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MaskedRPGFan

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MaskedRPGFan

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124 comments

  1. MaskedRPGFan
    MaskedRPGFan
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    Please use this topic to pick mods you want me to patch.

    If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work.
    Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.
  2. manyaranman
    manyaranman
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    If you using Proteus the nio setting is saved on the Proteus file and made this mod seems not working. It happen to me 😂😂😂.
    1. blackputty
      blackputty
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      Same. Did you experience menu and trap activation lag after that?
  3. ff7legend
    ff7legend
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    Is this compatible with XPMSSE 5.06?
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes
    2. ff7legend
      ff7legend
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      Thank you.
  4. netbadass
    netbadass
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    XPMSSE MCM Menu Image Replacer i assume this is fully incompatable. Would you confirm or make a patch or make the source script avalable thnx for your time :)
    1. MaskedRPGFan
      MaskedRPGFan
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      Bro you failed to read first info from file :D
  5. Stankycake
    Stankycake
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    For anyone wondering, it would seem this mod still works out of the box with the new version of XP32. It even still imported my settings on a new install of XP32 5.03 and I did not have to go through the settings again. So far so good.
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes, MCM is still the same as 4.8, so it works for any version up.
    2. WallRockTree
      WallRockTree
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      Hi friend!

      If I am understanding it, there may have been yet another update to XP32 Maximum Skeleton Special Extended - XPMSSE a few hours after you posted this - to version 5.04.

      I assume it is STILL OK, though.
    3. MaskedRPGFan
      MaskedRPGFan
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      Hi :)

      MCM did not change, so yes :)
    4. Tetrol88
      Tetrol88
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      and 5.05 now...
    5. MaskedRPGFan
      MaskedRPGFan
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      MCM is the same :)
    6. legened999
      legened999
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      Appreciate the update to the file description to 5.05, even though there was never an update needed :D
    7. MaskedRPGFan
      MaskedRPGFan
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      MCM is the same since 4.8. Nothing changed till 5.05.
    8. legened999
      legened999
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      Yh sorry, I meant thanks for updating the info about version
  6. InsaneGizzardSauce
    InsaneGizzardSauce
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    FYI, a new version of xp32 just dropped. Current version (as of 2023-08-18) is 5.03.
    1. MaskedRPGFan
      MaskedRPGFan
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      Thank you, from log I can see that MCM do not have any changes.
    2. InsaneGizzardSauce
      InsaneGizzardSauce
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      I wasn't sure because the xp32 update allows you to install different packages depending on your choices (basic, extended, etc).
    3. MaskedRPGFan
      MaskedRPGFan
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      No problem, thanks to you, I updated info about version
    4. InsaneGizzardSauce
      InsaneGizzardSauce
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      Groovtama seems to have been dormant for a long time, but re-opened comments and launched new versions this week. Maybe this is all we'll get for a while, or he might still drop new versions soon. We'll find out soon enough.
  7. Lysril
    Lysril
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    Install order:
    XPMSSE
    Weapon Styles Uncloaked
    Fixed Scripts.
    Nemesis - Papyrus Stack Fix
    Settings Loader

    Thanks for including this, was pretty confused on what to load.
  8. Stankycake
    Stankycake
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    This mod is a down right life saver. Thank you so much for making this. I wonder how many hours I have spent setting XP32 up? I would guess many! Now I never have to again.
  9. beebophuckleberry
    beebophuckleberry
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    Anyway to patch this with No FNIS.esp?
  10. 0CLOUD0
    0CLOUD0
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    Just wanted to give my thanks appreciated
  11. HamsterSensei12
    HamsterSensei12
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    Following the load order from this mod's description, the only file (XPMSEMCM.pex) is overwritten by the Papyrus Stack Fix. I'm guessing that's not intentional?
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes, this script was added in the last version, when I described the order of installation, it was not yet there. You need to hide it or remove it (Moreover, this file has MCM bugs left over from the base mod).
    2. HamsterSensei12
      HamsterSensei12
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      Ok. Thanks! :)

      Edit: Can't we simply load your settings loader after the stack fix?
    3. MaskedRPGFan
      MaskedRPGFan
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      You are right, I fixed load order in the description