Sorry for the delay guys, I've been busy with real life (Got laid off and got hired at something that requires a bit more attention) so development on the female voices will be slower. So will the bug fixes too, but I'll try and fix some issues this weekend.
Sorry again for the delay.
Edit: Still alive still focusing on paying rent so sorry for the issues I haven't fixed yet...
Yes it plays well. You might have small and rare bugs here and there but it's playable. I made a comment a while ago talking about some minor issues you can encounter. It's nothing huge really.
I think this mod and the dragonactorscript infinite loop script fix needs a patch: https://www.nexusmods.com/skyrimspecialedition/mods/87940?tab=description
I noticed that everytime I kill a dragon with the Devour Soul shout, it breaks the fixed script, causing it to stack in an infinite loop AND causing the stalking dragon glitch to occur (which was also fixed as part of the dragonactorscript infinite loop fix). I would do it myself if I knew what the hell I had to change in Xedit, if it can even be fixed in Xedit at all, but I do not, so it is up to someone else to figure out how to make a patch for it.
Until then though, I am probably not going to use the Devour Soul shout. Disappointing, but at least the other shouts work fine.
I notisced with the miraak follower mod, i cant get the shout. whats the console command for this? ive tried using playeer.teachword and addshout with the results on the commands console, a nothing works :/
Hi! so I am able to add the first two words of power for the Devour soul shout, those words being "Ziil" and "Los dii". However, I am unable to add the last word "Du" no matter how many times I type its code into the console. Any help would be appreciated!
Oh! by the way, the codes for each word are as follows. (xx is where you're supposed to write in the load order of Thoom.)
You need to use the HEX position for your load order, not the decimal place. In Mod Organizer and Vortex, you find this value next to the load order position in the column called Mod Index. You need to put that value in place of the XX.
I have maybe a stupit question i cant figure out for Last words of Dragon storm call shout is say Given when final mask at sarthal is obtained from past. what is that mean
found the answer on page 5 or so. you gotta collect all the dragon priests masks before you can get this shout, Google how to get the final hidden dragon priest mask in skyrim.
My most favorite mod. Based on my experience, here's some things that need to be fixed/tweaked:
General bugs
- Soul cairn summon mobs attack anyone on sight (I used it in Whiterun and they targeted everyone) + the shout doesn't last the appropriate amount of time (for me it shows 120 sec but does not last that long maybe because the shout is not affected by perks in the conjuration skill tree) - Royal call of valor heroes have the dark face bug (tested it with no mods other installed) - Dragons resurrected with the resurrect shout can be looted again when killed (this can be repeated) - Can't mine manually while being in the fog of Soul fog ? (really weird, not sure if it's a really rare bug) - Ice field effect stacks ? (Most won't notice but if you have no cool down and shout ice field multiple times it stacks *didn't test it on npcs) - Risen dead + Wyrm call uses the same summon type of Call of valor (not sure if this was intentional or not) - Return to Nirn is not given by Tsun at the end of the main quest
Active effects inventory tab needed tweaks
- Call atronach: Uses the wrong source name (sould be the name of the shout) - Risen dead: Wrong source name (should be the name of the shout) + wrong description - Royal Call of Valor: Wrong source name + wrong description (both are the same as Call of Valor instead of it's own) - Wyrm Call: Wrong description + source name + storm wyrm has wrong name (has "conjure flame atronach" name) - Dragon storm call: Doesn't have a real description, source name (should be written like this: "Dragon Storm Call - Jiid" if using the first word) and name - Sky sickness: Uses the same description of Storm call + source name (should be "Sky Sickness - Pook" if using second word) - Ice field: Wrong name + grammar error in the description (1 points - > 1 point) + appears 2 times in the effect tabs (not sure if its a bug but I assume that yes it is one) - Soul fog: Missing source name + no timer ?
