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Sampaio

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96 comments

  1. Mateusfs22
    Mateusfs22
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    For everyone asking if there is a way to make the grass react more depending on the weather, this actually occurs... And you can test by yourself by typing the console command "fw 000C8221", causing the game Weather to change dramatically to a snow storm, this way you will be able to see by yourself how the grass is reacting to the wind concurrent to the Weather. 

    It is also good to take note that Weather mods change the wind effect on grass and trees, so everyone will have a different experience.
  2. enchongerz
    enchongerz
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    If a grass mod has it's own ini settings then simply add:
    [Display]
    fWindGrassMultiplier= either 5,6,7,or 8 depending to your liking and the grass will become windy. No need for this extra esp slot.
    1. Glanzer
      Glanzer
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      ESPFE doesn't count...
    2. Xyberbat
      Xyberbat
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      Thanks for the mod.
      My own grass mod has a dedicated ini file, so I shall add your [Display] section to that.
    3. NexusKyras
      NexusKyras
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      Counts for VR. 
  3. mofailed999
    mofailed999
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    Nice
  4. SirHodgeheg
    SirHodgeheg
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    Very good mod, however there is a slightly annoying issue regarding pebbles, as they also blow in the wind as they count as grass. I'm using Folkvangr. Is there a way of fixing this at all?
    1. SirGodefroy
      SirGodefroy
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      me too 
    2. rojohov879
      rojohov879
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      https://www.nexusmods.com/skyrimspecialedition/mods/87400
    3. AnduruHadawatha
      AnduruHadawatha
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      Thank you SirHodgeheg
  5. T34bag
    T34bag
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    is this compatible with any grasss mod? i'm using northern gras and ....pretty much doesn't move
  6. NukeOhio
    NukeOhio
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    I've tried all the tips on this page to get this mod to work with QW's Grass Patch Two to no success. 
    1. FSampaio
      FSampaio
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      Make sure to give priority to the .esp on your load order.
    2. NukeOhio
      NukeOhio
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      I have, the grass is perfectly still. I tried using Skyrim is Windy but the problem persists with that mod.
    3. FSampaio
      FSampaio
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      Check QW's Grass Patch .ini file or the mods used for the patch, there is a probability that one of them is overwriting the fWindGrassMultiplier config.
    4. NukeOhio
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      Should I delete the fWindGrassMultiplier=x from the QW's GP2 Grass mods?
    5. FSampaio
      FSampaio
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      Yes, you should... or you could increase the value of the line fWindGrassMultiplier to a number above the default
    6. NukeOhio
      NukeOhio
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      Okay so I removed fWindGrassMultiplier=x from all grass mods and Skyrim.ini, disabled Skyrim is Windy, and patches, reran loot and the grass is still perfectly still. I am confused.
  7. ArchFlare0
    ArchFlare0
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    I play in VR and this makes such a difference! especially with fabled forests the world just feely way more alive.
  8. mitzie92
    mitzie92
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    After installing this mod, I must say, that standing in the middle of the tundra with the tall grass from Skoglendi blowing around my legs was kinda epic.

    Kudos
  9. sigirri
    sigirri
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    love it thank u sm
  10. sbdb
    sbdb
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    It looks good, and increases the immersion, but ironically it also kills it at the same time, since it doesn't affect plants, which suddenly start to look out of place. For that reason I will not install it.
  11. genderneutralnoun
    genderneutralnoun
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    Okay so, this is great and all, but say I actually want to change my Skyrim.ini to apply wind to grass that way. How do I do that? I can't find any information online about it.
    1. FSampaio
      FSampaio
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      Open Skyrim.ini, under [Display] just add fWindGrassMultiplier=x

      x is the value you want (something between 2 and 7 is recommended)
    2. genderneutralnoun
      genderneutralnoun
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      Thank you!
  12. sophiadusk
    sophiadusk
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    Hello, is this perhaps not compatible with Cathedral Landscapes? No matter which option i use the grass in that mod doesn't move at all.
    1. Cataclysimz
      Cataclysimz
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      Cathedral Landscapes has its own ini file. Copy the line "fWindGrassMultiplier=" from this mod under [Display] and adjust the strength accordingly  (5,6,7)

      e.g: 
      [Display] 
      fWindGrassMultiplier= 5
    2. sophiadusk
      sophiadusk
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      Thank you so much for the detailed instructions!