With version 1.6.0 I started to add some quests to the mod, For now I added 2 quests, one where you can rescue some named wenches from bandits and another radiant one where you can rescue more wenches endlessly :P, if you used Buxom Wench Yuriana you may be familiar with the idea of the quests, Im trying to connect both mods "stories" so I will add more quests eventually, suggestions about "wench quests" are welcome ;)
Previous patches work with this version.
I don't think a clean save is necessary since I mostly added new stuff and some of the fixes/tweaks should work, in any case its up to you lol.
This mod doesnt add any custom bodies or armors, it will use your own mods and their hairs depend on the version you downloaded.
I will not make standalone versions or add custom bodies/armors for Immersive Wenches but my mod: "Buxom Wench Yuriana & Captured Wenches" has standalone wenches that use my custom body preset and other armors for it so you can use those wenches too with this mod.
Buxom Wench Yuriana and Captured Wenches
High Quality Tintmasks for Immersive Wenches by Shiva182
I'm more active on discord so feel free to join if you have any questions or need help, you can also find testing/little mods there I didn't upload here yet or things made by the wench lovers community. Reports and suggestions are also welcome since that helped me continue improving the mods. ;)
Other discord invite links in case the one above doesn't work:
Just came across an issue at the Retching Netch in Solstheim. After completing the main quest, I started with the single ones. Around Skyrim, everything seems to be ok, but when I went to Solstheim to sell some items, the wenches in the Retching Netch allowed you to accept the quest but never gave me the note. I had to go to a previous save and forget about asking them. Otherwise, awesome mod! EDIT: Now it is happening in Whiterun as well, and I can only assume that it will happen in all the taverns.
Hi, thanks for your great work. I'm having a slight issue with the orc girls. The face color is different from the body color. It's not a black face, it's just a different color. I only have the original mod with no replacement, and it keeps happening. Any recommendations?
I rescued Daphne and it counted in the quest for Capturedd wenches but I can't seem to have her be counted for being rescued by talking to a wench at an inn. I can only tell her to 'wait here.' Any way to fix this?
Lost a follower? I had one of the named ladies I saved join me as a follower, Jarayra I think her name was. I told her we should part ways in front of the Riftin stables, and I can't find her. I checked the Dawnstar Inn (the location I dropped her off at during the whole saving people quest), and she wasn't there. I ran outside and inside Riftin and couldn't find her. Is there a mod, command, or general thing I should know about this mod to look for her?
Please, is there a way to uninstall this mod? It is really irritating me that the wench keep circling around my character asking about things while i dont really ask for a dialogue.
I disabled the mod from MCM, go to a place where there is no wenches, and make sure i dont haave ny magic effects from this mod running, but yet everytime i wanna do a clean save i always stuck at the loading scene (Infininte loading) everytime i load the save game.
Seconding the request for an uninstall method please. I'm fighting a CTD and the Crash Logger Report keeps pointing to Immersive Wenches as conflicting with some other MODs. I tried using the MCM reset and stop checkboxes but if I then disable the MOD and the associated patches my game will not load. Please help!
I know this is many months since but for people who may struggle to delete mods:
With some mods, its unsafe to uninstall mid playthrough and usually require a new game. There are also mods on Nexus that 'unbake' your save so that mods that are unsafe to uninstall mid playthrough don't continue to cause CTD's.
On top of unbaking, you could try to go into your file folder. I would download this mod manually and put into a working folder (folder used to edit your mods before installing) to use as a comparison.
If you are using Vortex:
Once you have that mod in the separate folder, open the contents of the file and compare it to what's downloaded into vortex by navigating to vortex's skyrimse files. The file path would be AppData/Roaming/Vortex/skyrimse/mods.
Once you are in the mod folder, you can see if Immersive Wenches folders are still in the mod folder as well as check to see if any contents of the mod are left behind using the comparison between your working folder and /mods files. Delete the Immersive Wenches files and any of the left behind contents.
With Vortex, you have to go into the app on you pc and it should pop up a warning that files were changed outside of Vortex. Make sure to select SAVE CHANGES. That will keep the files deleted. If you hit to revert the changes, it will keep the files you just went through the work of deleting.
If you are using MO2, take this with a gran of salt as I use Vortex:
You would need to navigate to MO2's Overwrite folder and delete the Immersive Wenches files. It should be located in your drive so Local Disk C: or D: or E:/Program Files (x86)/Mod Organizeroverwrite. From there you can search for the files and delete them from the Overwrite folder.
I do not know if MO2 has the same SAVE CHANGES prompt that Vortex has so that one is up for you to determine here.
Love the mod! Would it be possible to have a version for "Vanilla hair remake?" It has smp support and I like the vanilla look, I use it for NPC's and would like it if Immersive Wenches hairs matched. Here's a link to the hair mod: https://www.nexusmods.com/skyrimspecialedition/mods/63979
Hey Lord Koz, Love your mod. Quick Question, If I start IW without Yuriana, I see all the wenches in the taverns, for 1.7 offsite. If I start new game with Yuriana 1.5.6 and IW 1.7, all the wenches are gone, I cant tell if this is because they are all captured upon start of a new game, or if there is a glitch that is preventing them from showing up?
