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lSmoothl

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lSmoothl

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86 comments

  1. lSmoothl
    lSmoothl
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    There is also two-handed animation.
    Smooth Random Equip Animation(2H)
  2. Klonquad
    Klonquad
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    Video:
    Animation 1: 989781
    Animation 2:
    Animation 3: 
  3. Azazel022
    Azazel022
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    Hello author i know this is out of context for this mod but do you mind sharing the background music of your video? it sound so.. mythic? i dont know i just really liked the music it goes well with the animation and the character(also if you wouldn't mind sharing her preset) well here's hoping you are still active author thank you for the wonderful mod subtle mod but definetely gorgeous
  4. deleted107997818
    deleted107997818
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    Hi looks great but i alway wear my blade on my back with XP32. Any future plans for a "draw sword from back" variant?
    1. DitzyDez666
      DitzyDez666
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      It should be noted that if you use swords on back (like me) then this mod will still work perfectly. For example, I leave NPCs set to default (swords on hip) and use this mod to give NPCs a bit of sweet variance and it doesnt affect the player at all. Why?

      Because the player when swords are on back does not meet the conditions, which is the entire foundation of a DAR/OAR mod: Conditions

      Personally I use this along side the legendary Black Mamba Spinning Swords equip and unequip animations that work for me as a replacer for XPMSEs swords on back draws, which dont get replaced by any animation mods with conditionals unless thaz the condition or u made a homemade PCEA plugin
  5. Legendss
    Legendss
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    Is this compatible with smooth moveset? Also what idle are you using? It looks really cool and i can't find it.
    1. naimadekar
      naimadekar
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      I would like to know the same thing, I can't get it to work with Smooth Moveset, were you able to get it to work?
    2. cincydba
      cincydba
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      Same, Removed Smooth Moveset and it worked. 
    3. DoubleExFatez
      DoubleExFatez
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      You may have figured this out or seen it, but Smooth Moveset has its own equips that are likely overriding this one.
  6. mohammadrezaa
    mohammadrezaa
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    Amazing work. just if when the shield is equipped on the back with IED and Weapon style mod animation holding the shield won't play. hope someone make a patch for these. just this animation play when the player doesn't have a shield equipped.
  7. Guizoca
    Guizoca
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    May I ask you why it does not work in combat?
    Is it a design choice or game's limitation?
    1. lSmoothl
      lSmoothl
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      If you draw your sword slowly in an urgent battle situation, you will be killed by the enemy. So I put a limit on it.
    2. DBlazing
      DBlazing
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      Is there anyway I can remove that limit?
    3. SayyNexus
      SayyNexus
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      Go to conditions and delete the "NOT IsInCombat() AND", this will work.

      Personnaly, i prefere with.
    4. ktor07
      ktor07
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      For me personally 90% of the time I draw a sword is whilst in combat so, if possible you could add in the install menu option for this. Just a suggestion
  8. isamukuno
    isamukuno
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    Is there a 1h + shield version?
    1. mstfykvn
      mstfykvn
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      +1
    2. mstfykvn
      mstfykvn
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      +1
    3. Soyelcuco85
      Soyelcuco85
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      +1
  9. Minigab69420
    Minigab69420
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    what's that armor?
    1. Naturalarch3r
      Naturalarch3r
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      Did you ever manage to find it?
    2. Ksfth
      Ksfth
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      Team TAL BDOR Marnist
    3. Naturalarch3r
      Naturalarch3r
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      Thanks a ton
  10. imyayadub
    imyayadub
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    i like to change from sword to back and default positions from time to time using xpmse , would there be a problem?
  11. luci66
    luci66
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    Do you think simple dual sheath could be affecting it since I have disabled xpmse styles and still couldnt make it work? Could there be a patch or a workaround to use both, iff the dual sheath mod is what is stopping it from working?