Skyrim Special Edition

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Zhalroth

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Zhalroth

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275 comments

  1. WilliamFSFromAvengers
    WilliamFSFromAvengers
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    I'm doing something wrong:

    




  2. denkbot
    denkbot
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    this mod seems to be causing trapbladeswinging01dustfx.nif to crash the game when entering kilkreath ruins
  3. Risingmoon
    Risingmoon
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    I have not been able to identify the file that causes the problem, but in my environment the CTD occurs near the Etched tablets #10 by the High Hrothgar.
    Just to let you know.
    1. Risingmoon
      Risingmoon
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      It's very hard to say, but I was tired of having to check many files that cause CTDs each time.
      I decided not to use this, waiting for a fix.

      The file of CTD factors I found is as follows.
      apoforbiddenbook01.nif
      apoforbiddenbook02.nif
      cg01destroyedbridge.nif
      foodsupliesbasket01.nif
      fxtimerift.nif
      leek01.nif
      tamfoodbasket01.nif
      trapbladeswinging01dustfx.nif
      vegetablesnewbasket01.nif
  4. Satadoros
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    cg01destroyedbridge.nif  Crashes for me 
    1. KingTroller
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      Same here. A few nif from this mod cause consistent reproducible crashes. Kinda makes it hard to trust the others.

      Edit: In case the author sees this. The nif that is causing a crash every single time it is loaded, even in the creation kit, is the dungeons/imperial/customfx/impforthallcollapsefx01.nif. The cg01destroyedbridge.nif also crashes, but I think that's a conflict on my end because I can't reliably make it happen.Both of these are in the cell HelgenKeep01 in case that's helpful.
    2. Blackasaurus1
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      I think this is the one that carshes my game when entering Herlgen Keep too
  5. Blackasaurus1
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    I didn't get the texture unfortunately because I removed the mod not knowing how to adjust it. But there is a texture that causes a ctd when entreing Helgen Keep. If I rmember right it was some bridge texture?
  6. Felixtheflatcat
    Felixtheflatcat
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    Don't really know why, but after some head scratching, "impforthallcollapsefx01.nif" from this mod was crashing my game in the beginning of Clockwork. Deleting it solved my problem.
  7. trisave
    trisave
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    purple windows in riften spotted
    1. Sargrifal
      Sargrifal
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      Same, I found that it needs textures and cubemap from ELFX
      Textures\effects\ELFX\windows\riften\riftenwindows02.dds
      Textures\effects\ELFX\windows\riften\riftenwindows02_n.dds
      Textures\effects\ELFX\windows\riften\riftenwindows02_g.dds
      Textures\effects\ELFX\cubemaps\tundra_e.dds
      Textures\effects\ELFX\windows\riften\riftenwindowinner01.dds
      but after installing it have no result, still trying to fix it
  8. Hexenshot
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    When using ENB with parallax enabled I get this weird transparent road meshes shown here. If I disable the parallax effect the meshes are looking normal again.
    I'm using the Skyrim 202X texture pack with the optional Blended Roads Textures.
    I've also downloaded the Parallax Mesh Patch Collection - Main File and the Really Blended Roads Patch. But this didn't help.

