
- All games
- Skyrim Special Edition
- Mods
- Cities, Towns, Villages, and Hamlets
- Cities of the North - Falkreath
Cities of the North - Falkreath
-
Endorsements
-
Unique DLs677,130
-
Total DLs3,509,436
-
Total views1,122,491
-
Version1.3
- Download:
- Manual
File information
Last updated
Original upload
Created by
JPSteel2Uploaded by
JPSteel2Virus scan
Safe to use
Current section
About this mod
A new set of unique buildings for the capital of Falkreath Hold.
- Requirements
-
Nexus requirements
Mod name Notes Unofficial Skyrim Special Edition Patch Mods requiring this file
- Permissions and credits
-
Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission or crediting me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
PhysicsFish for Climbable Ladder SE (https://www.nexusmods.com/skyrimspecialedition/mods/25999)
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
-
Translations
- Ukrainian
- Turkish
- Spanish
- Russian
- Portuguese
- Mandarin
- Italian
- German
- French
-
Translations available on the Nexus
Language Name French Author:JPSteel2 Cities of the North - Falkreath - French German Author:TBM Studios Cities of the North - Falkreath - German Translation Italian Author:Ciccigomma Cities of the North - Falkreath - TRADUZIONE ITALIANA - SKI Mandarin Author:FirstAstor Cities of the North - Falkreath(CHS) Portuguese Author:OMensageiro637 Cities of the North - Falkreath PTBR Russian Author:iJetoxGod Cities of the North - Falkreath - Russian Translation Russian Author:Dalarin Cities of the North - Falkreath RU Russian Author:GrammKA COTN - Falkreath - Russian Translation Spanish Author:Gonzy42 (Actualizado 1.3) Cities of the North Falkreath - Spanish (Con Parches) Spanish Author:eslizon Cities of the North - Falkreath - Spanish Translation Turkish Author:0912AE1209 Cities of the North - Falkreath - Turkish Translation Turkish Author:Original mod creator- Czasior Cities of the North Falkreath and Patch Collection - Turkish Translation Ukrainian Author:Yaroslav Kozlan Cities of the North - Falkreath - Ukrainian translation - Changelogs
-
-
Version 1.3
- Tons of navmesh cleaning and optimization
- Clean out ITPOs
- Updated LCTN Records
- Ownership tweaks
-
Version 1.2
- Fixed ownership of exterior clutter and horses
- Fixed jarl's quests not starting
- Fixed two floating barrel near the guards barracks
- Added missing navmesh outside dead man's drink
- Fixed longhouse's interior meshes (InstantKor)
- Fixed tangent space for _house01
-
Version 1.1.1
- Fixed tangent spaces and normals for _arch, _chimney_ext, _house02_base and _house02_porch
- Added missing BSKFlag to _chimney_ext
- Fixed holes in _longhouse_int_02_bot02
- Cleaned plugin with xEdit
- Partitioned interior meshes to prevent light flickering (by InstantKor)
-
Version 1.1
- Miscellaneous landscape fixes
- COC marker added in Jarl's longhouse
- Fixed flipped weapons on racks
- Repositioned a lean marker near the hall of the dead
- Moved two workbenches + one basket for compatibility with renthal's workbench
- Created a new chimney mesh and added it to the inn
- Moved a dragon marker from Dengeir's Hall to Valdr's house
- Removed three wild edits related to White Ridge Barrow and Amulet of Arkay
- Valdr will now sandbox in Dead Man's Drink during the day
- Valdr's AI set to unagressive so he doesn't attack goats on sight
-



Cities of the North is my project to create a custom tileset for each of the four minor cities : Dawnstar, Morthal, Falkreath and Winterhold. There are more than enough overhauls for these on the Nexus, but I've never felt like each of these cities was truly unique. The difference between these four and the five major ones is simple : unique architecture. Solitude, Whiterun, Riften, Windhelm and Markarth each have a strong visual identity and you immediately know whether you are in the Reach or the Rift just by looking at the buildings. I wanted to do the same for the hold capitals that were only made of farmhouses and thus had no real identity independently of which overhaul you used. This project aims to stay close to vanilla and be as compatible as possible. The idea is that you can use any of you favourite overhauls (or combination of), install this mod with the necessary patch, and give this unique architecture style to the version of the city you prefer. I hope this project brings you this little something that was missing in your cities. Enjoy !
Showcase by ArcticScrolls
Showcase by Heavy Burns

* New unique model for every building in Falkreath *
* New interiors matching the buildings *
* Completely navmeshed (no auto-generation) *
* LOD has been completely generated for the area *
* The Jarl's longhouse music has been changed to match the major cities' ones *
* A total of 8 new interiors, including homes for Kust and Valdr *
It is recommended to install this mod on a new save, otherwise some objects may not be placed correctly in the interiors. If
you have not entered Falkreath's houses in your playthrough yet, you can install it on your current save.
I recommend using DynDOLOD if you intend to combine this mod with a Falkreath overhaul. I have included the necessary models in the BSA archive so DynDOLOD can use them when generating LOD for your load order.
For an alternative look and updated meshes, check out Skyfall's COTN Falkreath Reshaped

Compatibility patches can be found on the dedicated Patch Collection, featuring a vast choice of patches for the most popular mods.
Mods compatible out-of-the-box :
CoMAP - Common Marker Addon Project<- features custom markers for COTN
Missives
The Falkreath Hauntings
The Gray Cowl of Nocturnal
Moonpath to Elsweyr
Point the Way
Carriage and Ferry Travel Overhaul
Alternate Perspective
Sepolcri
COTN Falkreath Patch Collection -> CLICK HERE
eFPS Patch -> CLICK HERE
Outlaws Refuges Patch -> CLICK HERE

I've uploaded the loose files to be used as a modder's resource. Feel free to use it for anything you want as long as it's free, credits are not mandatory but always appreciated. You can also improve my models if you feel like it. Anyway, I'm looking forward to see what you will produce with these assets, cheers !

Credits go to PhysicsFish for their great Climbable Ladders resource
A huge thanks to Jelidity for the custom doors add-on
A special thanks goes to Janquel, Czasior, ra2phoenix and InstantKor who were of precious help during these last days of tweaking and bugfixing ! They not only offered precious advice and feedback, but also produced an astonishing quantity of compatibility patches for you to download
Finally, a huge thanks to my patrons for their incredible support. You guys rock !