ryrygggg
    ryrygggg
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    Hello, is the bug still being fixed? I know theres ultimate version but the mod is too big for my liking especially if i'm only using it for one follower.
    1. anathemastudio
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      Hi ryrygggg , which bug were you asking about?
    2. ryrygggg
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      Hi sorry, I was talking about the high jump and slow fall the player gets when giving the amulet to an npc.
    3. anathemastudio
      anathemastudio
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      Hi Ryrygggg still working on a fix for that, sorry. The issue involves a bit of script that needs to be rewritten probably. I am trying to find a way to do it without rewriting the entire script though. The original script was created by the original mod author who created the wings. I got permission to create this mod including their wings. They are supposed to not require SKSE, but the line of script that is the problem is written like it is meant to be used with SKSE. I have not run into the issue myself, so it's hard to replicate and test. But I will update you as soon as I can replicate it and adjust the script.
  7. stierwanne
    stierwanne
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    rly wonderful mod good work
    1. anathemastudio
      anathemastudio
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      Thanks stierwanne, really appreciate it.
  8. SirLOL
    SirLOL
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    Wings are not animated they are static
    1. anathemastudio
      anathemastudio
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      Hi SirLOL
      Sorry you're having this problem, and I'll try to help you fix this.
      This is not a flight mod, but the wings should be animated. There are animation files included in one of the BSA files, and in the loose files/folders (if you use those instead).

      To help you I will need some information. You can either post this to the bug area (tab is next to Posts tab) or here.

      Please let me know the following:
      when did you download the mod (for me to check the version),
      which version of Skyrim Special Edition you're running (i.e. Steam version),
      your load order list,
      what you used to install the mod (Mod Organizer 2, Vortex, manually, etc.),
      if you used LOOT or not,
      if you have any other wing/flight mods installed,
      did you use the BSA files or loose files and folders (if you used the BSA files, they need to be registered/listed on your Skyrim.ini file with the other BSA files),
      if you did register the BSA files, please copy and paste the lines where all the BSA files are listed so I can check if they registered correctly.

      If you aren't sure where to find this information (for example is you're using Mod Organizer 2 and aren't sure where the ini files are located, etc.) please let me know and I'll help you.