    For more mod details, here is my current complete modlist:
    Spoiler:  
    Show
    #Mod_Name
    "Skyrim Script Extender (SKSE64)"
    "Address Library for SKSE Plugins"
    "SSE Engine Fixes (SKSE64 Plugin)"
    "PapyrusUtil SE - Modders Scripting Utility Functions"
    "powerofthree's Tweaks"
    "powerofthree's Papyrus Extender"
    "Base Object Swapper"
    "Unofficial Skyrim Special Edition Patch - USSEP"
    "Main Menu Spinning Skyrim Emblem"
    "SkyUI"
    "SkyUI - Difficulty Persistence Fix"
    "SkyUI - Fix Note Icon"
    "SkyUI - Ghost Item Bug Fix"
    "RaceMenu"
    "Dynamic Animation Casting - NG"
    "Better Jumping SE"
    "Jumping Costs Stamina"
    "Improved Camera SE"
    "Improved Camera SE - Update"
    "Improved Camera - Patch Collection"
    "Particle Patch for ENB"
    "Static Mesh Improvement Mod"
    "Unofficial Material Fix"
    "Dynamic Things Alternative - Base Object Swapper"
    "Static Mesh Improvement Mod Improvement Mod"
    "Blackreach Tentacle Mesh Fix"
    "Assorted Mesh Fixes"
    "Assorted Mesh Fixes - Parallax Meshes"
    "Skyrim Remastered - High Hrothgar"
    "Skyrim Remastered - High Hrothgar Banners"
    "Skyrim Remastered - High Hrothgar Parallax"
    "Skyrim Remastered - High Hrothgar Parallax Rework"
    "High Hrothgar Fixed - Parallax"
    "High Poly Project"
    "Light Limit Fix"
    "ENB Light"
    "Rudy HQ - More Lights for ENB SE - Arrows"
    "Rudy HQ - More Lights for ENB SE - Chaurus Eggs and Sacs"
    "Rudy HQ - More Lights for ENB SE - Soul Gems"
    "Rudy HQ - More Lights for ENB SE - Bthardamz"
    "Rudy HQ - More Lights for ENB SE - Deathbells and Nirnroots"
    "Rudy HQ - More Lights for ENB SE - Torchbugs and Moths"
    "Rudy HQ - More Lights for ENB SE - Daedric Weapons"
    "Rudy HQ - More Lights for ENB SE - Glowing Mushrooms"
    "Lux - Via"
    "Lux"
    "Lux - Patch Hub"
    "Lux Parallax - High Hrothgar Fixed Patch"
    "Shadows Of Sunlight - In Small Exterior World Spaces"
    "Water for ENB"
    "Water for ENB - USSEP Patch"
    "Blacksmith Forge Water Fix - Special Edition"
    "GKB Waves"
    "Splashes of Skyrim"
    "Splashes of Storms"
    "Sky Reflection Fix"
    "Water Effects Brightness and Reflection Fix"
    "Morning Fogs SSE"
    "Morning Fogs SSE - Easy Seam Fixer"
    "Storm Lightning for SSE (Minty Lightning 2019)"
    "8K Night Skies - High Realism"
    "AURORA SE"
    "Moons And Stars - Sky Overhaul SKSE"
    "Remove Blurry Snowflakes"
    "Skyrim 3D Trees and Plants"
    "Tree LOD Lighting"
    "RUSTIC CLOTHING - Special Edition"
    "Praedy's Castle Volkihar - SE"
    "Skyrim 2018"
    "Skyrim 202X - Architecture PART 1"
    "Skyrim 202X - Landscape PART 2"
    "Skyrim 202X - Other PART 3"
    "Skyrim 202X - Mountain Textures"
    "Bright Falling Leaves Fix"
    "Wall mounted dead animals fixes"
    "Subdivide and Smooth with complementary mesh fixes - Hagraven"
    "Folkvangr - Grass and Landscape Overhaul"
    "Folkvangr - ENB Complex Grass"
    "Universal Grass Mod Mesh Fix"
    "Grass Lighting"
    "Blended Roads"
    "Blended Road Fixes"
    "Skyrim 202X - Blended Roads Retexture"
    "Castle Volkihar HD Parallax"
    "Castle Volkihar Parallax Mesh Resources"
    "Skyrim 202X - Parallax Meshes Riften"
    "Skyrim 202X - Parallax Meshes Whiterun"
    "Skyrim 202X - Complex Terrain Parallax"
    "Skyrim 202X - Mesh Fixes"
    "Skyrim 202X - Complex Terrain Parallax - Projected Diffuse Patch"
    "Simplicity of Snow"
    "Simplicity of Snow - Parallax Meshes"
    "Simplicity of Snow - Blended Roads Patch"
    "Simplicity of Snow - Castle Volkihar HD Patch"
    "Shaders of Solstheim - Ash and Moss"
    "Shaders of Solstheim - Ash and Moss - Parallax Meshes"
    "Parallax Mesh Patch Collection"
    "High Poly Project - Parallax"
    "Really Blended Roads - Parallax"
    "ENB Helper SE"
    "Enhanced Volumetric Lighting and Shadows"
    "EVLaS - Skyrim Underside"
    "EVLaS - ENB Config"
    "Word Wall Transparency Fix for ENB"
    "NAT.ENB III - Natural and Atmospheric Tamriel ENB"
    "Immersive Sounds - Compendium"
  9. hoangdai94
    hoangdai94
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    @Zhalroth Can we use Simplicity of Snow instead of Better Dynamic Snow ?
    1. MrBlastman
      MrBlastman
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      I would like to know this as well.  Better Dynamic Snow does not work for my mods, whereas simplicity does.
    2. MarcDwonn
      MarcDwonn
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      Has the compatibility of Simplicity Of Snow been confirmed yet?
    3. hoangdai94
      hoangdai94
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      I guess its ok, but not so sure.
  10. Magicaldonut1
    Magicaldonut1
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    @Zhalroth awesome thanks ! I have a simple request though - it's not super clear which mod the  'main file - parallax' refers to. Couldn't you rename the file to something like: 'pfuscher 202x - parallax meshes' or 'parallax meshes for vanilla and Pfuscher 2020/202x' ? or similar ? would save many people having to go through tons of mods with either 'main' or 'main file' as a name in their load order