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Fuzzles

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Fuzzlesz

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29 comments

  1. Katarsi
    Katarsi
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    There's a ton of large references in Worldspace records, forwarded from Dawnguard.esm. Other mods that I have (including DynDOLOD) don't have them.
    I unticked the Hide "never shown" checkbox in xEdit Options to check on large references in my mods, and I that's how I noticed it. I removed them manually so it's not a big deal, but I'm just letting you know.

    Thanks for the mod
    1. Fuzzlesz
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      I'm sorry, I'm not sure what you're trying to say.

      This ESP contains only edits to some chests in the Soul Cairn to lock them, they are overrides and changes to Dawnguard vanilla records.


    2. Katarsi
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      I had a problem with some mod some time ago, DynDOLOD 3 was giving me an error when I was trying to generate LOD. I asked Sheson about it and it turned out to be bogus large references, so he showed me how to find and fix them.
      When you open xEdit, right-click anywhere on the mod list, go to the bottom of the list and find Other -> Options. In the Options window uncheck Hide "never shown" and then click OK. Now when you go to Worldspace records (Tamriel, WindhelmWorld, RiftenWorld...Soul Cairn, Boneyard), you will see a new record Large References. Normally there shouldn't be anything there, except in ESM plugins that should contain those values. You'll see that your mod has those large references, and your mod definitely isn't a master plugin.
    3. Fuzzlesz
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      Okay, I understand now. Thank you for bringing that to my attention.
    4. nikolumbus
      nikolumbus
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      Love the idea of this, considering implementing your mod.
      However, not fully understanding the breadth of what this means, and the "ominous" sound of OPs concerns, and taking into account that the last update the day after OP, was this fixed and updated? 
    5. Fuzzlesz
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      Yes, it is long fixed.
  2. detpak
    detpak
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    Why would the chests need to be locked anyways? Are these items of any use to those trapped there for eternity?
    1. lucabarbierisosa
      lucabarbierisosa
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      As the description says this is made to accompany with lock mods. 
  3. jeff133760
    jeff133760
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    Add a light option! Get it? SoS Light? No?

    I'll go away now.
  4. TwistedModding
    TwistedModding
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    god dammit fuzzles, we need to cut down on SoS not increase it 
    1. TheVoidKnight
      TheVoidKnight
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      SoS is love, SoS is life.
    2. Graff
      Graff
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      SoS is a dangerously overused acronym.
  5. lucabarbierisosa
    lucabarbierisosa
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    So if I don't have this mod, the soul cairn interface implementation is pointless?
    1. Fuzzlesz
      Fuzzlesz
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      Well, unless you have this, or another mod that uses locked Soul Cairn chests somewhere, yes.
    2. SkylerXT
      SkylerXT
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      Thanks! And it's awesome that's ESL flagged!
  6. CluelessCourier
    CluelessCourier
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    You know, I was wondering if Soul-Cairn had any locked chests because I didn't remember any. Then this mod pops up! Thanks
  7. Unbrntoast
    Unbrntoast
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    Nvm did it myself
  8. SkylerXT
    SkylerXT
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    Question: where would you place this in your load order? Not sure if i place it higher up with the quests, or among the building/environment mods, or other.
    1. Fuzzlesz
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      You can place it anywhere, there's not likely to be any conflicts with anything, and you can add/remove it at anytime.
  9. suhh
    suhh
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    hi, is this mod safe to install mid-game ?
    1. Fuzzlesz
      Fuzzlesz
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      Yes, you can add or remove it at any time.
  10. SkylerXT
    SkylerXT
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    Yes! Thank you!