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miken1ke

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miken1ke

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  1. miken1ke
    miken1ke
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    After months of work i bring you guys the first full release of Elder Souls!
    I hope you guys enjoy it and if you do, please remember to endorse!
  2. ShorsStone
    ShorsStone
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    fInitialPowerAttackDelay=0.15  were do i find this, so i canmove it?
    1. TeeDjY
      TeeDjY
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      Skyrim.ini
      Usually in your documents/my games/skyrim special edition
      Or u can use BethINI
    2. ShorsStone
      ShorsStone
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      i apologize is fInitialPowerAttackDelay=0.15 like a file i move to the skyrim.ini?
    3. TeeDjY
      TeeDjY
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      Nop is a line to add under [Controls] in your skyrim.ini
    4. eskoONE
      eskoONE
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      in case you are using mo2 and bethini, i think you need to edit skyrimcustom.ini. i was editing the normal skyrim.ini and nothing would change.

      i made a short gif to showcase it:
  3. BugyCowboy
    BugyCowboy
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    if you have no sound while sprinting with sheathed weapons just delete  mt_sprintforward.hkx files in Meshes\actors\character\DynamicAnimationReplacer\_CustomConditions\1001\male and female 
    and use another mod to change sprint animations till this one is updated 
    but to be fair i like Run Sprint and Jump more so i would still use this even if elder souls get fixed 

    dar or oar actually lets you overwrite the animations without deleting them but i couldn't understand how to use its in game interface 
  4. Varonisisisisis
    Varonisisisisis
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    Hi! Will it work with OAR?
  5. highstrungburrito
    highstrungburrito
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    How do we solve the Bloodskaal Blade puzzle?
    1. Kampgris
      Kampgris
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      You use console commands to equip the skaal blade spells into your hands, thats what i did atleast :D
  6. gabrielrock19
    gabrielrock19
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    This mod includes its own idle animations?
  7. kitehxh
    kitehxh
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    can someone please tell me how do i replace walk and run animation?
    i use it with MCO
    1. gabeavenger
      gabeavenger
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      would appreciate aswell
    2. Kyguy89
      Kyguy89
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      This was used as a base for MCO so if you have MCO apparently you dont need this. So essentially you are using 2 of the same mod which may be causing your issues. Also not 100% sure this mod replaces walk/run animations. I dont use this so couldn't tell you. You may need a separate animation mod. 99% of combat animation mods do not touch the walk run animations

      https://www.nexusmods.com/skyrimspecialedition/mods/51681
      This author's profile has insanely popular walk run replacers. I personally use this one
  8. PoisonCoyote
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    When I have a one handed weapon and shield out, why does my character run with a stiff back like he's got a stick up his butt?   Everything else seems to be working fine, two handed weapons and battle animations look good.  Only issue is when I try to run with a shield and sword drawn.  He runs like Tina from Bob's Burgers.  Any fix or idea what could be wrong?  Or is that just how the mod is?
    1. MetalTortoise88
      MetalTortoise88
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      When you installed MCO, did you check "use elder souls locomotion"? 

      If you did, reinstall and leave it unchecked.

      Nvm just realized this moveset is for SkySA not MCO.
  9. Stankycake
    Stankycake
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    This mod pairs perfectly with Valhalla Combat. So much fun together.
  10. FajriFernanda
    FajriFernanda
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    Hello guys, I need help. I'm trying to install SkySa and Elder Soul pack but both mods not appearing on nemesis. I tried update nemesis engine but still no effect. I installed XPMSE and Nemesis PCEA and it works fine. Also, I think the latest nemesis release is a bit strange, there are missing mods that I need to ticked to such as True Direction Move Headtrack missing from nemesis. Is this ok?
    1. Stankycake
      Stankycake
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      Never had that issue, maybe try uninstalling and reinstalling all mods. If that does not work, try a new profile and install just those mods and see if it works. If it does, you have a conflict with another mod somewhere and will have to trial and error until you find the culprit. I recommend removing 5-10 mods at a time until you find which one it is.
  11. namechooser
    namechooser
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    am mostly satisfied with the animations

    except
     A) i don't see a new animation for 1 Handed sword. i equipped a regular Steel Sword. 
    i swung it once twice three times. a right attack a left attack then an ugly downward attack that actually hits the stone floor. 

    i tried this mod Elder Souls - Sword 2.0 SE - i installed it ran nemesis , the graphics did not show

    B) im getting a different run animation when i have a 1H weapon equipped Right hand and nothing equipped left hand, there is no arm movement its just the legs moving.
    is this supposed to be like this ? that looks like a bug to me.. 
  12. Tailoredapple64
    Tailoredapple64
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    This might be a dumb question but is Valhalla Combat compatible with this mod?
    1. neddardz
      neddardz
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      yes its compatible because this is just an animation mod. you can see the incompatible mods in the valhalla description