Skyrim Special Edition

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WDog367

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WDog367

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258 comments

  1. WDog367
    WDog367
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    New version, v4

    New FX! No partial Decay (i.e. no holes, just full skeleton), and no floating teeth. It will also remove hair, and full-face helmets.
    The old style FX can still be enabled from the MCM, if you prefer it. They'll still have the floating teeth

    Also the fix for scripts spamming warnings to the log, which I uploaded to Legendary Edition a few months ago (thanks to Myst42 for fixing that in my shitty, shitty scripts)

    Known issues:
    - With new FX cannot full-head helments while the FX is active.
    - When "Eye Texture Eye Glow" is enabled, the eye remains changed even when the FX is ended.
    - To fix this, Save the game, exit to the main menu and reload. (You MUST exit to the main menu before reloading, so the player model is unloaded)

    If you run into any severe problems, you should message me. I almost never check the comments.
  2. WanderingBits
    WanderingBits
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    Just coming in here to say that Ordinator's perk Bone Collector breaks UndeadFX effects upon summon dismiss/death. Hopefully this tidbit can make team necromancer a little less frustrated 
    1. paskotio971
      paskotio971
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      By don’t use the bone collector perk, do you mean don’t get/unlock the perk?
  3. Wizard22280
    Wizard22280
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    Hi, does anyone know if it is compatible with total character makeover and ordinator?
    thank you so much.
    1. darkslayer666
      darkslayer666
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      Yes to ordinator.

      If total character makeover has any FX attached to npcs then no. Otherwise it should.

      This mod is just an FX and any other FX covering npcs will overwrite this or that, etc.
    2. thyrial
      thyrial
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      FYI the Ordinator on its own should be ok , but combined with The Dark Arts mod it causes some problems . That mod , plus the perk Bone Collector seems to conflict with this , when you reainimate a corpse , and it 'dies' the draughr/skeleton mesh just becomes invisible .
      Possibly its a combination of DA supressing the 'turn to ash' after reanimation effect and bone collector changing the corpse mesh (so that somehow the mesh that DA is trying to load isnt available?)
    3. moldyeggroll
      moldyeggroll
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      Is there a fix for this because I love the bone collector perk.
    4. moldyeggroll
      moldyeggroll
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      I removed the Dark Arts mod and still suffer from the same issue. I removed the ordinator mod and the issue disappeared. I reinstalled the ordinator mod but did not use the bone collector perk and the issue did not happen. Whatever is causing the issue seems to stem from the bone collector perk only.
    5. WanderingBits
      WanderingBits
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      omg thanks, you saved my playthrough. It's bone collector. 

      Solution: don't use bone collector. It clutters too much anyway and you're better off with increasing the summon limit mods and mods that make raised undead not dissapear after dismiss/death
    6. paskotio971
      paskotio971
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      By don’t use the bone collector perk, do you mean don’t get/unlock the perk?
  4. IDarkieI
    IDarkieI
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    Really a shame this mod effects do not get remove when npcs respawn after a while. Its very annoying to watch zombies populate bandit outposts.
  5. Zdummy1
    Zdummy1
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    using 4.2

    still getting no face rendering issue with a floating mouth
  6. masterbbc
    masterbbc
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    What is the difference between 4.2 and 4.0
  7. Skuldwin
    Skuldwin
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    We need a update for this on Xbox, has invisible corpses
  8. CrithionLoren
    CrithionLoren
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    I think this mod would benefit a lot performance wise and compatibility wise if it was switched to use SPID :)
    1. kamikad3e123
      kamikad3e123
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      bump
    2. i3ncore
      i3ncore
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      bump bump
    3. darksynth0
      darksynth0
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      2022 bump lol
    4. DiscipleDarkfriend
      DiscipleDarkfriend
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      bump
    5. Gwaifuu
      Gwaifuu
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      bump 2022
    6. CrithionLoren
      CrithionLoren
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      A patch has already been made, my dudes.
    7. totzishot
      totzishot
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      Patch doesnt work and hasnt for a long time
    8. KazMiller
      KazMiller
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      It was updated just in september. How comes it doesn't work?
  9. imad0stark
    imad0stark
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    this mod really need an update
  10. CoomAir1111111
    CoomAir1111111
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    I only really test this for my character and did check reanimated enemies. And it does indeed work but for my character, the inside of her head isn’t a skeleton or a draugr. It’s the infamous floating teeth and eyes.

    The mod seems to not have any requirements and I checked SSEdit for any conflicts but to no avail. Is there something wrong?
  11. guigoplaysbr
    guigoplaysbr
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    any way i can deactivate the efects to a single character?