Is there any posibility of making the mod installable mid-game (i have very basic informatic knowledge so i have no idea how hard this would be)? I found out falskaar had so many bugs after starting playing and i would have to start again, losing all progress. i believe this is a common experience. for now, i'll just ignore it, but would be nice to be able to play it. thank you very much.
I can't put the Lexicon into the pedastal during the beginning quest. I had this issue with just Falskaar installed and thought that this mod might fix whatever was causing the issue, but no dice. Is Falskaar just so old at this point that no part of it can run on AE Skyrim?
It looks like the fixes need a patch with https://www.nexusmods.com/skyrimspecialedition/mods/56989 it's making a lot of the NPCs have black faces ; w ; haha
edit: ahh looks like only Olvir is the only one with the black face, I just forwarded the appearance to the fix
I'm getting an incompatibility flag in MO2 saying the mod is "Incompatible with LK_fix.esp". I have no idea which mod that file belongs to. Can anyone help?
There are good tutorials on using mo2 and I presume loot that can be found which should help you answer your question since there are tens of thousands of mods on nexus alone and only you know which ones you have installed.
The description details that this mod should not be applied in a current game but does not detail whether it refers to once Falskaar started. So... Can I install this mod if I'm still in RiverWood? That is, I am at the beginning of the base game, I have not entered Falskaar. evidently.
But the Falskaar expansion hasn't loaded yet... I don't see a problem with installing this patch... I would understand if it was incompatible if it was already on Falskaar
Changelog.txt is the equivalent of a readme.txt: it's something for the end-user to open and read like a microsoft word document. it has literally zero bearing on the actual functionality of the mod (unless this mod's author says otherwise...)
The lady in the lighthouse completely breaks if you pick up the journal with the key before interacting with the gate, rendering the quest unbeatable without reloading an older save.
Hi I know its 2 years old but I just ran into a black face problem with the bandit after doing Lost Knowledge its not a huge deal since the creep gets killed but I figured to put it here <3
thank you so much for this patch <3 its been doing like it says its doing <3
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I found out falskaar had so many bugs after starting playing and i would have to start again, losing all progress. i believe this is a common experience. for now, i'll just ignore it, but would be nice to be able to play it.
thank you very much.
it's making a lot of the NPCs have black faces ; w ; haha
edit: ahh looks like only Olvir is the only one with the black face, I just forwarded the appearance to the fix
but I figured to put it here <3
thank you so much for this patch <3 its been doing like it says its doing <3