Maybe it's due to my load order already being quite heavy, but you should put a notice somewhere in the description that this mod can adversely affect FPS.
I mean that's kind of a no brainer probably, but these days you can get ray-tracing and enb-lighting at pretty much no performance cost, so you never know what will and will not affect frames these days. This one definitely dropped mine significantly, running a 2060S for context.
I agree. I think I overmodded my game before which removed some misty effects overall. Being more careful this time around. Installing this mod has added even more of the effects I've been misting. Ahem, missing. ;)
I get some really over the top fogs in places like the Sleeping Giant Inn that I've never had before. They only float through the building half the way, even if I wanted them there. I could probably just disable them, but I have a feeling I'm going to find these throughout the game. Any way to disable them? They just seem like a smoker's paradise to me. Sleeping Giant 2 EDIT: Any chance of an MCM or something to turn the options off that you don't want? EDIT: Sorry. Should have finished reading the posts first. I grabbed the exterior only version. Thank you.
Thanks. Really great mod, a must-be in load order.
Just one request if it's possible - make a version that has custom folder paths for the textures (with separate textures for interior and exterior), this way it won't overwrite vanilla textures that are used in many other mods. ( I know, I could delete the textures, but I hope to play with my own custom textures, maybe make the interior textures more subtle ect.)
as many people said before. It's really interesting mod and looks pretty amazing in some places, but... it looks awful in cities, interiors, the fog/smoke is all over the place and it's too thick. If u removed that or made it less visible it would be awesome. Im not gonna use it for now, looking for the future updates tho :)
So, Dabeasttv367 has graciously allowed an exteriors version to be posted here. The one interior represented is Helgen Keep, with only mist and blood FX. Don't forget to endorse both pages! Cheers, ~GMF~
Haven't noticed any and I use Vivid weathers to and its a bit of a Particles effects monster, I have [Paticles] set to 8000 if you do get a bit of a drop off you can just set it lower 6000, 4550 & 3000 should keep things steady and you can still use this at the same time.
[Particles] iMaxDesired=8000 in the SkyrimPrefs.ini.
78 comments
Edit: Semi-Full version released, all regions finished, more features yet to come
I mean that's kind of a no brainer probably, but these days you can get ray-tracing and enb-lighting at pretty much no performance cost, so you never know what will and will not affect frames these days. This one definitely dropped mine significantly, running a 2060S for context.
Sleeping Giant
2
EDIT: Any chance of an MCM or something to turn the options off that you don't want?
EDIT: Sorry. Should have finished reading the posts first. I grabbed the exterior only version. Thank you.
Just one request if it's possible - make a version that has custom folder paths for the textures (with separate textures for interior and exterior), this way it won't overwrite vanilla textures that are used in many other mods. ( I know, I could delete the textures, but I hope to play with my own custom textures, maybe make the interior textures more subtle ect.)
The one interior represented is Helgen Keep, with only mist and blood FX.
Don't forget to endorse both pages!
Cheers,
~GMF~
[Particles]
iMaxDesired=8000 in the SkyrimPrefs.ini.