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ProG4M3R

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xKastro

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29 comments

  1. xKastro
    xKastro
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    • 1 kudos
    Sticky
    Please give me feedback if you have any problems. :)
    1. doggobarko67
      doggobarko67
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      I'll try to see if there will be problems. Btw, Im using Monster Mod and multiple Mihail monster. Also using More enemies and Banditcamps. I hope it'll be compatible since I'm using Experience Mod. Mo exp mo fun 
    2. AlanGreeds
      AlanGreeds
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      Is there an update for AE?
  2. Flameslinger2021
    Flameslinger2021
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    Wish this had a MCM menu that allows me to change the respawn timer in-game. It would make the Civil War a lot less of a headache. I usually go with the 72 hour respawn, but respawning that quickly causes progression with the civil war to come to a halt, as bandits are always in command of the forts and possession of the forts never passes to the enemy CW faction. 
  3. Yushik
    Yushik
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    I believe it needs update because of latest AE versions. At least for me it didn't work.

    I did this instead by using console command:

    Commands for the reset:
    setgs iHoursToRespawnCell 1
    setgs iHoursToRespawnCellCleared 1

    Reapply the vanilla settings:
    setgs iHoursToRespawnCell 240
    setgs iHoursToRespawnCellCleared 720

    However, I think you need to reapply the code everytime you exit the program (game). Anyway it works good for me. BUT YOU STILL NEED TO SAVE & LOAD before skipping time otherwise the nearby cell won't respawn.
    1. steelfiredragon
      steelfiredragon
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      have to agree
  4. pain123456789
    pain123456789
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    Does this mod affect vendors? Also, does thi affect the chests on my house? i will lose my items?
    1. xKastro
      xKastro
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      it only affects stuff that resets after a certain amount of time. For example chests in dungeons. I don't think it affects vendors and it will not affect your home.
  5. Asgavin
    Asgavin
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    The respawning enemies are working fine but the chests are not, most times i just find the chest completely empty even after getting the "cleared" message again
  6. Mihail1994
    Mihail1994
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    Does this mod also affect the respown of items inside houses and other closed places? or does it only affect dungeons?
    1. xKastro
      xKastro
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      It affects all chests that restock. I don't know if that includes houses but I think it should. Not too sure, haven't played Skyrim in months.
  7. gilbertxyukari
    gilbertxyukari
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    Do this mod affect farming, garden spawn time in Hearthfire.
    1. xKastro
      xKastro
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      • 1 kudos
      Not sure. Never touched Hearthfire before.
  8. QuickdrawCalamity
    QuickdrawCalamity
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    does this affect Ore Veins?
    1. xKastro
      xKastro
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      Sorry for late replay but I think so.
  9. WinterCoin9212
    WinterCoin9212
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    does this respawn Adrianne Avenicci?
    1. xKastro
      xKastro
      • supporter
      • 1 kudos
      Sorry for the very late reply, I haven't been playing Skyrim for a while. This mod only affects Dungeons & Chests. This has no affect on any NPCs unless you count enemies. It just resets dungeons a lot faster.
  10. Yushik
    Yushik
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    Thanks a lot for the mod :) But if you want to ensure one dungeon will respawn, you need to make new save then load and skip time to respawn it. It doesn't seem to work instantly after one cleared dungeon without reloading the new save first.

    Also some dungeons are not respawnable for example Rebel's Cairn where the Red Eagle is.
  11. deleted81118378
    deleted81118378
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    Ooh. This looks like something I didn't know I would want, but now I've seen it I really want it. Is there any way of making this an MCM setting so we don't need to multiple files?
    1. xKastro
      xKastro
      • supporter
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      I'm sorry but I have no idea how to create a MCM. I don't really think there is a point to though. For example if I used the 360 hour thing and killed some bandits it would still take 360 hours even if I switched to 72 after. But I could maybe try if more people would want one.