This page was last updated on 01 October 2023, 9:10PM
Changelogs
Version 1.2
Reworked the whole implementation. No more disabling or deleting of vanilla lights. Instead vanilla lights have been modified and adjusted where possible. With this way conflicts with other mods are simply solved by loading this mod last.
Added missing shadow casting lights. A lot of giant campfires werent covered because I accidently uploaded a WIP version of the rework instead of the one that was simply cleaned with SSEDIT. Kinda forced me to finish the rework...
Version 1.1.1
Implemented better modding practice by setting unused non-shadow lights to disabled instead of removed
Version 1.1
Removed unnecessary USSEP dependency
Fixed wrong texture pathes
Cleaned up a wrongly placed lightsource
Included ENB Particle Patch fixes
Added ENB Light version with upscaled textures from IconicDeaths Project Clarity
Version 1.0.1
Forwarded Unofficial Material Fix changes, the stones around the fire were not making sounds when you hit them