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Meridiano

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MeridianoRus

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51 comments

  1. FallenR
    FallenR
    • supporter
    • 1 kudos
    Hello, thank you for this mod. I also stalked your profile and found other 2 amazing mods lol. Hey, my dream is to use this mod while on horseback. Really, I want this more than becoming a millionaire or eating without getting fat. Could you suggest something (like a mod or some tweak) to make it come true?
    1. MeridianoRus
      MeridianoRus
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      • 298 kudos
      You mean, you want to use lesser powers while riding a horse? If yes, this request is not for me, unfortunately.
    2. FallenR
      FallenR
      • supporter
      • 1 kudos
      Yes. I thought it was just something you could change easily, like a binary setting. Thanks anyway :)
      Oh BTW I'd like to use your detect everything only on horseback, I'm not interested in other powers
    3. MeridianoRus
      MeridianoRus
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      • 298 kudos
      You can equip and unequip circlet, I think.
    4. FallenR
      FallenR
      • supporter
      • 1 kudos
      That's actually a good idea, maybe I can find a mod that gives me a hotkey for unequipping items. Thanks for the insight :)
    5. FallenR
      FallenR
      • supporter
      • 1 kudos
      Thanks a lot, it worked! Do you think I could make the circlet invisible? I mean, is it too complicated?
    6. MeridianoRus
      MeridianoRus
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      • 298 kudos
      Not complicated but I can make an update to the mod itself with just a new item. The same as circlet but no slot and invisible, like a trinket. You need it?
    7. FallenR
      FallenR
      • supporter
      • 1 kudos
      Yes, I'm very interested. Thank you a lot for listening :)
  2. ZIULGMF
    ZIULGMF
    • member
    • 1 kudos
    The best and most complete detection spell out here.
  3. samudra515
    samudra515
    • member
    • 0 kudos
    no need cast a spell,only  V-key is convenient,i used detectaura mod before
    but  I have a small problem,no sure bug or what.
    sometiems,it just stop working, people,animal ,no more glow ,still have enable disable text.  reload the save  is useless,need to restart the whole game, back to normal
    1. MeridianoRus
      MeridianoRus
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      • 298 kudos
      This means the spell is not distributed by SPID properly, this is a SPID issue if the mod works after the game restart. To be honest, the last SPID with no such problems was 6.0.3, next versions have some improvements failing from time to time.
  4. jengjeng10
    jengjeng10
    • member
    • 0 kudos
    I'm terribly sorry, but I have a question.
    Detect will cause creatures to appear blurry outdoors.
    Inside, the creature is clearly visible.
    What part needs to be modified in sssedit to make it look as clear outdoors as it does indoors?
    1. MeridianoRus
      MeridianoRus
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      • 298 kudos
      I don't know, sorry, there's no difference between indoors and outdoors shader, it's the same shader. Something with your outdoors lighting maybe.
    2. jengjeng10
      jengjeng10
      • member
      • 0 kudos
      Sounds like an ENB problem. Thank you for letting me know :D
  5. jengjeng10
    jengjeng10
    • member
    • 0 kudos
    The highlights showing the creatures are dark, do you have a brighter version?
    1. MeridianoRus
      MeridianoRus
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      • 298 kudos
      I have no brighter version, you can make it yourself editing textures files and effect shaders records, all permissions are very open.
    2. jengjeng10
      jengjeng10
      • member
      • 0 kudos
      thank you for the reply
      I don't know how to edit texture files and affect shader records...
      Can you make one if you don't mind?
    3. MeridianoRus
      MeridianoRus
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      No, sorry, I have no interest in this, existing colors fit me quite nice.
    4. jengjeng10
      jengjeng10
      • member
      • 0 kudos
      Thank you for quick response
      I couldn't see the creatures clearly so I asked.
      have a good day!
  6. jintonchik
    jintonchik
    • member
    • 0 kudos
    To be honest, I didn't even try to figure it out, but I still wonder what is the reason that the mage and his two spiders are not displayed in the Fellglow Keep? I have everything turned on and all the others are displayed. This trinity is also displayed through the basic spell detection of life and through Predator Vision which i installed after for check.
    Being in a reverent but very complicated relationship with spiders, I'm afraid I'm not able to continue using in future because it causes concern. It's good that I remembered in time that there should be two spiders there, but they were not displayed through mod.
    It is unknown what else it does not display.
    1. MeridianoRus
      MeridianoRus
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      • 298 kudos
      This is a SPID bug most likely, it fails sometimes if actors are involved in quests.
  7. madpaddy
    madpaddy
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    • 94 kudos
    Hay a big thank you for the separate powers very much appreciated...
  8. pndragon65
    pndragon65
    • member
    • 18 kudos
    Detection Cheat brought to you by our good friends at CHIM (a subsidiary of RobCo Industries)
  9. madpaddy
    madpaddy
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    • 94 kudos
    Hay love the mod its such a pain finding dead bodies. I have a request, not a demand if you don't want to do it that's okay mate. Would you consider a single power that can be toggled just with dead bodies? I know I can use the multi-select but its not convenient, a single power that can be cast on and then cast off without having to select anything would be extremely helpful. Thank you for sharing your work with us...
    1. MeridianoRus
      MeridianoRus
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      • 298 kudos
      Maybe I will release just 4 more powers with single toggles.
    2. madpaddy
      madpaddy
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      • 94 kudos
      That would be great thank you...
    3. Torsten
      Torsten
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      • 12 kudos
      I second that request. Would be great to find that damn dead bodies for looting :P
    4. MeridianoRus
      MeridianoRus
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      • 298 kudos
      I'm quite busy right now, so you can expect an update no earlier than this Sunday.
  10. UltimateGamer10101
    UltimateGamer10101
    • supporter
    • 1 kudos
    Hiya! I was wondering if it is (or if it would be) possible to customize which colors we use for the different neutral and hostile mob types?
    1. MeridianoRus
      MeridianoRus
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      • 298 kudos
      I believe I can do this but I need some time to design the update.
    2. UltimateGamer10101
      UltimateGamer10101
      • supporter
      • 1 kudos
      Awesome! Thanks ^^