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Juvantae

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juvantae

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About this mod

the entire world from attack on titan, 6 districts implemented so far, a huge forest biome, plus marley in the distance.

Requirements
Permissions and credits
Changelogs
Huge shoutout to jesseg on loverslab for helping me completely fix the worldspace, and change quite a few details/helped me learn a bit aswell ^,^ this guy is a legit legend
https://www.loverslab.com/profile/3144463-jesseg/




Main file should be working again now tested it quite a bit with 2 different people, lod should be basically fully working aswell along
with other things



Fixed a couple details, titan form drains stats, Added a few map markers, nearly finished the district near shiganshina. Over 300
buildings so far, check nexus 8th picture to see a image of the massive city..




Generated over 100 objects and aot looking buildings to utopia district, finished the walls there (should be noticeable just checking the map) possibly going to be the biggest city in skyrim having generated over 100 buildings so far barely even covers 30% of the district.




Worldspace should now be working. Started to add in early concept titans after looking around in blender. Replacing all of the completely non working titans all together and adding in half functioning small abnormal titans in both worldspaces.


Added a main questline that brings you through the island, you will now need 'simply climb' mod even just to get into the starter cave, for any platforming 'simply climb' is basically required. (I bind to the V key) If you fall off the destroyed rope bridge you will die. Completely rebuilt the titan stomach bringing it back and even better than before, you can teleport in as normal coc or go in any other way,  slight gore warning be extremely careful if teleporting in for fall damage, everything is wip, searching "help 420aot" in console will show all current quests.

Quest names, order, and locations
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Paradis Island - Main quest that starts when loading the mod, some exposition for the world space starting at the oblivion portal, beginning area cave has been greatly redone with some parkour implemented (WIP)

Eldian ring -  Starting district near the main gate
Scout under pressure - Scout Jean, on the right of Mitras district
Learning to walk- Scout Hannes  (parkour introduction quest)
Mitras Prison break - By the river near Mitras Castle go through the sewers under Mitras to break into the prison
Street Cleaner - Merchant Derick, middle of karanese district main road infront of karanese castle
Vertically Challenged - karanese adventurer, on the floor infront of the giant 20meter castle across the street from merchant Derick (parkour introduction quest)
Southern Forest bandits - Scout Courier far northeast gate of karanese District leading into southern shiganisha forests
Report to Trost District - Scout Courier Recruit, far northeast gate of karanese District (WIP)

uploaded a walk through video of the current remastered mitras bank heist and what to do if people havent figured it out already


bank heists update -

The bank in mitras district has now been fully
implemented with slightly differing choices and outcomes. The first gameplay video i put up about a week ago that showcases the bank heist in mitras district is now alot better, looks alot more natural and has been greatly improved since that video.  Storm the bank
with brute force to get to the vault in the back, blasting mp and
cilivians in your path? Or go with a much more stealthy approach and
parkour on the roofs of the buildings across the street, break in and
climb your way down into the vault. Can you get the full cut out of the
vault?    Or will you be locked away in the bottom of mitras prison?

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prison overhaul update for the mp faction -
part of the gta themed updates focusing bank heists next

when you get arrested you will be sentenced in court depending on your
bounty you'll then either go to a local jail or prison, once in your
cell sometimes during the day your door will be unlocked by the guards,
if you go down the stairs and the hallway on the left theres a courtyard
and other things for the prisoners to do during the day, there should
be enough resources to survive for survival characters now in prison.

Recommended to be played with survival, and with other challenges if you want, if you wanted for rp and
immersion you could now probably do a actual prisoner playthrough, in a much more realistic city, ill
be adding a alternate start for starting off being locked in prison with nothing.

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mod on bethesda.net  https://bethesda.net/en/mods/skyrim/mod-detail/4247929   Gameplay video in the videos tab, there should be a oblivion gate in riverwood leading to the main city, might need to be ran through dyndolod not sure.