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Codygits

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Codygits

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24 comments

  1. NerdDefender
    NerdDefender
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    • 3 kudos
    Hi, I found a conflict that's not entirely the fault of this mod, but I thought I would pass off the info of what I've found in case you'd like to pursue it. 

    I'm using this Windhelm snow patch with Skyland Windhelm textures, SoS, and Lux. Some of the walls have no texture, but it's not the normal missing purple texture bug. The walls are just a solid color that responds to the time of day. At night they are black, during the day they are a light gray. There are no defining features other than the solid color. When I turn off this plugin, the walls are normal again.

    I've started some troubleshooting and if I continue to look into it, I'll report back. What I found was that the meshes: WHprisonwall03, WHstonequarter, and WHgate4 had the display bug, but WHprisionwall01 was good, along with everything around the market and palace were just fine. Looking at MO2 and locating those offending meshes, I found that they were changed by the Unofficial Lux patchhub. So there's some conflict, but I have no idea how to fix it other than to disable the snow cleanup plugin. 
    1. Codygits
      Codygits
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      It would appear that the conflict is with the Lux meshes then, as the base game meshes work fine. The only reason I can think of that Lux would change those meshes is to split them to avoid the light limit flicker, as Lux adds a lot more lights to locations. All I have done is change the material object effect on the meshes to a different base game one.
    2. NerdDefender
      NerdDefender
      • member
      • 3 kudos
      Agreed. I posted on the Lux site and let them know.  Maybe they'll make a compatibility patch, maybe not? 

      Just wanted to let you know in case anyone else came around here and reported the same thing blaming this mod. Both mods are featured in Lexy's LotD guide so it will happen to those who use it. 
    3. deleted74338003
      deleted74338003
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      • 1 kudos
      Thanks for reporting this. I came here from Lexy's guide. I love the effect from this mod, hopefully Lux/somebody will patch it. 
    4. postaldude192
      postaldude192
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      It's a long time ago but I just wanted to propose another solution: the parallax version of Assorted Mesh Fixes caused this problem for me. So anyone who has that issue might want to have a look because the .nif files of WHprisionwall01 and so forth are changed by exactly this mod.
  2. Laptoprocker
    Laptoprocker
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    Hi is the snow texture cleanup compatible with Capital Windhelm? I assume it is since it's only a texture change.
    1. zinghunt
      zinghunt
      • supporter
      • 19 kudos
      It seems it's not, the front entrance Palace walls disappear when I get close. 
  3. Didelididelidoo
    Didelididelidoo
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    • 5 kudos
    Thanks a lot for the excellent Windhelm-remove-striped-snow-patch, works perfect with Simplicity of Snow!!
  4. InsaneLegion
    InsaneLegion
    • supporter
    • 7 kudos
    Been looking for a mod to make Windhelm snow look better...just made my own patch recently removing the snow shader altogether, but I look forward to trying this as I'd rather some snow than none!
  5. MischiefBrew0
    MischiefBrew0
    • supporter
    • 28 kudos
    Awesome Potions Simplified patch for Apothecary is awesome, thank you
    1. usaid12345
      usaid12345
      • supporter
      • 19 kudos
      yea 100% agreed. Thank you Codygits
  6. apoco483
    apoco483
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    Annnd you spelled "Patches" wrong in giant green letters on the main page . loool. Irony in that is lovely. Appreciate the "pacthes" for those that need them though.
    1. Codygits
      Codygits
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      Thanks for being condescending, and no problem buddy.
    2. apoco483
      apoco483
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      Was being very tongue in cheek about it. Not trying to be an ahole 
    3. Codygits
      Codygits
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      All good, as you can imagine determining sarcasm from text is quiet hard, all's well end's well.
  7. SimplyBearnado
    SimplyBearnado
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    is bds 2 or 3 required for this?
    1. Codygits
      Codygits
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      • 18 kudos
      Better Dynamic Snow SE v2.11.0
    2. nonolepetitrobot
      nonolepetitrobot
      • member
      • 21 kudos
      Is a version for Simplicity of Snow possible ? 
    3. Codygits
      Codygits
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      I have not used Simplicity of Snow but have been informed that it works with it just fine.
    4. nonolepetitrobot
      nonolepetitrobot
      • member
      • 21 kudos
      Great ! Thanks.
  8. Jaiim
    Jaiim
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    • 25 kudos
    Excellent!  Only mod I've ever seen that actually fixes the vertical snow lines.
  9. Decapper
    Decapper
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    Some of us that use DYNDOLOD don't have an ESM file as it's only needed if you change uLargeRefLOGridSize.

    ?; Because Bethesda simply does not comprehend people are modding exterior worldspaces ...
    ; set to 1 if uLargeRefLODGridSize=5 (value of uGridsToLoad) in SkyrimPrefs.ini, do this if it is certain that the large references system will not be used, so that no DynDOLOD.esm is created
    ; set to 0 if uLargeRefLODGridSize>5 (value of uGridsToLoad) in SkyrimPrefs.ini
    IgnoreLargeReferences=1
    1. sheson
      sheson
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      It is wrong to overwrite automatically created records in a DynDOLOD plugin. It only works for that particular DynDOLOD plugin from that  particular LOD generation.

      Instead patch the source record and finalize the load order before running the DynDOLOD patcher. The DynDOLOD patcher copies the data from the updated source record to create the new record in the DynDOLOD plugin.

      I suggest to to read the DynDOLOD Reference to understand how the patching process works and to ask question on the official DynDOLOD support forum for qualified answer and help.
    2. Codygits
      Codygits
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      • 18 kudos
      Requirement removed.