Please follow the steps in the Troubleshooting Guide if you are having any problems with Last Seed.
The steps in this guide cover the bare minimum information I need to diagnose and fix problems. As such, if you don't follow the guide then I may not be able to help with any issues you may face.
Food Spoilage and Legacy of the Dragonborn
Food items that are stored in LotD's Craftloot Containers will not spoil, and placing too many food items in those containers can cause performance issues with the Spoilage System. As such, it is recommended that you disable Craftloot sorting for Raw Food, Cooked Food and Alcohol. You can find these settings on the Craftloot page of the LotD Settings MCM.
So... Last Seed Vitality: Weakened reduces attack speed by 10%. However it made my attacks much faster. I think, and this is after a quick look through my load order, that it's not playing nice with the mod Requiem - A Roleplaying Overhaul. Since that's the only mod I have that messes with attack speed or anything similar. Thought I should mention the issue. Last Seed's status of Vitality: Weakened reduces attack speed by 10% and currently seems to cause an incompatibility with Requiem - A Roleplaying Overhaul mod, increasing attack speed rather than reducing it.
In all likelihood you need Comprehensive Attack Rate Patch which includes a comprehensive fix for various attack speeds. I've added a patch for CARP and Last Seed here - you may still need a separate Requiem patch for attack speeds however.
Anyone got a patch for Requiem v6? The description of this mod mentions native compatibility with it but in v6, food was overhauled so I assume a patch is needed and I'm ignorant in the ways of creating one myself. I'd be eternally grateful...
A patch is definitely needed. I manually forwarded most of the changes into my personal conflict resolution patches (which was tedious at best and a hot mess not suitable for public distribution).
Hopefully the official Last Seed patch will eventually be updated. The pattern seems to be that we hear nothing for a long time then when hope is almost lost -- boom, a big Last Seed update will drop.
so i have a problem.. i HAD survival mode on and then installed this and it bugged out my food not letting me feed the survival mode hunger, i went back some saves where it dinit have the mod enabled and then fixed my survival needs and then disabled it and enabled your mod, however, im still being effected by survival mode hunger with it disabled and all survival mods that were with it are deleted. what do i do..? do i need to start a new save or is there a file i can mess with to trick it into giving it the thumbs up?
Have a couple questions if I may. "If Frostfall is installed, your Exposure level will also impact your Vitality. If you have Bathing in Skyrim or Keep it Clean installed, your cleanliness level will also have a small impact on your Vitality." Will this also include super simple bathing? And will the wells in towns in work (I am assuming they give water like in Ineed) with open cities?
You can check the compatibility script to see wich mods are adapted. It looks like only dirt and blood, keep it clean and the old bathing in skyrim (not the renewed one) are checked.
does the eating animations and sounds native compatibility also apply to followers? As in does the animobject actually change depending on what they consumed from the inventory?
Although I'm having an issue regarding cannibalism: crouching and selecting a dead NPC goes straight to looting without giving me the option to eat it, even though I checked the cannibalism box in the MCM
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The steps in this guide cover the bare minimum information I need to diagnose and fix problems. As such, if you don't follow the guide then I may not be able to help with any issues you may face.
Food items that are stored in LotD's Craftloot Containers will not spoil, and placing too many food items in those containers can cause performance issues with the Spoilage System. As such, it is recommended that you disable Craftloot sorting for Raw Food, Cooked Food and Alcohol. You can find these settings on the Craftloot page of the LotD Settings MCM.
I think, and this is after a quick look through my load order, that it's not playing nice with the mod Requiem - A Roleplaying Overhaul.
Since that's the only mod I have that messes with attack speed or anything similar.
Thought I should mention the issue.
Last Seed's status of Vitality: Weakened reduces attack speed by 10% and currently seems to cause an incompatibility with Requiem - A Roleplaying Overhaul mod, increasing attack speed rather than reducing it.
Hopefully the official Last Seed patch will eventually be updated. The pattern seems to be that we hear nothing for a long time then when hope is almost lost -- boom, a big Last Seed update will drop.
"If Frostfall is installed, your Exposure level will also impact your Vitality. If you have Bathing in Skyrim or Keep it Clean installed, your cleanliness level will also have a small impact on your Vitality." Will this also include super simple bathing?
And will the wells in towns in work (I am assuming they give water like in Ineed) with open cities?
Although I'm having an issue regarding cannibalism: crouching and selecting a dead NPC goes straight to looting without giving me the option to eat it, even though I checked the cannibalism box in the MCM
Is this a bug or am I doing something wrong ?