Welcome to my Haelga's Bunkhouse overhaul. Now go explore, there's a little more to see than shown in the images! The ESP have been cleaned with the SSEEdit auto clean feature and flagged as an ESL, so it doesn't count towards the ESP limit. Big kudos to Teabag86, DrMonops, Janquel and Czasior for testing and fixes.
Regarding an All in one file There’s no plans at the moment for a merged all in one file. With the exception of The Blue Palace and The College of Winterhold all of the interior files are ESL flagged so don't count towards your mod limit. Being modular, you can pick and choose the interiors as you like.
Please understand that the additional workload involved would most likely kill off this series. Any patches, updates, bugfixes would need to be redone.
So please enjoy the flexibility of modular files to pick and choose what you want and any compatibility patches Janquel makes. If you want an AIO you can merge them all yourself, there’s good tutorials on Youtube about how to do it, I recommend the one made by GamerPoets, but please be aware that you won't even gain an esp slot in the process.
We understand that VR doesn't have the benefit of ESL support, but that none of us have headsets to test with so we can't officially support VR. So unfortunately, end user merging will be necessary in that case. I hope this information helps.
Hello I'm having an issue when i entered the bunkhouse the right side of the building will be all white which when i tried to walk in that area everything will be but when i turn to the left side of the building some parts are also now white
When entering the inn, my game would crash and stop responding. It would stuck at blackscreen and I have to use Task Manager to end it. I have all the patch needed and I'm playing from a new game. Sometime I was able to enter and after about 30 seconds it would crash again. I'm locked out from Brynjolf quest because I cannot advanced from my this. Any fix or workaround?
I fixed my problem sorting my load order with loot. But now some of the rugs have missing textures. It must be a mod conflict somewhere so im still looking
Hi! I know this is a bit old but I have the same issue and I just narrowed it down to the Lux patch for this mod. I may make a report on the Lux page because the patch comes from it's installer. Thought I'd leave this here in case anyone else has this problem!
I am currently experiencing the same symptoms. Since it freezes without crashing, I can't check the cause in the crash log, and it's difficult to investigate the cause.
I also have issues with this mod. This is the only one of JK's mods that gives me problems. I'm in VR, and about half the times I try to enter the bunkhouse, I also get an infinite loading screen and have to forcequit the game. Then it works fine when I try the next time. In vanilla, you don't ever need to visit the bunkhouse very often, but mods like Interesting NPCs set a few quests there, so it's more than just a slight inconvenience.
I'm getting a weird light glitch over at the bunkhouse where haelga is located at the bar if i stand in one place it gets dark and if i move a little bit then the area lights up again and so on and so forth, could this mean that it needs a patch for ELFX or something? Thanks in advance for any advice!
I use the ELFX Shadows patches for Jk's Interiors like it says to and I'm still having this issue. Should I use the ELFX patch in Jk's Interiors Patch Collection as well?
Getting a problem with the roof from Jks skyrim and the balcony clipping.. Is that normal and is there a patch? (Does the persistent reference fix cover that?)
Oh right, we never went back and fixed/patched that.
There's a WIP version of JK's Skyrim which makes a patch unnecessary, but we had no idea how long it'd be before release at the time this came out, so we didn't bother making a patch.
*tosses on TODO*
So yes, it's normal, no there's not a patch (yet).
So no simple fix as of yet? Seems it would be as simple as removing the slanted roof but I personally don't know how to do that in any permanent fasion. Well the changes to the bunkhouse are minimum so i can always uninstall till there is a fix. Already have all the other cities and shops installed. Only other issues I have is stutters in the blue palace balcony for that mod. Keep up the good work though hope the patch will be out soon and look forward to more guild halls being JKified.
Hello, when I have this mod and RipX's The Gemstone Prophecy I activated. The table and chair in the bunkhouse overlaps with a book and podium placed by the Gemstone Prophecy mod. Is there a patch for this?
haelga's dibella statue is floating in the middle of the main room for me, not entirely certain where she's supposed to go. i assume it's one of my mods causing the issue. do you have any screenshots of where she's supposed to sit so i can plop her there? =)
The statue is on the dresser in the small room next to the main door. It's a persistent object so it's position is most likely baked in your save if you added this mod to an existing game. That's just how Skyrim works. You can use the console command recycleactor to reset the position. Here's where it should be.
Sorry that you are having issues. The cooking pot is vanilla, just moved to a new position by this mod. Your problem lies elsewhere, possibly from a mod adding a broken recipe / object which you can easily test at other cooking pots.
72 comments
Welcome to my Haelga's Bunkhouse overhaul. Now go explore, there's a little more to see than shown in the images!
The ESP have been cleaned with the SSEEdit auto clean feature and flagged as an ESL, so it doesn't count towards the ESP limit.
Big kudos to Teabag86, DrMonops, Janquel and Czasior for testing and fixes.
There’s no plans at the moment for a merged all in one file. With the exception of The Blue Palace and The College of Winterhold all of the interior files are ESL flagged so don't count towards your mod limit. Being modular, you can pick and choose the interiors as you like.
Please understand that the additional workload involved would most likely kill off this series. Any patches, updates, bugfixes would need to be redone.
So please enjoy the flexibility of modular files to pick and choose what you want and any compatibility patches Janquel makes. If you want an AIO you can merge them all yourself, there’s good tutorials on Youtube about how to do it, I recommend the one made by GamerPoets, but please be aware that you won't even gain an esp slot in the process.
We understand that VR doesn't have the benefit of ESL support, but that none of us have headsets to test with so we can't officially support VR. So unfortunately, end user merging will be necessary in that case. I hope this information helps.
Since it freezes without crashing, I can't check the cause in the crash log, and it's difficult to investigate the cause.
Edit: The answer is yes.
There's a WIP version of JK's Skyrim which makes a patch unnecessary, but we had no idea how long it'd be before release at the time this came out, so we didn't bother making a patch.
*tosses on TODO*
So yes, it's normal, no there's not a patch (yet).
https://www.nexusmods.com/skyrimspecialedition/mods/20629?tab=description
Gemstone Prophecy AND JK's Haelga's Bunkhouse activated:
ONLY JK's Haelga's Bunkhouse activated:
ONLY Gemstone Prophecy activated:
And you should be running SSEEdit to find if anything is conflicting with this mod.
prid 21ea4
recycleactor