I know there is a fix for it posted on the "Ultimate" mod page, but installing the "Ultimate" scripts mod sent my Vortex into a purge spiral that led to it trying to delete SKSE. Make sure to read the posts before attempting to install the "Ultimate" mod with Vortex. I'm reverting to this one myself.
toilak, what the hell are you talking about? This mod is correctly included in UOSS. If you mean the Vortex problem with Ultimate then you should've read that mod's comment section. The foolish one is you.
I'm just a casual gamer and don't know anywhere near enough about modding to understand why I had this issue or to suggest a fix, but I had a persistent crash approximately 5 minutes and 20-30 seconds after completing Season Unending (the peace summit at High Hrothgar), and disabling this mod is what finally fixed it.
I determined it was this mod by disabling half my mod list, letting the game run up to the point where I was experiencing the crash to see which half of my mod list was causing it, then repeating the process with the wonky half of the list until I found the responsible mod through the process of elimination.
In my cursory search around the interwebs, I didn't see anyone else with this issue from this mod so I would guess it was due to a conflict with some other mod I was running. That said, if someone else is having the same problem, I hope this comment helps them.
All this said, that was the only issue I had with this mod. I haven't re-enabled it since the Night of Crashes, but it worked like a charm up until that point. I suspect the issue originated with my own ineptitude at creating a stable load order than any kind of issue baked into the mod itself.
632 comments
It's not working
Pls fix.
I determined it was this mod by disabling half my mod list, letting the game run up to the point where I was experiencing the crash to see which half of my mod list was causing it, then repeating the process with the wonky half of the list until I found the responsible mod through the process of elimination.
In my cursory search around the interwebs, I didn't see anyone else with this issue from this mod so I would guess it was due to a conflict with some other mod I was running. That said, if someone else is having the same problem, I hope this comment helps them.
All this said, that was the only issue I had with this mod. I haven't re-enabled it since the Night of Crashes, but it worked like a charm up until that point. I suspect the issue originated with my own ineptitude at creating a stable load order than any kind of issue baked into the mod itself.
- Base Game
- CC Content
- USSEP
- USCCCP
- Vanilla Script (Micro)Optimizations
- USMP
- Navigator - Navmesh Fixes
- all other esms
- esps
- patches
Sattyre really knows what he's talking about so I trust him