File information

Last updated

Original upload

Created by

uranreactor

Uploaded by

uranreactor

Virus scan

Safe to use

240 comments

  1. VirtualLich
    VirtualLich
    • member
    • 7 kudos
    Locked
    Sticky
    For those who have problems with squished menus (including SkyUI AIO Survival - SAS)

    Simply install:
    Widescreen Scale Removed for 1-6-1130 and higher
  2. Kiandarius
    Kiandarius
    • supporter
    • 2 kudos
    How come after you select a dialogue option the text kind of "shifts" a couple cm for a split second, it creates like a ghosting effect. Anyone else experiencing this? Looks a bit off.
    1. liuyanbo7
      liuyanbo7
      • member
      • 0 kudos
      +1
  3. jepstef
    jepstef
    • member
    • 0 kudos
    For a mod with ''Convenient'' in it's name, it's very not Convenient to have to edit a .txt document.
    Why not make it a MCM?
    1. skillmaster9
      skillmaster9
      • premium
      • 1 kudos
      Bruh.
    2. CrisChure
      CrisChure
      • member
      • 0 kudos
      Because it's a one-time config. Why would you go rearranging it mid-game? Is it that inconvenient for you to have to config it on a non-MCM interface?
    3. Br8tus
      Br8tus
      • member
      • 17 kudos
      Considering MCM menus have a hard limit on how many can be displayed at once, as I found out recently, I'll say the .txt file is very convenient. I appreciate the mod, as is.
  4. YuriSuD
    YuriSuD
    • member
    • 1 kudos
    does it need patch with DBVO ?
    1. Xolaa
      Xolaa
      • member
      • 0 kudos
      yes, they already have a patch over there
  5. CotaEvandro
    CotaEvandro
    • member
    • 0 kudos
    Anyway to remove black borders at bottom and top of the screen?
    https://imgur.com/a/mQBlWFh
  6. JackNotLantern
    JackNotLantern
    • member
    • 0 kudos
    Does anyone have a config that the position of all dialog elements is identical to vanilla?: npc name, topics position, subtitles etc. I don't want to change the look, just improve the controlls.

    Also, is there a way to change npc name color? it's darker with this mod
    1. golivie
      golivie
      • premium
      • 66 kudos
      These are my settings using the main file (Vanilla look) and on a 16:9 screen, it looks really close to vanilla. I did try them with the "Nordic UI look" one as well, and it also works.
      Spoiler:  
      Show
      bHideName = false
      bHideExitButton = false
      bHideNumbers = false
      bHideTopics = false
      bRightSidedList = true
      fTopicsXOffset = -118
      fTopicsYOffset = -150
      fNameXOffset = 10
      fNameYOffset = -438
      fSubtitlesXOffset = 0
      fSubtitlesYOffset = 0
      iSubtitlesFontSize = 22
      iTopicsFontSize = 24
      iNameFontSize = 20
      sNewTopicColorSel = 0xFFFFFF
      sOldTopicColorSel = 0x606060
      sNewTopicColorUnsel = 0xFFFFFF
      sOldTopicColorUnsel = 0x606060
      fUnselTopicAlpha = 60


      Imgsli for comparison.
  7. OrionPax1303
    OrionPax1303
    • member
    • 0 kudos
    How do I pick which side of the screen the dialogue options appear 
    1. uranreactor
      uranreactor
      • premium
      • 836 kudos
      In dialoguemenu.txt file: 
      bRightSidedList (default false): stick the topics list to the right side of the screen (by default the topics list is sticked to the left sreen border).
      So true for right-sided topics list, false for left-sided. 
  8. EzequielBE
    EzequielBE
    • supporter
    • 5 kudos
    Is it somehow possible to prevent the hotekeys used from triggering favorite items?

    I have a bow bound to numpad 1, a torch to 4 and a potion to 5. When selecting dialogue option 1, it will draw/sheathe my bow, whens electing option 4 it'll toggle the torch and well.. option 5, you know...

    Would be nice if favorites could be 'blocked' or excluded while in dialogue. Anyone know of a way?
    1. LeavingUndad
      LeavingUndad
      • member
      • 20 kudos
      +1
  9. KnightOfAzure
    KnightOfAzure
    • member
    • 0 kudos
    For those having the issue where the menus appear extremely narrow: it is very likely related to the support added for additional extra wide resolutions in the latest Skyrim patch.

    Should you want to try to resolve it yourself, while we wait for the mod author to update the mod, read the latest comments of YeggHa on https://www.nexusmods.com/skyrimspecialedition/mods/17601?tab=posts.
    1. Br0nXMainStr33t
      Br0nXMainStr33t
      • premium
      • 0 kudos
      thanks :) found it
    2. haloufe007
      haloufe007
      • member
      • 3 kudos
      thanks for the solution.
      my interface became beautiful again
    3. DarthVedda
      DarthVedda
      • premium
      • 11 kudos
      I want to try YeggHa's hack, but I'm low-key terrified that it will break a bunch of other stuff.  I spent 13 days after theat stupid update fixing my Skyrim, and I really don't want to have to go through all that again. 

      Can anyone confirm that this is safe-ish to use?
    4. gianner
      gianner
      • supporter
      • 0 kudos
      It's safe and it works. You can always make a backup of dialoguemenu.swf if you want to before trying to edit it.
      Because I'm using subtitles, I also had to realign them because the edit made them appear almost off screen to the right. A simple edit in dialoguemenu.txt of the fSubtitlesXOffset value from 0 to -650 fixed it for me (not sure if it matters, but I'm on 1440p).
    5. rknuts18
      rknuts18
      • premium
      • 0 kudos
      Todd does it again
    6. rknuts18
      rknuts18
      • premium
      • 0 kudos
      So now my subtitles are moved over to the corner of the screen, I'm assuming that's because of this fix

      FIX FOR OFFSCREEN SUBTITLES
      In the dialoguemenu.txt file, Change the "X offset" for the subtitles to "-640" and that fixes the subtitles. For the name, which was off in the upper right-hand corner, do "-640" in both the X and Y Offsets.
    7. alldine345
      alldine345
      • member
      • 0 kudos
      how to edit and what value did i need to put? because i put the same value and nothing is fixed. can you share your dialogue.swf?
    8. dulipat
      dulipat
      • supporter
      • 3 kudos
      Thanks, but any changes need to be made in the dialoguemenu.swf?
    9. dulipat
      dulipat
      • supporter
      • 3 kudos
      Hello @haloufe007, can you please share what changes need to be made?
    10. BigFiGi
      BigFiGi
      • BANNED
      • 0 kudos
      Спасибо )
    11. caelem
      caelem
      • member
      • 1 kudos
      Unfortunately this also did not work for me (The hack with the .swf file). Followed all the instructions properly (as far as I'm aware). 
    12. VirtualLich
      VirtualLich
      • member
      • 7 kudos
      Simply install this and it'll fix everything:

      Widescreen Scale Removed for 1-6-1130 and higher
  10. maguel
    maguel
    • supporter
    • 1 kudos
    Great mod!
  11. yewido6031
    yewido6031
    • supporter
    • 25 kudos
    The mod is working very nice but the text is not shinny enough if i try to select with mouse.
    Any way to colorize the mouse select text?

    Only this feature missing from this mod. :(