1 items

File information

Last updated

Original upload

Created by

mm137 and MaskedRPGFan

Uploaded by

MaskedRPGFan

Virus scan

Safe to use

Tags for this mod

66 comments

  1. hacknslash52
    hacknslash52
    • member
    • 5 kudos
    Locked
    Sticky
    The sounds in outdoors and the caves (haven't ventured into dungeons yet) are amazing, but I have noticed that burning embers/fires are really overpowered. I use Audio Overhaul and Immersive Sounds Compendium, have installed per your description, and have noticed the burning/crackling/roaring thing (like a giant bonfire). This is most noticeable in Rimerock Barrow and Leaf Rest (my favorite player home). Even after I turn down ALL of the other sound effects/enhancements it sounds like Leaf Rest is going to burn Riverwood to the ground. If I disable Reverb and Ambiance Overhaul UPDATED ESL v1.6.3 the issue disappears. Just thought you would want to know.Other than that, as someone who has done some crawling around in caves and abandoned buildings, this overhaul rocks!

    My install order - Left Pane Mod Organizer:
    Reverb and Ambiance Overhaul + ELE Patch
    Audio Overhaul for Skyrim SE
    **
    **
    Immersive Sounds - Compendium


    My load order - Right Pane Mod Organizer
    Audio Overhaul Skyrim.esp
    Reverb and Ambience Overhaul - Skyrim.esp
    Immersive Sounds - Compendium.esp
    AOS_ISC_Integration.esp
    **
    **
    ELE_SSE.esp
    **
    **
    RAO-ELE Patch SSE.esp

    Now that all of that is out in the open I was able to resolve the issue by creating a rule in LOOT to load Audio Overhaul Skyrim.esp after Reverb and Ambience Overhaul - Skyrim.esp. Hope that helps anyone experiencing similar issues.

    Thanks again,
    DjK
  2. Zira1251
    Zira1251
    • premium
    • 200 kudos
    What is meant exactly by "100% compatible" with Sounds of Skyrim, when they both overwrite several of the same Acoustic Space, Impact, Cell, and Region records?
    1. GfyfVXew
      GfyfVXew
      • premium
      • 15 kudos
  3. busybobo
    busybobo
    • supporter
    • 5 kudos
    Does this mod fix the audio mixing levels in dwemer ruins? The original mod made dwemer dungeons completely unplayable. It was impossible to hear literally anything over the sounds of the machinery, or god forbid if there was a waterfall, because all you'd hear is the deafening sound of running water that sounds like listening to radio static at full blast.
  4. kanef76233
    kanef76233
    • member
    • 0 kudos
    Hello @MaskedRPGFan,

    LOOT put this mod under USSEP and USMP, is it ok?
    Also, i'm playing with the latest USSEP 4.3.2, your mod needs an update right?

    xoxo
    1. MaskedRPGFan
      MaskedRPGFan
      • premium
      • 2,369 kudos
      Hi

      Yes, after USSEP and USMP.
      I updated it for USSEP 4.3.2.
    2. kanef76233
      kanef76233
      • member
      • 0 kudos
      Hi, wow that was fast, thx !
      Hope i didn't bother you too much ^^
    3. busybobo
      busybobo
      • supporter
      • 5 kudos
      can't delete
  5. hoangdai94
    hoangdai94
    • member
    • 178 kudos
    💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖 
  6. BlazeStryker
    BlazeStryker
    • premium
    • 55 kudos
    Portable Music Player coming out means it's time to ask if RAO will apply to it and music. (Heck, we may need to import the music muting during convo option from Fallout 4)
  7. Petty7
    Petty7
    • member
    • 3 kudos
    I have Skyrim v1.6.640 so I'm stuck to USSEP v4.2.9a, should I update this mod?
    1. MaskedRPGFan
      MaskedRPGFan
      • premium
      • 2,369 kudos
      Give me link to USSEP v4.2.9a, so I can check it.
    2. Petty7
      Petty7
      • member
      • 3 kudos
      There you go -> USSEP v4.2.9a
    3. MaskedRPGFan
      MaskedRPGFan
      • premium
      • 2,369 kudos
      Thank you! You can update it, 1.7.0 is compatible with 4.2.9a
    4. Petty7
      Petty7
      • member
      • 3 kudos
      Good! many thanks to you!
  8. catwhat557
    catwhat557
    • member
    • 0 kudos
    Hello, I use the Hardcore version of elfx, so which patch should I choose
    1. MaskedRPGFan
      MaskedRPGFan
      • premium
      • 2,369 kudos


      Reverb and Ambiance Overhaul - Skyrim.esp
      EnhancedLightsandFX.esp
      ELFX - Hardcore.esp
      RAO - ELFX Patch.esp
    2. catwhat557
      catwhat557
      • member
      • 0 kudos
      Thank you so much!
  9. henryslim
    henryslim
    • premium
    • 5 kudos
    It's not compatible with Npc Audio enhancer. :( 
    I tried but it's not working. But I prefer to keep the realism of your mod than the voices of npc higher.
    A pity that there is no a patch.
  10. seiyalovesguava
    seiyalovesguava
    • member
    • 0 kudos
    LOOT has reported an ITM from the esp today. Should I clean it?
    1. MaskedRPGFan
      MaskedRPGFan
      • premium
      • 2,369 kudos
      Fixed in 1.6.4, thank you for the report
  11. Oyadia
    Oyadia
    • member
    • 4 kudos
    you're the best, thank you for taking the time to update this, it's one of my go-to mods