With the current Yuriana 1.5.6beta, all the Tavern Wenches start as captives in a handful of dungeons. The next Yuriana update (tentatively scheduled for sometime in the next couple of months...but, it'll be ready when it's ready) will change it to most Wenches start in the taverns, with a few special ones as captives.
can you tell me which dungeon they are in? i have an enslaved wench that i need to handover to a tavern wench..... i need to rescue the tavern wench first it seems.
2761 comments
Previous patches work with this version.
I don't think a clean save is necessary since I mostly added new stuff and some of the fixes/tweaks should work, in any case its up to you lol.
This mod doesnt add any custom bodies or armors, it will use your own mods and their hairs depend on the version you downloaded.
You can find the Bodyslide preset used in my screenshots here: Wench Body SSE -Bodyslide Preset-
I will not make standalone versions or add custom bodies/armors for Immersive Wenches but my mod: "Buxom Wench Yuriana & Captured Wenches" has standalone wenches that use my custom body preset and other armors for it so you can use those wenches too with this mod.
Buxom Wench Yuriana and Captured Wenches
High Quality Tintmasks for Immersive Wenches by Shiva182
My wenches mods
Reports and suggestions are also welcome since that helped me continue improving the mods. ;)
Other discord invite links in case the one above doesn't work:
https://discord.gg/bbj2StCrZa
https://discord.gg/CM9NuxhaBK
https://discord.gg/buxomyuriana
I hope you enjoy my mods!!!
EDIT: Now it is happening in Whiterun as well, and I can only assume that it will happen in all the taverns.
I'm having a slight issue with the orc girls. The face color is different from the body color.
It's not a black face, it's just a different color.
I only have the original mod with no replacement, and it keeps happening. Any recommendations?
patches (nordic faces + vanilla hair remake)
beyond reach - ongoing approval
beyond skyrim bruma - ongoing approval
immersive wenches - ongoing approval
vigilant se (vanilla face replacer to match skyrim face style) - on going approval
nordic faces - ongoing approval
thank you
I disabled the mod from MCM, go to a place where there is no wenches, and make sure i dont haave ny magic effects from this mod running, but yet everytime i wanna do a clean save i always stuck at the loading scene (Infininte loading) everytime i load the save game.
With some mods, its unsafe to uninstall mid playthrough and usually require a new game. There are also mods on Nexus that 'unbake' your save so that mods that are unsafe to uninstall mid playthrough don't continue to cause CTD's.
On top of unbaking, you could try to go into your file folder. I would download this mod manually and put into a working folder (folder used to edit your mods before installing) to use as a comparison.
If you are using Vortex:
Once you have that mod in the separate folder, open the contents of the file and compare it to what's downloaded into vortex by navigating to vortex's skyrimse files. The file path would be AppData/Roaming/Vortex/skyrimse/mods.
Once you are in the mod folder, you can see if Immersive Wenches folders are still in the mod folder as well as check to see if any contents of the mod are left behind using the comparison between your working folder and /mods files. Delete the Immersive Wenches files and any of the left behind contents.
With Vortex, you have to go into the app on you pc and it should pop up a warning that files were changed outside of Vortex. Make sure to select SAVE CHANGES. That will keep the files deleted. If you hit to revert the changes, it will keep the files you just went through the work of deleting.
If you are using MO2, take this with a gran of salt as I use Vortex:
You would need to navigate to MO2's Overwrite folder and delete the Immersive Wenches files. It should be located in your drive so Local Disk C: or D: or E:/Program Files (x86)/Mod Organizeroverwrite. From there you can search for the files and delete them from the Overwrite folder.
I do not know if MO2 has the same SAVE CHANGES prompt that Vortex has so that one is up for you to determine here.
I hope this can help. Otherwise, I am unsure.
Would it be possible to have a version for "Vanilla hair remake?" It has smp support and I like the vanilla look, I use it for NPC's and would like it if Immersive Wenches hairs matched.
Here's a link to the hair mod: https://www.nexusmods.com/skyrimspecialedition/mods/63979
Quick Question, If I start IW without Yuriana, I see all the wenches in the taverns, for 1.7 offsite.
If I start new game with Yuriana 1.5.6 and IW 1.7, all the wenches are
gone, I cant tell if this is because they are all captured upon start of
a new game, or if there is a glitch that is preventing them from
showing up?
Please advise, thank you sir =)
With the current Yuriana 1.5.6beta, all the Tavern Wenches start as captives in a handful of dungeons. The next Yuriana update (tentatively scheduled for sometime in the next couple of months...but, it'll be ready when it's ready) will change it to most Wenches start in the taverns, with a few special ones as captives.
Embershard for the Riverwood and Falkreath Wenches
Greymoor Wench Dungeon for Whiterun, Morthal, Dawnstar and some Riften or Nightgate Wenches
White River Watch for Windhelm and more Nightgate
Four Skull Lookout for Markarth Wenches
Robbers Gorge for Solitude Wenches
Lost Knife for Ivarstead, Kynesgrove and more Riften.
The last four are also the locations of four of the five BWY captured wenches that have to be rescued.
If you're looking for a quick snaffle, try White River Watch - two Windhelm wenches are held outside the entrance and are relatively easy to rescue.
There's a full guide available on the BWY Discord that lists exactly who is where.