Good afternoon. I was curious about whether Armor Traders 3 overwriting/Armor Traders 2 loses conflicts with pex/psc/nif/hlcx. Whether it is intended or if they are not supposed to be used together. Half wondering about use case and the other half is learning more about modding. Thanks in advance
I have this one too https://www.nexusmods.com/skyrimspecialedition/mods/54857 It is an esp that uses the assets but not the esp of the DX mods. It is used by multiple wabbajack packs so would be a good inclusion.
Not sure why this is happening but I can't get either of them to talk to me. Angelina only has the dialog to give her money and Willie just has the default Aye and other generic dialogs. No scene or force dialog. I've saved and reloaded several times. I have tons of mods installed but I doubt any of them would touch your actors. I do have the initial quest about there being smugglers in the area. But that is all that has happened so far.
Still not working correctly. But I did jump through the quest stages to 30 and finally got Angelina to talk to me and start the first quest to deliver items.
For those of us who have already compacted form IDs and converted all these armor mods to espfe plugins, none of the patches will work because they are referencing non-compated IDs.
I can fix this in xedit, but it might be a good idea to have two separate sets of patches--one set for espfe plugins and one set for regular plugins.
Just a suggestion.
Anyway, this is a great mod and way to get custom armors into the world. I wish more mods would do this for armors and weapons.
Okay, you can make esl versions of the patches. I just caught a few bugs with it, maybe I did something wrong. And I decided that regular esp are enough for lvl lists.
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I can fix this in xedit, but it might be a good idea to have two separate sets of patches--one set for espfe plugins and one set for regular plugins.
Just a suggestion.
Anyway, this is a great mod and way to get custom armors into the world. I wish more mods would do this for armors and weapons.