what's the deal with completely replaced clover? it looks wildly different from skyland =) stray file? textures\architecture\solitude\sclovers01.dds is very different to skyland's textures\architecture\skyhaventemple\skyhavenclovers01_n.dds this one is a normal for above texture which matches yours. there's no normal in solitude folder, I guess nif uses skyhaven path, because skyhaven has exactly same texture as solitude.
Why does this need BDS or Simplicity of Snow? This is more a general questions when mods require those, will this break without them? I never use those snow shaders or any shaders cuz I never even notice what they do and seem like a hassle to run through my mods (FOMODS) to see which ones do or don't need to be reconfigured to account for their conclusion.
I don’t think it requires either any longer, but for non CMP version if both mod uses the solitude architecture in a location that has snow shader it would break.
Not really feasible for CPM. for that please continue to use the old mod. Included meshes generated via ParallaxGen would have permission implications do to how it operates ... the meshes I included in the old version I had permissions for.
Hi all, any idea why I don't have parallax on the walls of every house but exterior walls and the castle do not have this problem ? and about the cobbled stone it works around the wall and for the cable but nowhere else. Thanks.
For some reason, this is messing with Seasonal Landscapes. I cannot figure out why. In Solitude during winter months, the walkways are a weird mix of the normal textures and the snowy ones. This is weird. Any idea how that would happen?
I have the Skyland AIO package but I'm slowly converting to Parallax... this looks absolutely AMAZING.. I think I spent an hour just walking around the city and looking at walls, stonework, etc. Thank you so much for sharing this!!
Is BDS 2.11 an actual requirement or can you use Simplicity of Snow? I removed the former to clear up my list some (I had it and NSUtR). I know BDS 3 doesn't support parallax, so if I have to move back to 2.11 I will.
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textures\architecture\solitude\sclovers01.dds is very different to skyland's
textures\architecture\skyhaventemple\skyhavenclovers01_n.dds this one is a normal for above texture which matches yours. there's no normal in solitude folder, I guess nif uses skyhaven path, because skyhaven has exactly same texture as solitude.
https://imgur.com/a/BFlNHSk
If not, no problems.
Thank you.
and about the cobbled stone it works around the wall and for the cable but nowhere else.
Thanks.