Hey, so the 1.5 version of this mod is coming up with an error in LOOT...
Edit: The exact error is-
This plugin contains records that have FormIDs outside the valid range for an ESL plugin. Using this plugin will cause irreversible damage to your game saves.
i think she is pretty sure done. her lykaios based equivalent still need an update tho. and probably the next generation of my followers will have quest. :P IF i make :P
Well I enjoy having her as a follower (even if she is a bit op when your low level, I went to find her on a new character xD) and hope you decide to make more. :D
I really like this character, but for some reason it's not loading her tail. I've uninstalled and reinstalled; still no tail. Am I doing something wrong?
poor tala always get into trouble. but do not worry. i already have a perfect new plan for her :P update will take a bit more time. but. you wont regret it ^^
Excited. Would love to get into the modding scene; just as a hobby. I've got a decent amount of experience in blender and I've done some oblivion mods. Doesn't seem to be a whole lot of online resources on how to import custom meshes from blender to nif to creation kit, but your work is inspirational.
inspiring? me? :O very kind ^^ about the mod creating. its never too late to start it. blendering is not even the hardest part... making it correctly to not make the game crashing. now thats a whole other level :P
i might do more lykaios if i get into the modding mood again. but now i rest for some time after i finished "yesterday" Aurora :P tho. maybe i should go for human and make an E sized altmer or something lol seems people is into that hahaha.
I really like her design and I wanted to give her different armor, but no matter what I give her it all stays invisible, all it does is causing her to unequip the default outfit and run around naked. I'm using the CBBE version, any idea what might cause it?
Yes. Because she have an unique race. i needed some time to figure out how to do the armor without tagging every armor one by one. but now i got this :P
Hey, are you also planning on making a Driinkiin race follower (https://www.nexusmods.com/skyrimspecialedition/mods/55687)? There currently aren't any besides the vanilla looking ones already included in the mod and I'd imagine there's potential to go for a neat druid theme.
i would say its not easy, but also easy once you learned into it lol. to be honest. im still not think im a mod maker tho. lets just call it a hobby lol
If you are such "" "smart" "" "be kind enough to explain yourself more precisely, so that I could understand you RIGHT. For example, what kind of updates are we talking about ?! And how do you even know how AE will work?
With AE they once again rewritten the gamecode which mean skse is broken once again. good news. there is a new halfly baked skse but its not full. for now only scripted skse mods are broken and my mod does not contain any script just .esp and models/textures :P and i tested it ^^
and It's not possible to backport from SE/AE to LE :P
It became clearer. But at the expense of porting mods, it all depends on how much a person has "straight" hands. Over the decades, Modo-cases have created countless modifications, it would seem, the existence of which on the game engine is not possible. What can I say if "smart" people manage to port their creativity. If you give an example, that is, a fresh mod for wolf companions More Lykaios Followers, I do not know exactly how it was created, but the fact is that it is adapted to both versions of the game. To put it even more frankly, your companion is "interesting" for me, but! not so much that I would dream of porting it.
I have nothing to say about a mod where a dude literally cloned the same head, snapped different hair and fur color and called it a day. Its not a mod. its Zero effort.
Beside he just recreated the full mod in the LE. Im not playing LE anymore so im probably not gonna make mods for it. Sorry about that. :/ Yes. That is the only way since there is no back porting of the esp. Nif files and textures are no problem. Scripts, esp, esm etc now thats not gonna work.
I suspected that modifications should be created directly with a specific version of the game. Answer the last couple of questions? Is SSE really that much more stable than SLE as they say about it? What exactly is SSE better than SLE, that almost everyone chooses it? I have both versions of this "game", for 7 years I have been collecting mods and collecting, so I collected myself an assembly from which I can not refuse). But I cannot try SSE as there is no decent ENB that I want to contemplate. This is my position.
SE is 64 bit, while LE is 32 bit. SE is more up to date to the current day standards and also having quite a more functions and better graphics. also the dlc-s are packed in with official payed mods. beside this is kinda off topic if you askme. i mean. how this have to do anything with my follower? :P
In the story it says she's in Winterhold. Winterhold is bolded, so I would assume there. Try the tavern, that's where most modders set followers to be.
65 comments
No. I know about the Tail. Its not a Bug. Its a Feature. ~Todd
personal changelog:
If you have any question. Feel free to ask~
Edit: The exact error is-
and probably the next generation of my followers will have quest. :P IF i make :P
edit: here it is :P
about the mod creating. its never too late to start it. blendering is not even the hardest part... making it correctly to not make the game crashing. now thats a whole other level :P
tho. maybe i should go for human and make an E sized altmer or something lol seems people is into that hahaha.
update is here. also now esl flagged.
edit: done. nobody will have more issues with it. if you had.
to be honest. im still not think im a mod maker tho. lets just call it a hobby lol
but i think it will flawlessly work with AE cuz no scripts ^^
good news. there is a new halfly baked skse but its not full. for now only scripted skse mods are broken and my mod does not contain any script just .esp and models/textures :P and i tested it ^^
and It's not possible to backport from SE/AE to LE :P
Beside he just recreated the full mod in the LE. Im not playing LE anymore so im probably not gonna make mods for it. Sorry about that. :/
Yes. That is the only way since there is no back porting of the esp. Nif files and textures are no problem. Scripts, esp, esm etc now thats not gonna work.
beside this is kinda off topic if you askme. i mean. how this have to do anything with my follower? :P
Really, I already saw too many people being rude toward "Free" Mod Creator on Nexus. :(
As i said. I won't anyway
Skyrim LE was always unreliable for me. With SE atleast i know what i will get and what can i expect.
Edit: Indeed she's in the Winterhold tavern