This page was last updated on 30 September 2023, 8:12AM
Changelogs
Version 1.5.01
excluded daedra faction from getting destruction spells. no need to update if you dont have problems with atronach casting spells outside of their elements.
Version 1.5
made all summons not get spells the proper way with -S
added the spells: ghostwalk, backlash and Sotha's Maelstrom from illusion and alteration. its in the restoration file
NEW SKILL LEVEL DISTRIBUTION:
apprentice 25-49
adept 50-90
expert 75
standardized all spells to have a 20% chance since enemies will have fewer spells now.
excluded vampire races from getting healing and fire spells, changed from vampire class since some vampires dont use vampire class.
updated the optional file
updated to the 5.0 format
Version 1.4
-made fire, frost and storm mages not get destruction spells from the other elements. frost mages wont cast fire spells, etc.
-made the above mentioned mages not get adept conjuration spells. they now only have access to novice and apprentice conjuration spells
increased the change to distribute destruction spells to 20 on all spells, due to there being so few of them.
Version 1.3
updated the way its written to be more in line with the apocalypse mod i released.
reduced chance to 20 to be in line with my other spid magic mods
added CWDialogueSoldierFaction exclusion to spellcaster file to resolve problem with immersive patrols and added a file in npc file to make summons not get odin spells (you can delete it if you dont like it)
reduced many of the optional files since they werent popular and cluttered up the page.
updated restoration dmg spells file
14.11.2021 reduced the chance for npcs to get spells from 25 to 20. i forgot to do this in the odin spells for npcs file