I'll try to see if there will be problems. Btw, Im using Monster Mod and multiple Mihail monster. Also using More enemies and Banditcamps. I hope it'll be compatible since I'm using Experience Mod. Mo exp mo fun
I believe it needs update because of latest AE versions. At least for me it didn't work.
I did this instead by using console command:
Commands for the reset: setgs iHoursToRespawnCell 1 setgs iHoursToRespawnCellCleared 1
Reapply the vanilla settings: setgs iHoursToRespawnCell 240 setgs iHoursToRespawnCellCleared 720
However, I think you need to reapply the code everytime you exit the program (game). Anyway it works good for me. BUT YOU STILL NEED TO SAVE & LOAD before skipping time otherwise the nearby cell won't respawn.
it only affects stuff that resets after a certain amount of time. For example chests in dungeons. I don't think it affects vendors and it will not affect your home.
The respawning enemies are working fine but the chests are not, most times i just find the chest completely empty even after getting the "cleared" message again
Sorry for the very late reply, I haven't been playing Skyrim for a while. This mod only affects Dungeons & Chests. This has no affect on any NPCs unless you count enemies. It just resets dungeons a lot faster.
Thanks a lot for the mod :) But if you want to ensure one dungeon will respawn, you need to make new save then load and skip time to respawn it. It doesn't seem to work instantly after one cleared dungeon without reloading the new save first.
Also some dungeons are not respawnable for example Rebel's Cairn where the Red Eagle is.
Ooh. This looks like something I didn't know I would want, but now I've seen it I really want it. Is there any way of making this an MCM setting so we don't need to multiple files?
I'm sorry but I have no idea how to create a MCM. I don't really think there is a point to though. For example if I used the 360 hour thing and killed some bandits it would still take 360 hours even if I switched to 72 after. But I could maybe try if more people would want one.
They've been ESL Flagged! That was a lot easier than I thought too lol. I deleted the old files instead of updating them because I only realized that was a option after I deleted them all :facepalm: Anyways it is now a ESL! :)
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I did this instead by using console command:
Commands for the reset:
setgs iHoursToRespawnCell 1
setgs iHoursToRespawnCellCleared 1
Reapply the vanilla settings:
setgs iHoursToRespawnCell 240
setgs iHoursToRespawnCellCleared 720
However, I think you need to reapply the code everytime you exit the program (game). Anyway it works good for me. BUT YOU STILL NEED TO SAVE & LOAD before skipping time otherwise the nearby cell won't respawn.
Also some dungeons are not respawnable for example Rebel's Cairn where the Red Eagle is.