I'm still working on updating the enb for L00's NLA SE. I've made some adjustments to colors and lighting across the board that hopefully provides a more cohesive look.
I also just recently added nighteye support, for all of those who asked for it.
Unable to get the game start after installing. Game able to start by removing the natural lighting and atmospherics weather plugin. any idea what causing this?
i sort of got this to work, but i was unable to get it to work with LUX for some odd reason it just kept CTD, i didn't think it would come from that mod of all things, but when i took it out suddenly no more crashes took place.
but there was another issue, the ENB binary's i got from boris website i couldn't get the tool set to show up, normally you press shift and enter at the same time and it just shows up, but that wasn't working, should i reinstall that or something?
Description is outdated, SSE Parallax Shader Fix (BETA) prevents enb from starting normally - no gui, no enb text in main menu on startup. The comments mention to use this instead in enbseries.ini: EnableTerrainParallax=true EnableComplexTerrainParallax=true EnableComplexTerrainParallaxShadows=true EnableComplexParallax=true EnableComplexParallaxShadows=true
and delete the enbcache folder after changing these settings
Also the provided enblocal.ini contains sections which aren't used in SE enblocal according to https://stepmodifications.org/wiki/SkyrimSE:ENBLocal_INI_Reference
And like already mentioned here, interior and often exteriors seem to be very dark (too much contrast, idk if that's intended). Using enb v0.503, Skyrim 1.5.97, Lux, etc.
this ENB might be one of the best i've tried, especially as someone who missed out on LE ENB's. however there's one thing stopping me from using it completely and that is how dark it is, particularly in interiors. i've tried tweaking the settings i normally do on other ENB's but i'm not an expert, instead of making interiors brighter it just makes fires and light sources unbearably red and bright. apart from that this preset is perfect!
I completely adore this ENB so much but until the interior becomes somewhat brighter while still keeping the aesthetic then I would loving this ENB even more till then I'll wait for either the patch, update or fix
dude this is absolutely phenomenal. this enb is the only one i have seen that gives that OOMPH that LE ENBs had. not that current special edition enbs aren't good. but they always had a look to them that was a bit different from LE enbs. and it is probably due to you porting the shaders and tweaking things as needed. do you plan to do this for any other LE ENBs? you are the only one i have seen who has replicated the LE enb look.
my entire game is super dark, and it's pitch black on the interiors, not sure what i'm doing wrong, i do not have ENB helper plus, so that fix simply doesn't work for me
Foxanne, you have somehow corrupted your own legendary enb. 'The real fn enb is version 1.0.7' and works with the weather mod 'NLA Weather plugin and resources' from the 'Kojaks Patches for Special Edition' page instead of NLA weathers. Make me admit I was wrong and I'll delete my comment, I'm not a stubborn person but that's how I felt with the latest versions.
Thanks, I love this but I can't seem to make it work. I have a fresh install of Skyrim all prerequisites except I have ELFX instead of Lux. ENB Binaries latest 5.0.3
The latest version of FNENB 1.4 compiles for a long time and crashes to desktop. The older version 1.3 also compiles for a long time and it works but what are the keys to access the ENB Menu? Nothing seems to work!! How do I get to the menu?
Is there a way to reduce the ridiculous compiling shaders every single time? It takes like 2 minutes each time I start the game. I don't understand why it's recompiling shaders every single start. I did not change anything at all.
889 comments
I'm still working on updating the enb for L00's NLA SE. I've made some adjustments to colors and lighting across the board that hopefully provides a more cohesive look.
I also just recently added nighteye support, for all of those who asked for it.
but there was another issue, the ENB binary's i got from boris website i couldn't get the tool set to show up, normally you press shift and enter at the same time and it just shows up, but that wasn't working, should i reinstall that or something?
EnableTerrainParallax=true
EnableComplexTerrainParallax=true
EnableComplexTerrainParallaxShadows=true
EnableComplexParallax=true
EnableComplexParallaxShadows=true
and delete the enbcache folder after changing these settings
Also the provided enblocal.ini contains sections which aren't used in SE enblocal according to https://stepmodifications.org/wiki/SkyrimSE:ENBLocal_INI_Reference
And like already mentioned here, interior and often exteriors seem to be very dark (too much contrast, idk if that's intended). Using enb v0.503, Skyrim 1.5.97, Lux, etc.
edition enbs aren't good. but they always had a look to them that was a
bit different from LE enbs. and it is probably due to you porting the shaders and tweaking things as needed. do you plan to do this for any other LE ENBs? you are the only one i have seen who has replicated the LE enb look.
'The real fn enb is version 1.0.7' and works with the weather mod 'NLA Weather plugin and resources' from the 'Kojaks Patches for Special Edition' page instead of NLA weathers.
Make me admit I was wrong and I'll delete my comment, I'm not a stubborn person but that's how I felt with the latest versions.
no sunscreen. duh
I have a fresh install of Skyrim all prerequisites except I have ELFX instead of Lux.
ENB Binaries latest 5.0.3
The latest version of FNENB 1.4 compiles for a long time and crashes to desktop.
The older version 1.3 also compiles for a long time and it works but what are the keys to access the ENB Menu?
Nothing seems to work!! How do I get to the menu?
Is there a way to reduce the ridiculous compiling shaders every single time? It takes like 2 minutes each time I start the game. I don't understand why it's recompiling shaders every single start. I did not change anything at all.