Notes
*Someone said the the mod needs a patch with USSEP so the shouts can remain consistent with the changes made to the vanilla ones (I haven't check this so I'm not 100% sure, I'm not experienced with this modding stuff)
*Not tested with every shout but I'm pretty Dragon aspect doesn't buff any of them. This happens with some vanilla shouts too so I guess it's not something relevant to this mod
*If you are planning to use this mod with Thunderchild, you have to know that some shouts won't even get affected by the modded perks added + you will have to use another mod to buff the cooldowns of Thoom
I may have missed other details. I think the author has abandoned this mod. If someone is interested to continue his work or make patch for it, you can refer to my post and the bug reports to fix the problems.
203 comments
Sorry again for the delay.
Edit: Still alive still focusing on paying rent so sorry for the issues I haven't fixed yet...
Mod looks abandoned, but does it play well ?
I noticed that everytime I kill a dragon with the Devour Soul shout, it breaks the fixed script, causing it to stack in an infinite loop AND causing the stalking dragon glitch to occur (which was also fixed as part of the dragonactorscript infinite loop fix). I would do it myself if I knew what the hell I had to change in Xedit, if it can even be fixed in Xedit at all, but I do not, so it is up to someone else to figure out how to make a patch for it.
Until then though, I am probably not going to use the Devour Soul shout. Disappointing, but at least the other shouts work fine.
NVM, i noticed further down XD
what if you installed this mod AFTER defeating Alduin and got Tsun to send you back suppose you cant learn it then
Oh! by the way, the codes for each word are as follows. (xx is where you're supposed to write in the load order of Thoom.)
Ziil - FE0xxA1E
Los dii - FE0xx800
Du - FE0xx801
my load order for Thoom.esp is 151 and Thoom AE.esp is 152
still cant get it to work
My thoom mod index is 74
I put player.teachword FE074A1E, but it said not found in parameter word of power
Last words of Dragon storm call shout is say Given when final mask at sarthal is obtained from past. what is that mean
General bugs
- Soul cairn summon mobs attack anyone on sight (I used it in Whiterun and they targeted everyone) + the shout doesn't last the appropriate amount of time (for me it shows 120 sec but does not last that long maybe because the shout is not affected by perks in the conjuration skill tree)
- Royal call of valor heroes have the dark face bug (tested it with no mods other installed)
- Dragons resurrected with the resurrect shout can be looted again when killed (this can be repeated)
- Can't mine manually while being in the fog of Soul fog ? (really weird, not sure if it's a really rare bug)
- Ice field effect stacks ? (Most won't notice but if you have no cool down and shout ice field multiple times it stacks *didn't test it on npcs)
- Risen dead + Wyrm call uses the same summon type of Call of valor (not sure if this was intentional or not)
- Return to Nirn is not given by Tsun at the end of the main quest
Active effects inventory tab needed tweaks
- Call atronach: Uses the wrong source name (sould be the name of the shout)
- Risen dead: Wrong source name (should be the name of the shout) + wrong description
- Royal Call of Valor: Wrong source name + wrong description (both are the same as Call of Valor instead of it's own)
- Wyrm Call: Wrong description + source name + storm wyrm has wrong name (has "conjure flame atronach" name)
- Dragon storm call: Doesn't have a real description, source name (should be written like this: "Dragon Storm Call - Jiid" if using the first word) and name
- Sky sickness: Uses the same description of Storm call + source name (should be "Sky Sickness - Pook" if using second word)
- Ice field: Wrong name + grammar error in the description (1 points - > 1 point) + appears 2 times in the effect tabs (not sure if its a bug but I assume that yes it is one)
- Soul fog: Missing source name + no timer ?
Notes
*Someone said the the mod needs a patch with USSEP so the shouts can remain consistent with the changes made to the vanilla ones (I haven't check this so I'm not 100% sure, I'm not experienced with this modding stuff)
*Not tested with every shout but I'm pretty Dragon aspect doesn't buff any of them. This happens with some vanilla shouts too so I guess it's not something relevant to this mod
*If you are planning to use this mod with Thunderchild, you have to know that some shouts won't even get affected by the modded perks added + you will have to use another mod to buff the cooldowns of Thoom
I may have missed other details. I think the author has abandoned this mod. If someone is interested to continue his work or make patch for it, you can refer to my post and the bug reports to fix the problems.