Hi, I am working with qwertypol012 on getting this mod updated and some of the bugs fixed. I have never worked with papyrus scripting or creation kit before, so this is a learning curve for me.
I am currently trying to fix the armor being un-equipped after transformation, as imo this is one of the more important issues. After that, I will look into the charged jump glitch as well, also see about the constant blur effect after zodds transformation. I would like to see about changing the base berserk armor model as well.
I have a lot of ideas and plans I would like to implement with qwerty's permission of course as this is still his mod
Please be patient with me as I learn all this stuff and don't bother qwerty (I do that enough as is) however if you do find any other bugs or have any suggestions and pointer please do let me know.
Thank you, and thank you qwerty for allowing me to help work on this awesome ass mod.
IMPORTANT NOTICE (26/10/2023): The mod has been updated to version 3.0.0. A new game or a clean save file is (most likely) required. Follow the installation and updating instructions. Read the changelog to see what's changed in this version. Read the description page to be updated with many things which are available in this version.
TIPS: A quick way to remove the bosses blur effect (if you still experience it), you can simply open the console and type: sisme 0 (Thanks to Brownbrix who mentioned it)
If the MCM menu is not showing/not fully loaded, please wait a few minutes and try again. It can take a while to appear the first time you install the mod, especially if you are starting a new game with hundreds of mods that are all trying to load at once.
Alternatively, you can try the following console command:
setstage ski_configmanagerinstance 1
Then exit the console, give it like 1 or 2 seconds and go again to the MCM menu
Love this mod! I have a question regarding the armor part. Is there a way to use an armor that is not mentioned in the patch section (as in, using a custom armor)? Is there a way i can replace the mesh files in the mod to replace it with a custom armor mod? That would be a pretty cool feature. Thanks!
Hi, somewhat of a problem for me. I can't seem to get the armor off of me. It's completely stuck to my body. And even if I managed to take it off, I still got the head piece on and the supress magic on.
Is it a bugged or some kind? I would really like to know how I can fix it.
I absolutely love this mod, it adds everything that I was looking for into a berserker armor mod. The only issue I have with it is that the aftermath effects worked the first time I transformed, and after that they never activated post transformation. Another thing is that I can't get lose control to activate, and when I use the spell it just does a pretty much regular transformation. If anyone has a solution I would love to hear it. Also, how do I use the explosion jump? I hold down my sprint key (alt) and then nothing seems to happen, if i hold it for too long it says I don't have enough stamina, and each of the charge levels dont seem to do anything as well.
does ANYONE know how to beat the GatsuRoom boss on Legendary Hardcore because i have Daedric fully upgraded smithing alchemy and enchanting loop and fully upgraded Stalhrim weapons with the frost+chaos enchantments, infinite fully recharged potions full dragon aspect and ebonyflesh and im STILL getting my level 150 ass handed to me
Great mod, downloaded it a couple of years ago. Is there any way to separate the Beast moveset and just make it a spell? It would simply things that way.
Is this mod compatible with Lorerim? I'm new at modding or even installing mods. I gave it a go, I saw the MDM option, proceeded to put on the armor, but it just made me invisible. All I could see was a floating head. And if it is compatible, while installing, do I go with the vanilla armor option or the alternative? I would love for this to work out. I use MO2 any extra steps I need to take?
I love this, but sometimes the armor chestpiece will be locked onto the player after a transformation. I can console command, remove item then re-add it, but that's less than ideal, obviously.
Has anyone found a better fix, or have an idea of what's causing this?
Hello! This is a great mod, but it made the jump height permanently high and I can't change armor even when I uninstall the mod. Does anyone experience the same issue?
955 comments
I am currently trying to fix the armor being un-equipped after transformation, as imo this is one of the more important issues. After that, I will look into the charged jump glitch as well, also see about the constant blur effect after zodds transformation. I would like to see about changing the base berserk armor model as well.I have a lot of ideas and plans I would like to implement with qwerty's permission of course as this is still his mod
Please be patient with me as I learn all this stuff and don't bother qwerty (I do that enough as is) however if you do find any other bugs or have any suggestions and pointer please do let me know.
Thank you, and thank you qwerty for allowing me to help work on this awesome ass mod.
The mod has been updated to version 3.0.0. A new game or a clean save file is (most likely) required. Follow the installation and updating instructions. Read the changelog to see what's changed in this version. Read the description page to be updated with many things which are available in this version.
(Thanks to Brownbrix who mentioned it)
Alternatively, you can try the following console command:
Is it a bugged or some kind? I would really like to know how I can fix it.
Also, how do I use the explosion jump? I hold down my sprint key (alt) and then nothing seems to happen, if i hold it for too long it says I don't have enough stamina, and each of the charge levels dont seem to do anything as well.
any extra steps I need to take?
Has anyone found a better fix, or have an idea of what's causing this?