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Wartortle

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Wartortle

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161 comments

  1. BigBenderOne
    BigBenderOne
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    Hello, I'm not very good in english.
    You wrote in Compatibility: "Falskaar - Patches and Addons: Not compatible with Bug Fixes.esp, this mod must load after it"
    Do you mean with "this mod" your mod or "Falskaar - Patches and Addons"? What is the right load order?
    1. Wartortle
      Wartortle
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      If you choose to use bug fixes.esp, then load order is:
      bug fixes.esp
      comprensive falskaar fixes.esp
    2. discotutoss
      discotutoss
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      • 26 kudos
      just don't use the "BugFixes.esp", everything else yes
    3. gutmaw
      gutmaw
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      Heya Wartortle, would u even recommend using the fixes/addons mod if using this mod?  Does that mod make any necessary edits that this one doesn’t??  Is loading yours after good enough. Or could that still cause issues…I see in xedit they both edit some of the same records and many not. 
    4. Wartortle
      Wartortle
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      Hey gutmaw, long time no chat. Loading mine after is good enough. Should not cause problems. As far as do I recommend: I don't like to recommend against using other mod author's work. It has a different scope, so if you want those changes by all means. I don't know of any bugs that are covered in the other that are not covered in mine. Hope you are well.
  2. Morcalvin
    Morcalvin
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    Am I understanding that to get this to work with addons and patches I just put this after it? I'm using MO2. Sorry if thus is a stupid question, I just want to make sure I'm understanding this right
  3. Varil92
    Varil92
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    Does this fix the freezes in Vizemund ruins?
    1. Kentuckian45
      Kentuckian45
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      Are you able to upgrade weapons and armor pertaining to Falskaar content? I can't upgrade Jarriks Crusher. Bizarre. 
  4. Rokdam13
    Rokdam13
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    Is there any posibility of making the mod installable mid-game (i have very basic informatic knowledge so i have no idea how hard this would be)?
    I found out falskaar had so many bugs after starting playing and i would have to start again, losing all progress. i believe this is a common experience. for now, i'll just ignore it, but would be nice to be able to play it.
    thank you very much.
  5. I can't put the Lexicon into the pedastal during the beginning quest. I had this issue with just Falskaar installed and thought that this mod might fix whatever was causing the issue, but no dice. Is Falskaar just so old at this point that no part of it can run on AE Skyrim?
    1. Wartortle
      Wartortle
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      Does that happen with only falskaar and cff
  6. ArchGuardianAngel
    ArchGuardianAngel
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    It looks like the fixes need a patch with https://www.nexusmods.com/skyrimspecialedition/mods/56989
    it's making a lot of the NPCs have black faces ; w ;  haha

    edit: ahh looks like only Olvir is the only one with the black face, I just forwarded the appearance to the fix
  7. IrilethIsABadAss
    IrilethIsABadAss
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    Found one that wasn't fixed, the screen still goes black when trying to fast travel out of a location when inside the cheat room
  8. Artsop
    Artsop
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    I'm getting an incompatibility flag in MO2 saying the mod is "Incompatible with LK_fix.esp". I have no idea which mod that file belongs to. Can anyone help?
    1. Wartortle
      Wartortle
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      There are good tutorials on using mo2 and I presume loot that can be found which should help you answer your question since there are tens of thousands of mods on nexus alone and only you know which ones you have installed.
    2. Tvirus5087
      Tvirus5087
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      Sort your MO2/NMM Plug-in by name. In M02 if you click it will highlight the mod in the Load order. NMM you might be able to do similar. 
  9. Balbanes42
    Balbanes42
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    can i use this together with falskaar addon and patches, but only it's bug fixes esp disabled?
    1. Balbanes42
      Balbanes42
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      nvm turns out the installer has the option for not installing the bug fixes, thanks you for the mod sir!
    2. eggheadpayton
      eggheadpayton
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      thank you, this helped me
    3. conchetumare321
      conchetumare321
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      you are the goat
  10. ElRuti
    ElRuti
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    • 7 kudos
    The description details that this mod should not be applied in a current game but does not detail whether it refers to once Falskaar started. So... Can I install this mod if I'm still in RiverWood? That is, I am at the beginning of the base game, I have not entered Falskaar. evidently.
    1. Wartortle
      Wartortle
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      Probably not since all the quests have started
    2. ElRuti
      ElRuti
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      But the Falskaar expansion hasn't loaded yet... I don't see a problem with installing this patch... I would understand if it was incompatible if it was already on Falskaar
    3. Wartortle
      Wartortle
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      Quests are start game enabled. So scripts have loaded. Then you add cff with new scripts. That are not reloaded because they already are running.