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Xynra21

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Xynra21

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  1. Xynra21
    Xynra21
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    Version 3.0
    -Added new Dark orb
    -Orb ability (weapon morph)
    -New Enchantment Dark
    -Better and optimized teleportation
    -Atronach summons

    Version 2.0

    -Added new Light/Holy orb
    -New Orb ability (shield form triggers on recasting)
    -New Enchantment Holy and Holy+Elements
    -New Transformation Ability (may change in future update)

    Misc File for 2.0
    -only install it if you are experiencing weird big white square on your screen

    Version 1.1
    -Farengar will now sell the 3 spelltomes.
    -Sets up the orb to be able to use their ability by other weapons except the enchantment. (still working on other weapon's enchantment ability)
    -Adds lightning orb ability to teleport. (uses backward powerattack)
    -Added and improved some animations.
    -The cloak spell's special ability can now be use by any weapon buff/enchant ability with the same elemental property. Example: Blueflame enchant, since the enchantment uses the same elemental property as the flame and frost, It can now use the flame cloak's special ability or the frost cloak's special ability instead of only the blueflame cloak's but not Lightning Cloak, (trigger on bash while enchant and cloak are both active)  Chaos buff/enchant can use all of the cloaks regardless since it has the 3 elements.
  2. meneses753
    meneses753
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    great mod, but is possible convert the spell in lesser power?
  3. Omn1scient
    Omn1scient
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    yikes... wish the author didn't sadly pass away... We will miss you, Xyn.
  4. What mod is that lighning whip in the photos?
    1. Deachy
      Deachy
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      Very late reply, and I'm not sure but Colorful Magic (Fixed) has its own version of a lightning whip, make sure to get Vendors Addon so you can buy the spell.
  5. yadorumy
    yadorumy
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    hello, im having a problem related to the first person view and it is that my hands appear to be the daedric arms of the transformation even tho im not transform, it also appears even on a new character. if anyone can help me in this situation i would appreciate a lot. 
    1. yadorumy
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      apparently it fix itself after restarting the game but still it is a weird problem.  
  6. littletinsoldier
    littletinsoldier
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    The spells are too strong for Novice levels... Can I get permission to change it to Adept levels at least for my own use?
    1. Raziel2
      Raziel2
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      I believe alterations to the mod only really require permission if you intend to release it... at least it would be news to me that you can't change something like magicka cost or whatever really as long as it only stays on your machine/skyrim...
  7. Hard18
    Hard18
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    It's been two years since you eliminated the MCO version and I think it's time to resurrect it, I say, you've had enough free time to do it, many modders have made many animations, it's time for you to do it.
  8. letmeindamnit
    letmeindamnit
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    Do npcs use them as well. If not, is there a mod like allows it? I don't remember the name... there's one that does this for APOCALYPSE
    1. hoangdai94
      hoangdai94
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      @
      Xynra21 Yeah, it would be awesome to give this awesomeness to NPC by using the power of SPID !
  9. TheDarkDragon7
    TheDarkDragon7
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    are you still working on the MCO update?
  10. saltmaxwellpshk
    saltmaxwellpshk
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    If you save before the enchantment expires, the enchantment will remain on the weapon. Also, if you switch weapons before the enchantment wears off and save and then load, the effect will be moved to the weapon after the switch and only the effect will remain.
  11. greed30
    greed30
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    Yo. nice mod. where's the MCO version?
    1. Zerzavy
      Zerzavy
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      +1 Please make this compatible with MCO
    2. refbatch
      refbatch
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      +1
    3. LCHenn
      LCHenn
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      +1
    4. Blazian91
      Blazian91
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      +1 yes please!!!
    5. Alphonze17
      Alphonze17
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      +1
    6. TheDarkDragon7
      TheDarkDragon7
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      +1 please
    7. Raziel2
      Raziel2
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      Hm can't you just add your own animation to the respective DAR folders? And that way make it compatible with MCO or am I overlooking something here...
      Guess it boils down to what you mean by making it compatible with MCO - but if it's only specific weapon animation with Tonfa, Scythe etc. that should be possible right now.