Hey folks, a heads up: in order to clean up some of the mess from bug reports, I will try to be more strict and will now be closing/removing some very incomplete reports.
What I mean are reports that just say some feature doesn't work (while it obviously does on mine, and the vast majority of users) and there's no more information. Marking such reports as "Not a bug" feels wrong (as I can't be 100% sure it's not), but the Nexus currently doesn't have a flag like "invalid/incomplete report" that would work better in this situation. Letting that issue rot forever marked as "Needs more info" is not good either as it still counts as an active bug even though it most likely isn't one. I don't feel great about this, I'd rather have everything out clear in the open, but it's really getting unmanageable at points and tends to paint a false picture.
I gave up lol. Maybe I'll sift through the bug section one day and remove all the clutter but this is draining and never ends.
i'm not so much trying to raise an issue to attention here as trying to make sure it's an issue at all. i have been using that mods without problems for a long time and only recently payed attention to this. i have camera head tracking activated in the mod as well as the nemesis patch, but the head does not move at all when i move the camera around. from what i understand, it should behave like the "look what you see" mod and have the head facing the same direction as the camera. i just want to make sure my expectations are right and that it works this way for other users, so that i avoid wasting time trying to troubleshoot something that is not a bug or compatibility issue.
233 bug reports and the author it seems he abandoned the mod. i have issues with the camera the mcm not work correctly, don't load the options Enb cause a delay on the 360 movement locked on pov mode crash on certain locations and etc. i not expect the author respond or provide any fix for the mod, but i expect something different from the community, because is a cool mod, is incredible and is a shame is going to be a not supported mod
I don't know why but my character can't hit small enemies like skeever with spells like Flames. The fire goes right above then and it's really fcking me up. Is there a option to center spells to the lock-on reticule?
The mod works well, but is there a way to make a player with gamepad to be able to go to first person with ease?
As of now if the Mod is installed, with gamepad, I need to press R3 and hold for few second before going to first person. Clicking R3, like you would if you want to go to 1st person normally, will act as camera reset button as in other 3rd person action game. This might be great if you play melee build, but for range build this is kinda annoying.
Please help me or tell me what to do so I can go to first person normally (with R3 click) instead of click and hold R3 (for 1-2 second).
nevermind, in targetlock tab in MCM of TDM, there's an option that allow auto targetting to POV button (R3) which can be enabled or disabled. Good mod.
If I read correctly, it is an optional mod to make it work properly if you use it for the target lock - reticle widget to work. I will install without TrueHUD, since I see that the mod has a lot of problems... (btw, I am using Pandora, not Nemesis)
Why can't I use vanilla movement while my weapon is sheathed? I change the setting to vanilla but it still uses the directional movement moveset. Combat uses vanilla, as according to the setting, but sheathed refuses to change
For the life of me, I cannot figure out how to enable lock on with my controller. I end up swinging facing away from enemies when backstepping. If someone could help me, that would be great!!
Anybody else getting stuck in place when sneaking and switching between first and third person? I wonder if it has to do with the fact I changed my keybind to switch pov
6640 comments
Hey folks, a heads up: in order to clean up some of the mess from bug reports, I will try to be more strict and will now be closing/removing some very incomplete reports.
What I mean are reports that just say some feature doesn't work (while it obviously does on mine, and the vast majority of users) and there's no more information. Marking such reports as "Not a bug" feels wrong (as I can't be 100% sure it's not), but the Nexus currently doesn't have a flag like "invalid/incomplete report" that would work better in this situation. Letting that issue rot forever marked as "Needs more info" is not good either as it still counts as an active bug even though it most likely isn't one.
I don't feel great about this, I'd rather have everything out clear in the open, but it's really getting unmanageable at points and tends to paint a false picture.
I gave up lol. Maybe I'll sift through the bug section one day and remove all the clutter but this is draining and never ends.
i have camera head tracking activated in the mod as well as the nemesis patch, but the head does not move at all when i move the camera around. from what i understand, it should behave like the "look what you see" mod and have the head facing the same direction as the camera. i just want to make sure my expectations are right and that it works this way for other users, so that i avoid wasting time trying to troubleshoot something that is not a bug or compatibility issue.
i have issues with the camera
the mcm not work correctly, don't load the options
Enb cause a delay on the 360 movement
locked on pov mode
crash on certain locations
and etc.
i not expect the author respond or provide any fix for the mod, but i expect something different from the community, because is a cool mod, is incredible and is a shame is going to be a not supported mod
As of now if the Mod is installed, with gamepad, I need to press R3 and hold for few second before going to first person. Clicking R3, like you would if you want to go to 1st person normally, will act as camera reset button as in other 3rd person action game. This might be great if you play melee build, but for range build this is kinda annoying.
Please help me or tell me what to do so I can go to first person normally (with R3 click) instead of click and hold R3 (for 1-2 second).
If I read correctly, it is an optional mod to make it work properly if you use it for the target lock - reticle widget to work.
I will install without TrueHUD, since I see that the mod has a lot of problems... (btw, I am using Pandora, not Nemesis)
Ihud
Less intrusive Hud
TDM
I play without hud, only need the compass toggle from ihud. This setup works best for me.
If someone could help me, that would be great!!
(EDIT)
Never mind. I figured it out