Auriel's Weaponry - the Holy Bow Shield and Sword
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Version3.1
- Original File
- Download:
- Manual
57 comments
It's the "lite" version, without external assets for the Bow or the Shield. Perfect for those want to use 4k textures from Oldrims.
In parallel, this "full" version is updated to 3.1 (more powerful weapons), as the lite version.
A Fomod installer offers you the choice for Bow and Shield appareance + the power of Auriel's Weaponry (3 options: “balanced”, “powerful and balanced” or “God Weapons”).
Old Auriel's Sword - xx029BAD
(The Unenchanted) Auriel's Sword - xx00461D
(The Enchanted) Auriel's Sword - xx01FD41
For any mod or console command novices, open the console with the ` key (Or, the key above tab and left of 1) type "player.additem" (remove the open and close quote marks) followed by a space and the above codes, changing out xx for the mod's position in the load order, or its mod index if using Vortex.
Happy vampire slaying.
Nevermind, I found the original for the model you used. If you want to be lore-friednly, maybe change the writing from peter jackson's prop sword from LOTR to ancient snow elf alphabet; since the developers bothered to give us that.
Also, you might want to add to the lore book that it's a saber suited for horseback battles.
Open the mod up in SSEEdit, and go to the "constructible object" tab. Click on "RecipeArmorOldAurielShield" and go to "CNAM - Created Object." Copy what is in that field. Then, paste it into the same field under "TemperOldArmorAurielsShield", and save. The issue here was that the temper recipe was referencing the main Auriel's Shield and not the Old Auriel's Shield.