I've uploaded the first public build of Fertility Adventures Redux to my Patreon (yes, it's free). Hope I haven't kept you guys waiting too long. Enjoy.
SDA's page says no, but no details as to how. AA is supposedly incompatible, but not really, as it just uses vanilla Serana's voice for the quests. No clue if this is the case between FA & SDA or not.
I use this with SDA together. The only issue is that the lines from this mod will be done in Serana's vanilla voice type, just as in AA as someone mentioned. but if you can get past that then there's technically no problem
I have faced one issue while using SDA and this mod together, when Grandma Valerica quest starts, this mod AI takes over SDA's so SDA romance quests will start but won't progress but once you meet Valerica to tell her news, then SDA quests progress properly. So complete Fertility mode quest as soon as possible before doing SDA quests.
It works together but the safe phase to get Serana Pregnant is until she wants to talk with Valerica and tell her that Harkon is dead so Valerica can safe back to her balcony (SDA quest) and also don't bring other follower that can auto teleport to you when talking to Valerica during Serana Fertility Adventure quest (high chance quest won't progress) tell them to wait and also after getting Letter from Valeria to talk again Immediately go see Her, don't do any quest (have chance quest won't progress).
So.... I've been doing a fresh install using The Method, which means checking my setup with xEdit's VeryQuickShowConflicts each time I add a new mod and resolving those conflicts before moving on to the next. (I highly recommend The Method for anyone wanting a stable, rock-solid install, if you have the patience for it.)
So - No conflicts, doing good. I install Fertility Adventures Redux from the Patreon post pinned above, put it in what seems like a good spot in my load order, open up xEdit - and see a swath of red conflict alerts. Apparently this mod has several conflicts with Unique Region Names, and one Riften-related conflict with Realistic Water Two. (Also, there's apparently a test record left over in there, labeled "AAADeleteWhenDoneTestJeremy" - it conflicts with Dawnguard.esm, of all things.) See the screenshot below.
Easy enough to patch, and I'm looking forward to trying it out - but people should probably be aware to check the mod in xEdit when installing it. I'm curious why there are any worldspace edits in here at all?
I need help. I have installed this and Fertility Mode, however I can not see an option in the MCM menu to turn on the Menstruation widget. Am I supposed to be seeing only the FM+ MCM menu or am I supposed to have access to both? I want to use the widget.
Aelas Quest "The Hunting Grounds" has started and I should meet her at some camp but the camp is not marked on my map and Aela doesn't leave Jorrvaskr. Quest stage is 20 right now, next stage would be 25 at which point we should already be at that camp. Any ideas on how to solve this? Where is this mysterious camp, so I could teleport her there and advance form that point?
The plot of this mod is well written. I think it is one of the best plot-written mods in Skyrim. Because it is consistent with the legend and is of great significance, it brings good endings to many characters. I think it should be recommended more widely. In fact, I have privately completed the Chinese localization of this mod. If the author agrees, I will share it with others and upload it to Nexus.
I'm currently doing the Grandma Valerica quest trying to find that ebony dagger. It's not marked on my map so idk where to look for it. Is there a set location or is it in some random cave?
This quest seems to have issues for some people but can never replicate them in my own game. Try using set stage 60 on fma_seranastoryquest, that will make the game think you have the dagger/
You'd enter the command in-game, not MO2. Press the tilde key (this key ` ) and a black bar should appear for you to type in. Type "setstage fma_seranastoryquest01 60" and hit enter. This command will skip the bugged part of the quest.
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I've uploaded the first public build of Fertility Adventures Redux to my Patreon (yes, it's free). Hope I haven't kept you guys waiting too long. Enjoy.
https://www.patreon.com/posts/fertility-redux-110991111
So - No conflicts, doing good. I install Fertility Adventures Redux from the Patreon post pinned above, put it in what seems like a good spot in my load order, open up xEdit - and see a swath of red conflict alerts. Apparently this mod has several conflicts with Unique Region Names, and one Riften-related conflict with Realistic Water Two. (Also, there's apparently a test record left over in there, labeled "AAADeleteWhenDoneTestJeremy" - it conflicts with Dawnguard.esm, of all things.) See the screenshot below.
Easy enough to patch, and I'm looking forward to trying it out - but people should probably be aware to check the mod in xEdit when installing it. I'm curious why there are any worldspace edits in here at all?
No longer necessary for RS children compatibility, but you might think they look better with this.
Ok What? What exactly does this do?
Quest stage is 20 right now, next stage would be 25 at which point we should already be at that camp.
Any ideas on how to solve this?
Where is this mysterious camp, so I could teleport her there and advance form that point?
edit: nvm game bugged during marriage set relatonship to 0