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Robin959

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Robin959

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496 comments

  1. Robin959
    Robin959
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    Locked
    Sticky
    Q: I want to unlock Class X can I do that via the console?
    A:You can use:
    setpqv R959Class*AddClassnameHere* possible true
    setpqv R959Class*AddClassnameHere* locked false

    Q: Can I add a Class Level via Console?
    A:You can use:
    set R959Classes*AddClassnameHere*lvl to *AddNumberHere*
    Afterwards press the Update Button in the MCM.
  2. Cristian9a30432
    Cristian9a30432
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    Might I ask for anyone that knows how to use the commands from this mod to give me the command to level up the warrior class.
    I tried with the commands that the author gave but I am either to dumb to put them how they should be or they don't work for some reason.

    Please do not give me the command format to level up a class, I want to see a true example for the warrior class to have a good example for all of them.
    1. conantin
      conantin
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      set R959Classeswarriorlvl to 5
      I just used that in my game.
  3. Cemocanxxddxx
    Cemocanxxddxx
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    I wonder if there is a way to add respeccing to this mod, or maybe there is one that I don't know?
    1. CluelessCourier
      CluelessCourier
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      You'd have to use console commands to reset the class levels to 0. Someone correct me if I'm wrong.
      Type: help "r959" (if you have console command filters enabled, add 3)
      Look up the global values.
      Then type: "set [class global value] to 0"
      They're a bit lengthy so I recommend Easy Console Commands to just click them.

      So let's say you want to set Commoner back. You'd search up the global value for it (suppose it's r959_classcommoner but it's actually much more convoluted)
      Then type "set r959_classcommoner to 0"

      Mind you, once a class is unlocked, it's forever unlocked. So setting class levels to 0 won't lock them back.
  4. Jackthedullboy7808
    Jackthedullboy7808
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    Player.removeperk FE059A6A to remove the Scamp.
    1. ArtyMiss
      ArtyMiss
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      Thanks!
    2. BlyZeraz
      BlyZeraz
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      Doesn't work
    3. ExodiaNecross
      ExodiaNecross
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      It's FE069A6A.
      Not FE059A6A.
    4. SnowRevol
      SnowRevol
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      the exact code will slighly change based on everyones Mod List. best bet if to use 'help "scamp" 4' to find anything with scamp in name look for perks and find what your personal modlist code is for the perk
  5. DBxv2gameplays
    DBxv2gameplays
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    Please help us remove scamp perk, the scamp does absolutely nothing, its useless! and the BREATHING omg the f'ing breathing!!!! im gonna lose my mind.
    Edit: I DID IT, here's the sauce gang.

    Spoiler:  
    Show

    important: Right-click "Set of skills" and create a backup. (use the filter to search for "set of skills" quickly)
    Open SSEEdit with your mod-manager, via drop-menu top right corner of MO2 
    skip-if you-have-SSEEDIT set up-(if you dont have SSEEDIT, download/install SSEEdit then open MO2 top right cornerdop-menu, edit, add+, open file location of SSEEdit add the launcher, not x64bit)

    within SSEEdit, on the drop menu that has multiple check-boxes
     
    right-click and "select none", then use the search bar up-top, type "Classes",
     
    this is the mod you need to select, check the box, at the bottom of SSEEdit click "ok".

    let it finish loading, select the "classes.esp" then select "magic effect"

    locate "resummoning scamp" and right-click it then select "remove"

    select "quest" locate scamp and remove it.

    Done. 
    1. Probables
      Probables
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      Thanks man, trying it now.

      Btw resummoning FE000A68 and the quest FE000A65.
      ### note: DO NOT remove everything that has scamp in it! Yeah i'm a dumbass, game crashes if u do that. but if u do, ssedit does backups ###

      yeah, i hate that little s#*! lol.

      ####note: this made the game not crash, but its just black screens for eternity for me. and breaks mouse. idk.
  6. BlyZeraz
    BlyZeraz
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    Please, I am begging you to let us toggle the scamp off. It's not useful and annoying beyond belief
    1. DBxv2gameplays
      DBxv2gameplays
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      read my comment gng.
  7. Andauril
    Andauril
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    How does the skill gain work? Does it give you level ups in the skill or is it a fortify skill effect? 
    1. valdacil
      valdacil
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      If I read it correctly, the classes grant their bonus like Commoner (All regen +1% per level. At 5, Health/Magicka/Stamina +10 each), but the skills in question are XP gain for said skills.  So there isn't a Fortify Skill effect or skill bonus.  It is bonus XP gain for the class skills.
  8. pnut
    pnut
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    Had an issue with the console command but it turns out I'm an idiot. Thanks for the great mod.
  9. Murderouslady
    Murderouslady
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    enchanter clss wont unlock, console says script not compiled
  10. MasterAskarus
    MasterAskarus
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    I love this. Such a great mod. Especially since it allows me to increase my summon limit in a balanced and immersive manner.

    The only tiny little fripe I have is that the EXP bonus does not affect me when using Experience and Static Skill Leveling. It's a minor issue however.
    This is the best class progression mod out there and the perfect companion to my starting classes :)
  11. Cristian9a30432
    Cristian9a30432
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    Does anyone know how to make the community classes work.
    I have the priest one but even when I reach mastery no other priest tree class is opened, I have all the mods required and I have pressed the update button in mcm.

    So I have tried something else. If you use a mod like Skyrim Unbound, you probably keep a save file with all the right mcm settings (like I do), well if the "world" was made before downloading this mod with the community packs, well the community packs will not work. So you can't add this mod mid game and use the community packs (the base mod is still working properly even mid game, just the packs have problems) and you need to make an entirely new world for it to work.
    I was dumb but well now I started a new world.