1022 comments

  1. PrivateEye
    PrivateEye
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  2. PrivateEye
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    v6 is out!

    Check the log for changes (there's a bunch)

    Mod page has been updated. It's a lot of text, but it should cover everything you need to know.
    Check the FAQ. I added a lot of info there too.
    And check the compatibility section regarding patches and requirments.
  3. PrivateEye
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    Make sure to check the FAQ section on the mod description before posting questions here.

    Additionally, here are some more solution to common issues:

    - CTD at start up
    Happens on game version below 1.6.1130. You'll have to install Backported Extended ESL Support.

    - LOOT error warns that CCOR patch is missing
    This is an outdated LOOT warning. In Heavy Armory V6, the CCOR and WACCF patches have been merged into a single WACCF patch, that also supports CCOR if installed. Ignore the warning.
  4. HeZijie
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    This is a GREAT mod! Thank you! I didn't expect it to be compatible with many MCO animation modules.
    Below are links to mods that are compatible with this mod under MCO environment.

    For Short Spear with shield: https://www.nexusmods.com/skyrimspecialedition/mods/112874?tab=posts
    For Long Spear or Short Spear in Onehand: https://www.nexusmods.com/skyrimspecialedition/mods/74564?tab=description
    For Dual Short Spear: https://www.nexusmods.com/skyrimspecialedition/mods/93897
    For quarterstaff: https://www.nexusmods.com/skyrimspecialedition/mods/112109
    For Halberd: https://www.nexusmods.com/skyrimspecialedition/mods/87281?tab=description
    1. PrivateEye
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      This is awesome! Thanks for providing a list.
      Will pin this comment so other will find it.
  5. Taalrixx94
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    so.. all my weapons from this mod are blue texture :( any idea how to fix?
    1. PrivateEye
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      Reinstall, and double-check that you didn't accidentally install a patch for a texture mod you don't have in your modlist.
  6. Mrlolster
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    Fantastic work, but is it just me who thinks halberds and some other polearms are just weirdly short? it doesn't look right for me, but not much i can do about it so eh.
    1. PrivateEye
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      They are indeed shorter than those weapon versions in Animated Armory (but not a lot actually).
  7. Primaris82
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    anyone having a problem with the Draugr creation club weapons are invisible?
    1. DrMonops
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      Invisible on the draugr, the player or both? The draugr version of the meshes come from HA, but the player meshes and the textures come from the Fishing creation.

      Which option did you select for the draugr weapons in the installer?
    2. Primaris82
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      on both. i think it has something to do with precision messing with this mod. im not sure. i installed restless dead and it works now lol. im sure is my load order. 
  8. whithebunny
    whithebunny
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    this mod is compatible with Animated Armory - DAR Version - New Weapons with animations?
    1. DrMonops
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      Yes, it is (there's a patch for it in the installer).
    2. PsychesVirtue
      PsychesVirtue
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      does the patch remove duplicate weapon instances? those always bother me.
    3. DrMonops
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      Sorry, it doesn't. It does add both version of a duplicate weapon (Iron Halberd, for example), to a single sublist for distribution, so if you're familiar with SSEEdit, it's pretty easy to remove one of them.
    4. PsychesVirtue
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      does sublist mean leveled list? because if not, i cant find it, and if so, i also cant find duplicate weapon entries,outside of polearms and that seems intentional.
    5. PsychesVirtue
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      i figured it out
  9. harlock5399
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    even with it all the animations dont work
  10. Simurghthepersian2
    Simurghthepersian2
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    hello private eye how you doing i got a weird problem i was hoping oyu can help me. are the heavy attacks from halberd meant to be swings or huge thrusts? right now im getting massive swings and im not sure that is right thx in advanced!
    1. DrMonops
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      The 3rd person power attacks are big swings, while the 1st person power attack is a thrust.
    2. Simurghthepersian2
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      thank you
  11. LadyGendercide
    LadyGendercide
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    Does this happen to allow daedric artifacts to be upgraded?
    1. DrMonops
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      No, it doesn't. I believe USSEP includes tempering recipes for all of the daedric artifacts which don't have them in vanilla.
  12. 4818843
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    This mod may cause occasional game freezing when AOS+ISC are both enabled, and the Papyrus log appears to throw errors when both options are selected.
    1. DrMonops
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      I haven't encountered this issue and I've been unable to reproduce it, but if you'd like to link to your Papyrus log, I'm happy to look at it.
  13. Snoipah996
    Snoipah996
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    Hello
    Thank you for making this mod, it's really awesome.
    Is it possible to have a super lite version which only features 2h spears from wooden to dragonbone? It would be cool to have this option in order to make the experience as vanilla as possible.
    Thank you in advance for your reply
    1. DrMonops
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      Sorry, we won't be providing any additional versions of the mod, but someone else could absolutely make a patch which disables/removes everything except the two-handed spears, or a standalone version which only includes them.

      Alternatively, you may be interested in Spear of Skyrim.
  14. NotTheGrimAngel
    NotTheGrimAngel
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    Does this work with Combat Gameplay Overhaul?
    1. DrMonops
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      The new weapons work with it. I wouldn't recommend installing the new animations (which are originally from Animated Armoury) though, as I don't believe they were ever patched to work with CGO.

      However, if you're using a modified version of CGO which removes the unlocked lower/upper body animations, that should work fine.